AFK Chess - Chess Auto Battler
Skimsi Developer
Skimsi Publisher
Q2 2025 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
0.6.1 - New units and balance changes!Hey all!
It's been a while but the big work on local engine evaluation is currently in testing phase - the engine play is looking a lot stronger! It is not yet available but if anyone wants to opt-in for beta testing it let me know (just a warning, it is fully playable but still considered unstable)
The patch is small, just a few changes to switch things up a bit. Once these big features are done gameplay content will be the primary focus.
Merchant
- Merchant purchases required to gain item from 8/6/4 to 7/6/5
- Merchant Pawn mana required from 3 to 2
- Merchant Bishop mana cost reduced from 4 to 3
Assassin
- Chance to assassinate 1 target reduced from 60/90/100% to 60/80/100%
- Chance to assassinate 2 targets reduced from 0/30/60% to 0/25/50%
- Chance to assassinate 3 targets reduced from 0/0/30% to 0/0/25%
Berserker
- Berserker Queen units enraged from 1/2/3 to 1/2/4
- Berserker Bishop (Uncommon): Any capture has 10/20/30% chance to gain 1 pawn reinforcement.
Bounty Hunter
- Bounty Hunter Bishop chance to gain free reroll from 10/20/30% to 8/16/24%
Hydra
- Hydra Bishop rarity reduced from Rare to Uncommon
Lanista
- Lanista Bishop (Rare): Discard protection aura for up to 1/2/4 units.
- Lanista Pawn: from gain +1/2/3 XP on purchase to gain +1/2/3 XP on purchase and lose -1/2/3 XP on sell.
Necromancer
- Necromancer Knight from +1 XP for every 4/2/1 to every 3/2/1 ephemeral units.
Plague Doctor
- Plague Doctor chance to discard weakened unit reduced from 15%/30%/45% to 15%/25%/35%
- Plague Doctor Knight mana required from 5 to 6.
- Plague Doctor Pawn class power aura from 8 units affected to 4
Augments
- Blacksmith number of rounds to gain item increased from 6 to 7
- Blacksmiths Apprentice gold reduced from 8 to 6
- Backup changed to gain +2 capacity but lose 10 gold
- Ultimate consumer from first 3 slots having increased odds by 3 rounds/levels to first 2 slots having increased odds by 6 rounds/levels
- Tactical setback gold/XP on draw/loss from +2 to +3
Other
- Added more animations when units move/are dropped.
- Available reinforcements will now show at the right side of the eval bar.
- Replay playback is now tied to the realtime of the actions as they were played. (Can still be sped up/slowed down)
- You can now leave feedback after a game.
- Fixed augment choice popup sometimes covering replay/main menu controls.
[ 2024-05-07 07:07:47 CET ] [ Original post ] 
AFK Chess is a PvP chess auto battler - you build up your army and watch it fight against other players!
You will constantly be deciding on the best way to improve your army based on the random selection of units, items, upgrades and events that are offered to you in each turn.


You play against other players in either a relaxed Arena with no timers or an intense real-time Versus mode with up to 8 players. In both cases, you will need to come up with strategies and counter-strategies to win!
As you progress you are matched against stronger players, do you have what it takes to beat them all?


Discover synergies between a constantly expanding roster of units, classes and items. Strike fear in other players as you discover insane scaling strategies that will demolish their run!

Game modes
- Arena - Chill Async Multiplayer with no timers and a random opponent each turn, can you get 10 trophies to win the Arena?
- Versus - Real-time Multiplayer with up to 8 players - will you be the last one standing?
- Custom lobby - Play with your friends with custom rules, bring as many of them as you want - there are no limits!
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