Hey everyone! A lot of big changes this week!
Versus Lobby!
Many of you might know already about the realtime multiplayer mode, Versus, but have rarely gotten a chance to play it. Hopefully this will change as of today! From now on there will be 2 slots to play multiplayer in, at 10AM UTC and 18PM UTC! You can join the queue up to 30 minutes before the start time. There is no player limit and everyone plays in the same game! There will be also reminders in-game and you can queue while playing Arena.
Reminders will also be sent out in the #lfg Discord channel 30 and 5 minutes before a lobby begins!
This will hopefully be the start of a more consistent Versus experience and a bigger focus on nurturing that game mode going forward - for me personally it is a lot more fun than Arena, see you on the battlefield!
Chat!
To compliment the Versus Lobby a chat system has been added in the game! You can chat between the people in your game and there is also a global shared chat for anyone playing Arena or just waiting in the Main Menu. There's not much moderation options going on but you can always hide the chat. There is zero tolerance policy for toxicity, please report any toxicity that you come across!
:brain: AI Improvements
There have been some AI changes silently rolled out last week, both to improve accuracy and to reduce very long (boring) draws. The draw criteria has been changed to account for how close the game evaluation is, close games with not much action going on will be end sooner while games that are in favour of one side will have an extended amount of time to play (there is still a global move limit however for *really* long games). You can also enable an Eval bar in the settings to keep track of what's going on in a game (disabled by default).
[ 2024-09-06 10:12:58 CET ] [ Original post ]