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Update on Dragons and Titans

Due to a recent DDOS attack and damage done, were going to be unable to keep Dragons and Titans running. At this point, the servers are already running under very limited bandwidth restrictions and purchases are now suspended. If you have made a purchase in the last 30 days we will issue you a refund if you contact us at support@vsevil.net . Thank you for your support and understanding.


[ 2019-02-18 19:09:03 CET ] [ Original post ]


Server Maintenance

Hello D&T Players, We are performing some server maintenance and relocation. We are sorry for the short notice and hope to have everything back up as soon as possible.


[ 2018-01-23 00:12:52 CET ] [ Original post ]


Server Maintenance

Hello D&T Players, We are performing some server maintenance and relocation. We are sorry for the short notice and hope to have everything back up as soon as possible.


[ 2018-01-23 00:12:52 CET ] [ Original post ]


We're Back Online!

Hello everybody! Sorry for the long downtime. One of our primary servers was taken down by ransomeware. The good news is: We're back online! The bad news is: Due to corrupted backups we were unable to recover a lot of data. Most of you will probably find that your accounts have been reset or you lost a lot of progress and items. :( To try and make up for this, we are doing the following:

  • All Steam DLC you purchased will be restored when you log in.
  • Any in-app purchases that you ever made will be restored when you log in.
  • All "Unlocked" acheivements that were tracked by Steam are restored in-game, however progress is not.
  • The Titan Pass is now unlocked forever, for anybody who has ever bought one in the past or anybody who buys on in the future, even if they had expired.
  • If you ever purchased multiple Titan Passes, you will receive an additional one of every Dragon and Weapon for each.
  • Any player that started playing before the data loss will receive 50 Dragon Egg Packs and 100,000 Crystals when you log in.
  • And finally, there will be double XP and Crystal rewards for the next month (which means 8x crystals for Titan Pass owners).
Again, we're very sorry for this. If you have any questions you may contact us at http://support.dragonsandtitans.com


[ 2017-05-24 18:29:47 CET ] [ Original post ]


We're Back Online!

Hello everybody! Sorry for the long downtime. One of our primary servers was taken down by ransomeware. The good news is: We're back online! The bad news is: Due to corrupted backups we were unable to recover a lot of data. Most of you will probably find that your accounts have been reset or you lost a lot of progress and items. :( To try and make up for this, we are doing the following:

  • All Steam DLC you purchased will be restored when you log in.
  • Any in-app purchases that you ever made will be restored when you log in.
  • All "Unlocked" acheivements that were tracked by Steam are restored in-game, however progress is not.
  • The Titan Pass is now unlocked forever, for anybody who has ever bought one in the past or anybody who buys on in the future, even if they had expired.
  • If you ever purchased multiple Titan Passes, you will receive an additional one of every Dragon and Weapon for each.
  • Any player that started playing before the data loss will receive 50 Dragon Egg Packs and 100,000 Crystals when you log in.
  • And finally, there will be double XP and Crystal rewards for the next month (which means 8x crystals for Titan Pass owners).
Again, we're very sorry for this. If you have any questions you may contact us at http://support.dragonsandtitans.com


[ 2017-05-24 18:29:47 CET ] [ Original post ]


Server Status

Hi everyone, quick update. Our server was attacked by a ransomware attack so we have been slowly getting things rebuilt to bring the game back up as soon as we can as several of our backed up components were corrupted as well. We are still working through this and I imagine it will be a day or two more before we are back up and running. I just wanted to let you know that we are actively working on it day and night. We are going to give some kind of in game reward to everyone for the down time and I'll have more information on that once we have everything ready to go again. Thank you for your patience.


[ 2017-05-19 01:37:41 CET ] [ Original post ]


Server Status

Hi everyone, quick update. Our server was attacked by a ransomware attack so we have been slowly getting things rebuilt to bring the game back up as soon as we can as several of our backed up components were corrupted as well. We are still working through this and I imagine it will be a day or two more before we are back up and running. I just wanted to let you know that we are actively working on it day and night. We are going to give some kind of in game reward to everyone for the down time and I'll have more information on that once we have everything ready to go again. Thank you for your patience.


