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Destroy. Retry. Understand.
As a technician piloting a remote-controlled ship, your job is to clear space of mines still being produced by obsolete—yet operational—AIs.
One hit is all it takes: Everyone dies in a single shot – enemies and you alike. Reflexes, timing, and composure are your only weapons.
Each run is unique: After every level, pick between three upgrades. Triple shot? Shockwaves? Special modules? Shape your playstyle on the fly.
Rhythm in destruction: Some levels are synced to the music – shoot, dodge, and survive to the beat. A sound-driven visual experience with original tracks composed for the game.
Inspired by Mine Storm (Vectrex, 1982), this remake evolves the original into a full-fledged experience:
Memorable bosses
Varied and unpredictable enemies
Retro-futuristic visual effects
Accessible yet demanding gameplay: Can you survive Hard and Nightmare modes?
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