I used to post these maintenance updates only on the website as there's no new content but from now on all updates will either get patch notes here or in the comments of the latest post (in case of a hot fix after a new patch).
So, here's the changes between builds 201031 and 201130:
- Updated the game icon.
- Updated the game to use the latest version of Unity.
- Fixed a bug that allowed to show spellbook while in town.
- Fixed a bug that allowed non-humanoid creatures to equip weapons.
- Fixed a drag-and-drop bug that affected scaled mobile UI.
- Changed all "Logout" button texts to "Select rogue" when playing offline.
- Updated terms of use and privacy policy to be compatible with the mobile version.
This update has a few bug fixes but it's mostly about getting a build ready for mobile (visit the developer website if you want to know more about that).
Rogue's Tale is a single player turn-based dungeon crawling game.
The game takes place in a place called Frostmourn Keep and its underlying dungeons located in the World's End Mountains. The goal is to overthrow the current king of the Frostmourn Keep and become the new king.
Classless character building where you can be the kind of rogue you want.
Seemingly unfair, untimely and unforgiving deaths which are also permanent.
Ways to counter these deaths by learning the game mechanics.
Random dungeons and encounters.
24 talents to build your character with.
30 spells to build your character even further.
60 heritages that make your next character stronger.
30 challenges to complete once you get the hang of the game.
MINIMAL SETUP
OS: Any distro you can run Steam on
Processor: A few years old Intel or AMD gaming CPUMemory: 4096 MB RAM