[ 2017-05-19 01:36:18 CET ] [ Original post ]


Patch Notes for January 19, 2017

Bug Fixes:


Fixed bug with Mac clients not being able to connect to the server.

Balance Changes


Bloodthief Reverted previous change that caused the dragon to keep it's speed boost after leaving shadow form.


[ 2017-01-19 21:36:10 CET ] [ Original post ]


Patch Notes for January 19, 2017

Bug Fixes:


Fixed bug with Mac clients not being able to connect to the server.

Balance Changes


Bloodthief Reverted previous change that caused the dragon to keep it's speed boost after leaving shadow form.


[ 2017-01-19 21:36:10 CET ] [ Original post ]


Patch Notes for January 5, 2015

Bug Fixes:


Fixed occasional server crashes on match end.

Map Changes:


Nethergate Map Changed Nether Titan targeting to only target structures Alley Map Reduced Respawn Time by 25%

Balance Changes


Winter Flow Increased Ice Stars mana cost from 20/25/30 to 40/45/50 Sparrowthron Increased Precise Shot mana cost from 20/25/30 to 40/45/50 Blood Saviour Increased Titan’s Fury mana cost from 35/40/45 to 45/50/55 Facture Barrel Increased Facture Ball mana cost from 20/30/40 to 30/40/50 Slingsharp Increased Whip Thrash duration from 3 to 4/4.5/5 seconds Increased Minion Snap damage reduction from 30/40/50% to 40/50/60% Dreadnaught Ash Burst's damage now falls off to 100% at edge. Shoggspurt Reduced dot damage from 60/70/80 to 60/60/60 & dot duration from 4 to 3 Netherdrake Rift Storm’s cooldown can now be reduced by cooldown reduction Increased Rift Storm’s damage from 140/180/220 to 160/200/240 Chillblade Increased Cold Snap damage reduction from 90/70/50 % to 95/80/65% Decreased Cold Snap range by 25% Direbone Removed Lifesteal from Bone Shards Tanglewing Removed Nari's Haven's ability to be healed by weapons and spells. Goldenclaw Reduced breath DoT to structures by 75% Icemaul Increased shard chance from 10% to 15% Dragokin Increased health from 1300 to 1400/1650/1900/2150 Reduced breath mana cost from 2/3/4 to 2 Twinscale Enlarged Blood Breath and Mana Breath hit boxes. Bloodthief Added +50% damage for 0.1 seconds when leaving shadow form Crimson Halberd Removed damage fall off from Shatter Increased Ruby Shield’s shield from 350/450/550 to 500/700/900 Increased Ruby Shield’s mana cost from 150/175/200 to 250/350/450 Ruby Shield can now shield self Mastery Bonuses Reduced dragon speed bonus from 1% per mastery level to 0.8% per mastery level (from 4% at platinum to 3.2%, 5% at obsidian to 4%) Forge Bonuses Reduced mana cost reduction bonus from 1% (total 15%) to 0.9% (total 13.5%) Reduced damage bonus from 1% (total 14%) to 0.8% (total 11.2%) Reduced cooldown reduction bonus from 1% (total 13%) to 0.75% (total 9.75%) Runes Reduced health steal runes from 1.2/1.4/1.5% to 0.6/0.7/0.75% Reduced cooldown runes from 0.8/0.9/1% to 0.5/0.6/0.65% Increased Gold Collect runes from 1.5/1.75/2.0 to 3.0/3.65/4.0% Increased Gold Carry runes from 75/90/100 to 300/360/400


[ 2017-01-06 05:23:29 CET ] [ Original post ]


Patch Notes for January 5, 2017

Bug Fixes:


Fixed occasional server crashes on match end.

