
Tring! is a score-attack game where you fly a triangle shaped spaceship and bounce your shot balls off walls. Every third bounce off your ball counts towards one point and destroying a golden square is another!

Every three levels you get a chance to select an upgrade. What will you choose? Speed, more bullets or one more turn to play?
Or catch a power-up and go into bullet time!

In bullet time time slows down and only moves when you move!
Updated the credits to give where credits is due
- new achievement added
- Fixed control issue\n- Fixed firing rate bug\n- Some GUI fixes
- There was a bug that didn\'t reset the firing rate after run ends. \n- The life counter didn\'t work properly.
Fixed keyboard control problems for single player mode and added better statistic displays.
After huge insistence from the fans, I updated the control scheme for the single player mode: Now directional buttons are also supported! No more only WASD for controls.
Also added a GUI element to see how many lives the user has left -for only the first player for now-, and also added GUI elements that show the current stats for the upgrades.
Minimum Setup
- OS: Debian 12
- Processor: Ryzen 5Memory: 2048 MB RAMStorage: 200 MB available space
- Memory: 2048 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
[ 6230 ]
[ 5939 ]
[ 2477 ]
[ 4756 ]











