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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey, just a super quick update on the general plans for Stick and Stack and Cammymoop Games in general. Mainly 2 things: 1) I've just finished a concept test for the next big Cammymoop Games game, and I'm super excited to start working on that. As for what it is... It's a secret still, but I will say it will involve some big numbers! 2) I will be working on one or two small Stick and Stack updates that should be going out over the next few weeks. These will include Highscore viewing support (maybe even with steam leaderboards, but no promises on that), more Other game modes + more difficulties, and most importantly a much more customizable custom game mode.
I currently plan on continuing to update Stick and Stack after these smaller updates, but my main focus will be on the new game at least until that's ready to be hyped up for release (hopefully by early winter!) I will also be traveling (to Germany) for about a month starting in a couple weeks while continuing to work full-ish-time on games so that's going to be new! Probably will slow things a little bit too, but do look forward to updates this month :D
Stick and Stack adds a deep new layer of challenge to the tried and true block stacking, line clearing, action puzzler game-play formula. Pieces wont just slide past each other, as soon as they come into contact they'll stick in place!
Make use of seeds which grow vines into hard to reach gaps and powder bombs which can smooth over the stickiness of a small section of your stack to overcome this new sticky situation. But you'll still need to learn a whole new way to stack your way to victory!
Play any one of three modes that suit different lengths of play, with a complete set of handcrafted difficulty levels for each mode that provide the perfect level of challenge for anyone from a complete beginner to the best of the best.
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