Map Changes:


Nethergate Map Changed Nether Titan targeting to only target structures Alley Map Reduced Respawn Time by 25%

Balance Changes


Winter Flow Increased Ice Stars mana cost from 20/25/30 to 40/45/50 Sparrowthron Increased Precise Shot mana cost from 20/25/30 to 40/45/50 Blood Saviour Increased Titans Fury mana cost from 35/40/45 to 45/50/55 Facture Barrel Increased Facture Ball mana cost from 20/30/40 to 30/40/50 Slingsharp Increased Whip Thrash duration from 3 to 4/4.5/5 seconds Increased Minion Snap damage reduction from 30/40/50% to 40/50/60% Dreadnaught Ash Burst's damage now falls off to 100% at edge. Shoggspurt Reduced dot damage from 60/70/80 to 60/60/60 & dot duration from 4 to 3 Netherdrake Rift Storms cooldown can now be reduced by cooldown reduction Increased Rift Storms damage from 140/180/220 to 160/200/240 Chillblade Increased Cold Snap damage reduction from 90/70/50 % to 95/80/65% Decreased Cold Snap range by 25% Direbone Removed Lifesteal from Bone Shards Tanglewing Removed Nari's Haven's ability to be healed by weapons and spells. Goldenclaw Reduced breath DoT to structures by 75% Icemaul Increased shard chance from 10% to 15% Dragokin Increased health from 1300 to 1400/1650/1900/2150 Reduced breath mana cost from 2/3/4 to 2 Twinscale Enlarged Blood Breath and Mana Breath hit boxes. Bloodthief Added +50% damage for 0.1 seconds when leaving shadow form Crimson Halberd Removed damage fall off from Shatter Increased Ruby Shields shield from 350/450/550 to 500/700/900 Increased Ruby Shields mana cost from 150/175/200 to 250/350/450 Ruby Shield can now shield self Mastery Bonuses Reduced dragon speed bonus from 1% per mastery level to 0.8% per mastery level (from 4% at platinum to 3.2%, 5% at obsidian to 4%) Forge Bonuses Reduced mana cost reduction bonus from 1% (total 15%) to 0.9% (total 13.5%) Reduced damage bonus from 1% (total 14%) to 0.8% (total 11.2%) Reduced cooldown reduction bonus from 1% (total 13%) to 0.75% (total 9.75%) Runes Reduced health steal runes from 1.2/1.4/1.5% to 0.6/0.7/0.75% Reduced cooldown runes from 0.8/0.9/1% to 0.5/0.6/0.65% Increased Gold Collect runes from 1.5/1.75/2.0 to 3.0/3.65/4.0% Increased Gold Carry runes from 75/90/100 to 300/360/400


[ 2017-01-06 05:23:29 CET ] [ Original post ]


New year will have have some balance changes.

