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Stealth Strike is now available! There are currently 3 heists in 3 different difficulties playable, plus 12 skills and 4 tools to unlock. But that's not the end! Just like my last game, more content updates will be released in the coming days and weeks! A small roadmap can be found in the main menu.
Stealth Strike will be available from 07.04! Add the game to your wishlist to be notified. There will probably also be another playtest shortly before the release!
The playtest for Stealth Strike will take place from 28.02 to 03.03. During this time, the tutorial and the first level, the Jewelry, will be available. The goal of the playtest is to test the multiplayer functions and sync. Not all gameplay features are final and many things will be reworked and improved until the release! (especially the UI and UX) I look forward to any feedback and bug reports!
Do you know what is better than robbing banks? Robbing banks with your friends!
Invite up to 3 friends to join you in your criminal endeavor!
Robbing the same bank over and over again gets boring at some point. That's why many features like position of cameras, guards and objectives will be randomized for each playthrough.
This means every heist will feel a little different!
Sometimes not everything goes to plan - if you (or one of your accomplices) triggers the alarm you have to bail!
Once the cops arrive it's over. No shooting your way out.
No real guard would patrol the whole night between point A and point B and point C...
Guards will get hungry, thristy or go to the toilet. And you can use that to your advantage!
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