▶
WORKSHOP IS HERE!!!!
Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of just random. The new dungeons are HARD, but more designed so you can complete a dungeon without getting stuck.
We are soooo excited to be getting rid of the menu system that has been causing so many problems!! We have about half of the game converted and will be 100% converted for the next update.
We added THREE new memories. We'll be wrapping up the main story in the next update, but will continue smaller memory updates as promised. ^_^ Also, bosses now mirror the current memory. (hint hint, more bosses very coming soon!!!)
Yeay!! The level editor works and we can't wait to see what you come up with. We only have the basic blocks for now, but will add the rest at the next update. We want to start small as we work out the initial bugs. :D
February 8. This one will be quick!! We want to get more content to you fast, but need a week to work out bugs from all the changes we have made. Also, Valentine's Day!!! :D Thank you, thank you, thank you for all the support! We have had such fun getting this build ready for you!! Please continue the awesome feedback! This week is all about tweaks, fixes, and changes. This one is yours :) Now go have fun! Chris and Hollie
[ 2015-02-02 04:41:56 CET ] [ Original post ]
SURPRISE! Okay, well most of you already knew because we can't keep development secrets, but hehe oh well! We have soooo much to talk about!!!
Dungeon Generation
Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of just random. The new dungeons are HARD, but more designed so you can complete a dungeon without getting stuck.
Menus and Options
We are soooo excited to be getting rid of the menu system that has been causing so many problems!! We have about half of the game converted and will be 100% converted for the next update.
New Memories
We added THREE new memories. We'll be wrapping up the main story in the next update, but will continue smaller memory updates as promised. ^_^ Also, bosses now mirror the current memory. (hint hint, more bosses very coming soon!!!)
WORKSHOP
Yeay!! The level editor works and we can't wait to see what you come up with. We only have the basic blocks for now, but will add the rest at the next update. We want to start small as we work out the initial bugs. :D
Next Update
February 8. This one will be quick!! We want to get more content to you fast, but need a week to work out bugs from all the changes we have made. Also, Valentine's Day!!! :D Thank you, thank you, thank you for all the support! We have had such fun getting this build ready for you!! Please continue the awesome feedback! This week is all about tweaks, fixes, and changes. This one is yours :) Now go have fun! Chris and Hollie
[ 2015-02-02 04:41:56 CET ] [ Original post ]
WORKSHOP IS HERE!!!!
Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of just random. The new dungeons are HARD, but more designed so you can complete a dungeon without getting stuck.
We are soooo excited to be getting rid of the menu system that has been causing so many problems!! We have about half of the game converted and will be 100% converted for the next update.
We added THREE new memories. We'll be wrapping up the main story in the next update, but will continue smaller memory updates as promised. ^_^ Also, bosses now mirror the current memory. (hint hint, more bosses very coming soon!!!)
Yeay!! The level editor works and we can't wait to see what you come up with. We only have the basic blocks for now, but will add the rest at the next update. We want to start small as we work out the initial bugs. :D
February 8. This one will be quick!! We want to get more content to you fast, but need a week to work out bugs from all the changes we have made. Also, Valentine's Day!!! :D Thank you, thank you, thank you for all the support! We have had such fun getting this build ready for you!! Please continue the awesome feedback! This week is all about tweaks, fixes, and changes. This one is yours :) Now go have fun! Chris and Hollie
[ 2015-02-02 04:41:56 CET ] [ Original post ]
SURPRISE! Okay, well most of you already knew because we can't keep development secrets, but hehe oh well! We have soooo much to talk about!!!
Dungeon Generation
Yep, dungeon generation has been completely re-written again. We're moving towards procedural generation instead of just random. The new dungeons are HARD, but more designed so you can complete a dungeon without getting stuck.
Menus and Options
We are soooo excited to be getting rid of the menu system that has been causing so many problems!! We have about half of the game converted and will be 100% converted for the next update.
New Memories
We added THREE new memories. We'll be wrapping up the main story in the next update, but will continue smaller memory updates as promised. ^_^ Also, bosses now mirror the current memory. (hint hint, more bosses very coming soon!!!)
WORKSHOP
Yeay!! The level editor works and we can't wait to see what you come up with. We only have the basic blocks for now, but will add the rest at the next update. We want to start small as we work out the initial bugs. :D
Next Update
February 8. This one will be quick!! We want to get more content to you fast, but need a week to work out bugs from all the changes we have made. Also, Valentine's Day!!! :D Thank you, thank you, thank you for all the support! We have had such fun getting this build ready for you!! Please continue the awesome feedback! This week is all about tweaks, fixes, and changes. This one is yours :) Now go have fun! Chris and Hollie
[ 2015-02-02 04:41:56 CET ] [ Original post ]
Imagine Me
KinifiGames LLC
Developer
KinifiGames LLC
Publisher
2014-12-09
Release
Game News Posts:
31
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Negative
(427 reviews)
The Game includes VR Support
Public Linux Depots:
- Imagine Me Linux [1.38 G]
Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own.
Imagine Me was originally released to Steam Early Access in March 2014. The development team worked closely with the Steam community to grow and shape the game into what it is today. The Imagine Me team includes all of the Early Access community members who devoted time and effort to the development of Imagine Me.
Imagine Me was originally released to Steam Early Access in March 2014. The development team worked closely with the Steam community to grow and shape the game into what it is today. The Imagine Me team includes all of the Early Access community members who devoted time and effort to the development of Imagine Me.
MINIMAL SETUP
- OS: Ubuntu 12.04
- Processor: 2 GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: Intel HD 4000
- Storage: 200 MB available space
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