>Unity Mark Change CD & Duration to 0.2. Change Damage to 250 / 375 / 500 per second >Mana Strike spell Change to Instant spell, affects allies with same range as Heal spell Strike (1) restores 150+35% mana to self, allies 300 mana CD 90 Strike (2) restores 200+45% mana to self, allies 450 mana CD 90 > Dark One Remove all damage from Eye of Chaos Add 20/25/30% damage dealt debuff for 2 seconds Add 20/25/30% damage taken debuff for 2 seconds Add mana drain equal to mana regen Restore Eye of Chaos mana regen > Truth's Charge Increase CD from 12/11/10 to 18/17/16 > Chillblade Increase Ice Wall cool down to 2/2/2 Decrease Ice Wall health to 400/800/1200 > Venomtail Increase Sting Punch mana cost from 0/0/0 to 100/125/150 Decrease Poison Spit mana cost from 50/60/70 to 30/40/50 > Nightmare Increase Fear Swarm damage from 30/40/50 to 40/50/60 (CD 0.25 sec) Increase Flames of Terror collision damage from 70/90/110 to 90/110/130 Increase Flames of Terror burn duration from 2 to 3 > Novastar Increase Starfire move speed by 3% > Netherdrake Reduce Rift Storm mana cost from 200 to 150 Add Charge system # charges 2/3/4 charge build time 10 seconds CD 1 second > Mistfallow Increase Soul Siphon damage from 65/82/100 to 70/90/110 > Imperial Increase Dive of Devastation damage reduction duration to 0.5 / 0.75 / 1.0 seconds > Bogwraith Increase Pressure Blast explosion chance from 10% to 15% Increase Pressure Blast explosion radius from 50 to 100 > Noxwing Increase Poison Breath DoT from 70 for 5 seconds to 70 for 4/5/6 seconds Increase Noxious Cloud DoT duration from 3 to 4/5/6 > Bilebite Increase Bile Shot hit box Increase Bile Shot range > Seastark Reduce Rushing Waters mana cost from 350 to 325/300/275 Increase max Health on level up from 1000/1400/1800/2200 to 1000/1500/2000/2500 Increase max Mana on Level up from 1000/1100/1200/1300 to 1000/1200/1400/1600 Increase Churning Seas damage from 120/170/210 to 120/180/240 > Crimson Halberd Remove self slow before attack Reduce Ruby Shield mana cost from 200/250/300 to 150/175/200 > Eldarscale Increase Eldars Wrath - initial launch speed - duration from 4 to 4/5/6 - damage from 70/90/110 to 90/110/130 - crit damage from 100/140/180 to 140/180/220 Decrease Eldars Wrath crit from 20% to 10% > Eldars Branch Increase Tanglevines duration from 9.5 to 10/11/12 > Eirs Glory Increase Friendly Heal from 300/450/600 to 400/500/600 > Tanglewing Reduce Aetherflies move speed by 3% > Blood Savior Increase Titans Fury damage from 100/120/140 to 100/140/180 Increase chance to mark from 10/30/60% to 10/35/70% Increase Totem health from 800/1000/1200 to 1000/1250/1500 Increase Blood Sacrifice lifetime from 20 to 60


[ 2015-12-30 14:35:58 CET ] [ Original post ]


