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Story
After a nightmarish childhood spent surrounded by angry spirits drawn to her father and haunting their home, Sandra has enjoyed ten years of peace. When her father disappeared without explanation, their ghastly tormentors vanished. But when a letter arrives addressed to him--with a train ticket from a long-abandoned station--the haunting resumes. This time, the spirits aren't after her father. They're after her.
Sandra boards the ghostly train and descends through the circles of hell with her retinue of demons. Along the way, she confronts the fears she tried to forget and the questions she never dared to ask. To uncover the truth, she must face the past--and take responsibility for her father's sins.
Key features
- Hand-drawn frame-by-frame animation: crafted in the classic tradition with patience and love.
- Action-packed gameplay: combine weapons with magic and season it with unusual super-abilities. Over 150 items are waiting to be customized to your play-style and situational needs.
- A full-fledged metroidvania: explore intricate locations full of secrets with an intuitive, comment-friendly map to track your discoveries.
- Horror elements: Sandra delves into haunting memories of her not-so-carefree childhood.
- Adventure game elements: interact with a diverse cast of NPCs, solve puzzles, uncover quests... rescue lost cats, communicate with ghosts, and find the keys to new areas
- A rich story with meaningful choices: immerse yourself in Sandra's deep and thoughtful world.
Setting
Fevericide takes place in an alternate 1930s, where the Russian Empire was never overthrown. The story unfolds in a St. Petersberg enriched with a distinct Art Deco character. The spirit of a bygone empire, the fashion of the thirties, and the morals of the past evoke a nostalgic dream of a time that never was.
Developers
Fevericide is developed by Slava Gris, who combines his own art and code to bring the game's weird and beautiful world to life. The soundtrack is composed by Shikami.
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