Hey everyone!!
We hope you had a wonderful and safe holidays! ^_^ We *just* pushed a build that takes out the holiday decor and added a few fixes! :D We've really enjoyed the feedback from the newest wave of community members and continued feedback from those of you who are veterans <3
Here's the list of fixes
Spikes will no longer kill you on their flat side now.
Arrows fly faster and have a little particle animation.
Pause Menu includes a Regeneration option for Campaign.
Pause Menu and Learn Splash actually pause the game.
Steamworks.NET backend updated!! :D This hopefully takes care of the weird pixel thing that happens with the Steam overlay
Chris has been working incredibly hard on a little somethin' somethin' and its soooo close!!! So that might come this week *fingers crossed*
The next content update after that will be February 1st. We'll continue to do small fixes in between now and then - like getting rid of the Controls splash mid game :)
Thank you, again, to all the community members who've provided such amazing feedback!! This game was made by you and we treasure that <3
- Chris and Hollie :) [ 2015-01-05 05:35:21 CET ][ Original post ]
Hey everyone!!
We hope you had a wonderful and safe holidays! ^_^ We *just* pushed a build that takes out the holiday decor and added a few fixes! :D We've really enjoyed the feedback from the newest wave of community members and continued feedback from those of you who are veterans <3
Here's the list of fixes
Spikes will no longer kill you on their flat side now.
Arrows fly faster and have a little particle animation.
Pause Menu includes a Regeneration option for Campaign.
Pause Menu and Learn Splash actually pause the game.
Steamworks.NET backend updated!! :D This hopefully takes care of the weird pixel thing that happens with the Steam overlay
Chris has been working incredibly hard on a little somethin' somethin' and its soooo close!!! So that might come this week *fingers crossed*
The next content update after that will be February 1st. We'll continue to do small fixes in between now and then - like getting rid of the Controls splash mid game :)
Thank you, again, to all the community members who've provided such amazing feedback!! This game was made by you and we treasure that <3
- Chris and Hollie :) [ 2015-01-05 05:35:21 CET ][ Original post ]
Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own.
Imagine Me was originally released to Steam Early Access in March 2014. The development team worked closely with the Steam community to grow and shape the game into what it is today. The Imagine Me team includes all of the Early Access community members who devoted time and effort to the development of Imagine Me.