New year will have have some balance changes.

>Unity Mark Change CD & Duration to 0.2. Change Damage to 250 / 375 / 500 per second >Mana Strike spell Change to Instant spell, affects allies with same range as Heal spell Strike (1) restores 150+35% mana to self, allies 300 mana CD 90 Strike (2) restores 200+45% mana to self, allies 450 mana CD 90 > Dark One Remove all damage from Eye of Chaos Add 20/25/30% damage dealt debuff for 2 seconds Add 20/25/30% damage taken debuff for 2 seconds Add mana drain equal to mana regen Restore Eye of Chaos mana regen > Truth's Charge Increase CD from 12/11/10 to 18/17/16 > Chillblade Increase Ice Wall cool down to 2/2/2 Decrease Ice Wall health to 400/800/1200 > Venomtail Increase Sting Punch mana cost from 0/0/0 to 100/125/150 Decrease Poison Spit mana cost from 50/60/70 to 30/40/50 > Nightmare Increase Fear Swarm damage from 30/40/50 to 40/50/60 (CD 0.25 sec) Increase Flames of Terror collision damage from 70/90/110 to 90/110/130 Increase Flames of Terror burn duration from 2 to 3 > Novastar Increase Starfire move speed by 3% > Netherdrake Reduce Rift Storm mana cost from 200 to 150 Add Charge system # charges 2/3/4 charge build time 10 seconds CD 1 second > Mistfallow Increase Soul Siphon damage from 65/82/100 to 70/90/110 > Imperial Increase Dive of Devastation damage reduction duration to 0.5 / 0.75 / 1.0 seconds > Bogwraith Increase Pressure Blast explosion chance from 10% to 15% Increase Pressure Blast explosion radius from 50 to 100 > Noxwing Increase Poison Breath DoT from 70 for 5 seconds to 70 for 4/5/6 seconds Increase Noxious Cloud DoT duration from 3 to 4/5/6 > Bilebite Increase Bile Shot hit box Increase Bile Shot range > Seastark Reduce Rushing Waters mana cost from 350 to 325/300/275 Increase max Health on level up from 1000/1400/1800/2200 to 1000/1500/2000/2500 Increase max Mana on Level up from 1000/1100/1200/1300 to 1000/1200/1400/1600 Increase Churning Seas damage from 120/170/210 to 120/180/240 > Crimson Halberd Remove self slow before attack Reduce Ruby Shield mana cost from 200/250/300 to 150/175/200 > Eldarscale Increase Eldar’s Wrath - initial launch speed - duration from 4 to 4/5/6 - damage from 70/90/110 to 90/110/130 - crit damage from 100/140/180 to 140/180/220 Decrease Eldar’s Wrath crit from 20% to 10% > Eldar’s Branch Increase Tanglevines duration from 9.5 to 10/11/12 > Eir’s Glory Increase Friendly Heal from 300/450/600 to 400/500/600 > Tanglewing Reduce Aetherflies move speed by 3% > Blood Savior Increase Titan’s Fury damage from 100/120/140 to 100/140/180 Increase chance to mark from 10/30/60% to 10/35/70% Increase Totem health from 800/1000/1200 to 1000/1250/1500 Increase Blood Sacrifice lifetime from 20 to 60


