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This large-scale update is aimed at bringing the demo version to its final form (except for training).
List of changes and innovations:
The graphics in the game have been completely redesigned. All models, materials, and textures have been replaced. Redesigned lighting.
The cable connection system has been redesigned. Cables now behave more naturally and interact with physical objects. Added the ability to adjust the length of cables and fix cables on anchor points.
[previewyoutube=C1Uoz_lFK5s;full][/previewyoutube]
The game's save system has been completely redesigned. The new system reduces the number of errors with saves and increases the speed of development.
Added synchronization of settings and saves via Steam Cloud
Added the Vsync option in the graphics settings.
Added a machine translation of the game into German.
Added the ability to sell items and accessories.
The PC can now be moved.
Added the option to purchase a PC case to build from scratch.
Added a workplace in the server room for PC assembly and verification.
Additional places have been added to accommodate PCs in the workplace.
Added stickers that can be placed on the surface and left notes..
Added control tips in the interface.
Added the mechanics of tilting the character forward by pressing the R key .
Added working versions of the game for MacOS and Linux.
Added support for abbreviations for commands in the command line.
Now the history in the command line is kept for each device separately
Now, if the bundle of wires is in the right hand, then when the wires are disconnected, they return to the bundle.
Fixed various errors when working with the command line.
A large number of minor errors in the code and layout of models have been fixed.
The logic of the events has been adjusted.
The BIOS battery has been removed from the game.
Speaker has been removed from the game.
The following changes have been made in recent updates: - Fixed an issue with the disappearance of some items purchased in the store after downloading the game. - Fixed an error entering the IPConfig window when the player is not using a PC. - Fixed a bug with laptop teleportation after loading the game. - Fixed some lighting issues. - Fixed errors related to installing a hard disk in a PC when the system on it was configured for another PC. (We took a disk from one PC and moved it to another) - Fixed errors in the display of illumination of places for installing items and accessories. - Fixed the operation of the "switchport mode" command. Now you can set the "trunk" mode on the interface. - Fixed a bug that caused routes not to be created when changing the Default gateway in some cases. - The colors of some models in the office have been changed. - Added "Power" & "Factory reset" button for router & switch. Please note that resetting to factory settings returns the device to the standard configuration, and some devices in the office are already configured and you will have to manually restore these settings. - Added new console commands for Switch & Router. Now these devices can be configured from scratch to a working state. - Added a new event - DDOS attack. This event will last for several minutes and you will not be able to influence it in any way. After the event ends, you need to reboot the devices that were exposed to the attack. - Adjusted the balance and the chances of some events. - Added a ring and a basketball as entertainment. - Added the ability to proceed to the PC assembly by clicking on the cover on either side of the case.
As you understand, the demo version is only needed to demonstrate the basic concept of the game and collect feedback. It is very nice to receive feedback from you! Thanks! I have prepared a list of additions and improvements that will be in the release version of the game relative to the current demo version. At the release, you are expected to: All users will physically appear in the office and work at their computers, as well as do other things. Several office configurations to choose from. Offices of various sizes and with different numbers of users, fully ready to work or not equipped at all. New graphics and models in the game, in order to improve the quality and detail of the picture. A new interface, including the interface of programs on the PC. Redesigned task receipt mechanism. Redesign of the PC component replacement system, as well as the addition of processor coolers, thermal paste and other important elements... Functional printers that you will have to configure and maintain. A large number of PC programs: antivirus, print service, email client, web browser and others... Flash drives for installing programs or reinstalling the OS. The ability to choose the location of network devices in racks. The in-game store will have the opportunity to buy new computers, network devices, components, monitors, software licenses and more... New random events such as virus infection, hacker attacks and others... Training mode for all aspects of the game, as well as a sandbox mode with an unlimited set of resources and complete freedom of action. User needs. Someone may need access to a printer, someone may need a large monitor or a lot of RAM on a PC. A system of reprimands, rewards, and personal relationships with specific users, as well as with superiors. Adding additional network protocols such as DHCP, NAT and others... The player's progress system and reducing manual labor over time. Admin tambourine - for solving the most difficult tasks. With updates after the release, there will be: Functional peripherals will appear, such as: keyboard, mouse, headset, monitors and their malfunctions... The opportunity to design your own office from scratch. The possibility of additional earnings in the form of remote work in other companies, performing small tasks, running a shadow business, mining cryptocurrencies and others... Rotation of employees in the office. Employees can quit and get a job, and you have to prepare jobs for them. Interactive network map to always keep the current network configuration of the office in front of your eyes. There will be IP Phones and IP Cameras in the office, which you will have to connect, configure and maintain. Switches with POE for connecting IP phones without additional power supplies. The ability to stack wires in trays on server racks.
I am glad to inform you that a large number of logical errors in the game have been fixed over the past few days! And all thanks to your feedback! Thank you! Fixes: -Fixed an issue where computers would not turn on after interacting with their components. -Fixed a bug that caused many of you to never see in-game events, as they simply did not appear. -Fixed errors in the logic of user work and task generation. -A lot of minor edits in the logic of saving the game, the interface and the network stack. -Fixed the lack of power on the spare router in the server room. Improvements: -Added a hint on the basic mechanics of the game (F1) -Auto-saves have been added to the game, about 1 time per game day. -Added support for widescreen monitors. -Added the ability to change the screen resolution in the game. -The system of rotating objects in the player's hands has been redesigned. -Now you can replace computer components without disconnecting the wires from it. Please note, to remove the power supply or motherboard from the computer - you still need to disconnect all the wires from them! -Added machine translation of the game into several more languages. Thank you for your activity! Keep up the good work!
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