[ 2015-12-30 14:35:58 CET ] [ Original post ]


New Rotation 10-5-2015

- Arcfury - Bilebite - Magmascale - Stonepeak - Wardhammer - Wyrm-MK1 - Beggar's Casting - Death's Reach - Hallowed Lantern - Tempus Reach - Unity Mark - Veritas Scriptura Did you get what you were hoping for? If not what would you want next week?


[ 2015-10-05 15:14:59 CET ] [ Original post ]


New Rotation 10-5-2015

- Arcfury - Bilebite - Magmascale - Stonepeak - Wardhammer - Wyrm-MK1 - Beggar's Casting - Death's Reach - Hallowed Lantern - Tempus Reach - Unity Mark - Veritas Scriptura Did you get what you were hoping for? If not what would you want next week?


[ 2015-10-05 15:14:59 CET ] [ Original post ]


It's Freebie Friday!

Who wants 1000 crystals & a T3 Rune? Go to the Options Menu (Gear bottom left corner) and enter one of the following code and click redeem. Each code is specific to the platform that you play on, so make sure you grab the right code: Facebook: wb1-47108909 Kongregate: wb1-45344af5 Steam: wb1-4c5fb036 May your skies be clear and you victories sweet.


[ 2015-10-02 22:40:53 CET ] [ Original post ]


It's Freebie Friday!

Who wants 1000 crystals & a T3 Rune? Go to the Options Menu (Gear bottom left corner) and enter one of the following code and click redeem. Each code is specific to the platform that you play on, so make sure you grab the right code: Facebook: wb1-47108909 Kongregate: wb1-45344af5 Steam: wb1-4c5fb036 May your skies be clear and you victories sweet.


[ 2015-10-02 22:40:53 CET ] [ Original post ]


Dragons and Titans t-shirt!

Support Dragons and Titans while rockin' some sweet digs! If at least 10 are ordered, the shirts get printed and shipped at the end of the campaign (in 14 days from now). LINK --> http://teespring.com/dragons01
Thanks to everyone for playing our game and sharing our passion for dragons.


[ 2015-06-01 18:47:06 CET ] [ Original post ]


Dragons and Titans t-shirt!

Support Dragons and Titans while rockin' some sweet digs! If at least 10 are ordered, the shirts get printed and shipped at the end of the campaign (in 14 days from now). LINK --> http://teespring.com/dragons01
Thanks to everyone for playing our game and sharing our passion for dragons.


[ 2015-06-01 18:47:06 CET ] [ Original post ]


Patch notes for May 9th Maintenance

General Bug Fixes and Optimizations: Performance, physics, and network optimizations. All textures are halved on the lowest graphic setting. General networking overhead reduced in Towers & Titans map. Bloom corrected in Ballista Alley and Nethergate. New lighting settings and optimizations applied to Tutorial map. Adjusted many projectile hit settings so they don't hit more often than they are supposed to. Chaos and Ballista Map: Fixed Slow wall collision to match visual. Nethergate Map: Increased number of minions on Nethergate. Minions AI fixed to go to the wall instead of sitting on Capture Points. Fix: The gate archers show up in PvP. Balance Changes: Wardhammer: Reduced defense bonus from 50% to 25%, but adjusted HP appropriately. Wardhammer is still tough, but resists less damage and effectively takes longer to heal. Health increased from 1300/1550/1800/2050 to 1900/2250/2600/2950 Health on level up increased from 70 to 100. Chillblade: Increased Ice Wall mana cost from 20/30/40 to 30/35/40. Increases Ice Wall cooldown from 1 to 1.75/1.5/1.25. Venomweaver: Increased the health of the spider from 3000/4500/6000 to 4500/6750/9000. Reduced Cobwebs mana cost from 70 to 50. Increased Cobwebs size by 10. Spider now fires 3 spit projectiles at a time in a cone. Goldenclaw: Increased Scales of Gold armor to gold rate from 2 to 2/3/4. Fracture Barrel: Reduced Iron Fist projectile speed by 5%. Damage reduced from 150/200/300 direct + 100/150/200 splash to 120/160/200 + 120/160/200 splash. Cooldown increased from 1.5 to 2 seconds. Spineback: Increased Sandstorms speed from 130/140/150 to 150/150/150. Increased the speed of spinebacks breath to match Hellfire. Gravelurker: Changed breath speed/duration to be same as Hellfire Increase Rot Breath crit % from 5 to 10% The Harvester: Decrease Phantom Blade life steal from 60% to 50%. Increased size of Grim Harvest hitbox Spinereaver: Reduced Tail Thrash chance to inflict slow from 100% to 50% (not the posion chance). Health Increases: Icemaul health increased from 1200/1450/1700/1950 to 1400/1650/1900/2150 Dragokin health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050 Gemtalon health increased from 1100/1350/1600/1850 to 1200/1450/1700/1950 Venomtail health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050 Hellfire: Fireball now combines splash damage and direct hit. Fireball splash damage no longer falls off. Noxwing: Increased Poison Breath DoT duration from 4 to 5. Increased Noxious Cloud damage from 52/64/84 to 70/85/100. Increased Noxious Cloud size +50%. Noxious Cloud does 50% damage to structures (down from 100%) Quetzcoatl: Increased Jungle Mist width by 25%. Decreased Warrior Spirits cool down from 15 to 13. Jungle Mist Damage falloff at max range decreased from 75/75/75% to 60/50/40%. Bladeforge: Changed Forge Rippers to a charge system; 6/8/10 max charges, gets a charge every 2 seconds, can use charges every 0.5 Forge Rippers damage decreased from 60/83/106 to 50/75/100 Decreased Forge Rippers mana cost from 50/60/70 to 40/45/50 Fix: Inner Fire can be used without enough mana (like all breaths). Fix: Forge Rippers from cannot be used without enough mana. Stonepeak: Boulder speed increased from 150 to 170. Increased health from 2200/2550/2700/2950 to 2500/2850/3000/3250. Venomtail: Sting Punch hitbox increased. Poison Spit speed increased slightly. Poison Spit range increased. Sphere of Wudeng: Increased Dragon Blossom range. Increased Dragon Blossom damage from 150/190/230 to 180/220/260. Elders Branch: Reduced Restoring Salve charge time from 8 to 6 seconds. The Aegis: Increased Astral Ward slow % from 30/35/40 to 40/50/60. Increased Astral Ward armor break from 10/15/20 to 20/25/30. Frostbane: Increased travel speed of Ice Shard, without increasing its range. Ice Shards spread out more. Bilebite: Decreases Buzzbomb cool down from 10 to 8. Increased Bile Shot mana cost from 8 to 10/11/12. Increase Bile Shot damage from 75/90/105 to 75/100/120. Ulfberht: Changed Living Flames speed, acceleration, and weight to be a little more nimble. Skyburst: Reduced Arrow Storm mana cost from 500/550/600 to 400/450/500. Seastark: Increase the rate of Rushing Waters damaging/healing from 1 to 0.25 (total damage/heal-per-second unchanged). Slingsharp: Reduced Whip Thrash cool down from 12 to 10/9/8. Twinscale: Increased Blood Breath damage from 130/180/230 to 150/195/240. Skyripper: Sky Rip minions spawn interval increased from 3 to 5 seconds. Sparrowthorn: Killing Shot and Precise Arrow no longer inherit additional velocity from the dragon rider. Arcfury: Shock Breath mana cost increased from 2.5 to 6. Icemaul: Fix: Hoarfrost should no longer inflict massive damage when the enemy fires from inside it. Heal Spell I & II: Now removes negative status effects.


[ 2015-05-09 18:50:41 CET ] [ Original post ]


Patch notes for May 9th Maintenance

General Bug Fixes and Optimizations: Performance, physics, and network optimizations. All textures are halved on the lowest graphic setting. General networking overhead reduced in Towers & Titans map. Bloom corrected in Ballista Alley and Nethergate. New lighting settings and optimizations applied to Tutorial map. Adjusted many projectile hit settings so they don't hit more often than they are supposed to. Chaos and Ballista Map: Fixed Slow wall collision to match visual. Nethergate Map: Increased number of minions on Nethergate. Minions AI fixed to go to the wall instead of sitting on Capture Points. Fix: The gate archers show up in PvP. Balance Changes: Wardhammer: Reduced defense bonus from 50% to 25%, but adjusted HP appropriately. Wardhammer is still tough, but resists less damage and effectively takes longer to heal. Health increased from 1300/1550/1800/2050 to 1900/2250/2600/2950 Health on level up increased from 70 to 100. Chillblade: Increased Ice Wall mana cost from 20/30/40 to 30/35/40. Increases Ice Wall cooldown from 1 to 1.75/1.5/1.25. Venomweaver: Increased the health of the spider from 3000/4500/6000 to 4500/6750/9000. Reduced Cobwebs mana cost from 70 to 50. Increased Cobwebs size by 10. Spider now fires 3 spit projectiles at a time in a cone. Goldenclaw: Increased Scales of Gold armor to gold rate from 2 to 2/3/4. Fracture Barrel: Reduced Iron Fist projectile speed by 5%. Damage reduced from 150/200/300 direct + 100/150/200 splash to 120/160/200 + 120/160/200 splash. Cooldown increased from 1.5 to 2 seconds. Spineback: Increased Sandstorm’s speed from 130/140/150 to 150/150/150. Increased the speed of spineback’s breath to match Hellfire. Gravelurker: Changed breath speed/duration to be same as Hellfire Increase Rot Breath crit % from 5 to 10% The Harvester: Decrease Phantom Blade life steal from 60% to 50%. Increased size of Grim Harvest hitbox Spinereaver: Reduced Tail Thrash chance to inflict slow from 100% to 50% (not the posion chance). Health Increases: Icemaul health increased from 1200/1450/1700/1950 to 1400/1650/1900/2150 Dragokin health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050 Gemtalon health increased from 1100/1350/1600/1850 to 1200/1450/1700/1950 Venomtail health increased from 1200/1450/1700/1950 to 1300/1550/1800/2050 Hellfire: Fireball now combines splash damage and direct hit. Fireball splash damage no longer falls off. Noxwing: Increased Poison Breath DoT duration from 4 to 5. Increased Noxious Cloud damage from 52/64/84 to 70/85/100. Increased Noxious Cloud size +50%. Noxious Cloud does 50% damage to structures (down from 100%) Quetzcoatl: Increased Jungle Mist width by 25%. Decreased Warrior Spirits cool down from 15 to 13. Jungle Mist Damage falloff at max range decreased from 75/75/75% to 60/50/40%. Bladeforge: Changed Forge Rippers to a charge system; 6/8/10 max charges, gets a charge every 2 seconds, can use charges every 0.5 Forge Rippers damage decreased from 60/83/106 to 50/75/100 Decreased Forge Rippers mana cost from 50/60/70 to 40/45/50 Fix: Inner Fire can be used without enough mana (like all breaths). Fix: Forge Rippers from cannot be used without enough mana. Stonepeak: Boulder speed increased from 150 to 170. Increased health from 2200/2550/2700/2950 to 2500/2850/3000/3250. Venomtail: Sting Punch hitbox increased. Poison Spit speed increased slightly. Poison Spit range increased. Sphere of Wudeng: Increased Dragon Blossom range. Increased Dragon Blossom damage from 150/190/230 to 180/220/260. Elder’s Branch: Reduced Restoring Salve charge time from 8 to 6 seconds. The Aegis: Increased Astral Ward slow % from 30/35/40 to 40/50/60. Increased Astral Ward armor break from 10/15/20 to 20/25/30. Frostbane: Increased travel speed of Ice Shard, without increasing its range. Ice Shards spread out more. Bilebite: Decreases Buzzbomb cool down from 10 to 8. Increased Bile Shot mana cost from 8 to 10/11/12. Increase Bile Shot damage from 75/90/105 to 75/100/120. Ulfberht: Changed Living Flame’s speed, acceleration, and weight to be a little more nimble. Skyburst: Reduced Arrow Storm mana cost from 500/550/600 to 400/450/500. Seastark: Increase the rate of Rushing Waters damaging/healing from 1 to 0.25 (total damage/heal-per-second unchanged). Slingsharp: Reduced Whip Thrash cool down from 12 to 10/9/8. Twinscale: Increased Blood Breath damage from 130/180/230 to 150/195/240. Skyripper: Sky Rip minions spawn interval increased from 3 to 5 seconds. Sparrowthorn: Killing Shot and Precise Arrow no longer inherit additional velocity from the dragon rider. Arcfury: Shock Breath mana cost increased from 2.5 to 6. Icemaul: Fix: Hoarfrost should no longer inflict massive damage when the enemy fires from inside it. Heal Spell I & II: Now removes negative status effects.


[ 2015-05-09 18:50:41 CET ] [ Original post ]


New Season and Dragon Discount

Greetings! The new season is now live and we starting things off with some additions! • New map (called Towers and Titans) which is a more classical MOBA style map • New match making, improved teams, weekly leaderboards, rotating map selections We hope the new match making helps people stay competitive as well as keep matches fair. To celebrate the start of the new season we're having a 50% off Dragon Sale until May 12th. Enjoy Folks!


[ 2015-05-05 23:54:27 CET ] [ Original post ]


Obsidian Season Extended to April 30th!

The Obsidian Season is extended until April 30th, 2015, 11:59 PM PDT. The season extension is to allow for final preparations of a new map, which will debut with the start of the next season. The upcoming map is a throwback to classic MOBA maps with the addition of neutral creeps and much more powerful and dangerous towers. Enjoy the extra month to secure your spot in the Top 100!


[ 2015-03-30 23:21:01 CET ] [ Original post ]


Now available on Linux! (+New Content, Bug Fixes and Balance Changes)

Patch Notes for Update on March 26th: New Features: Linux version is now available for Steam. -All Titan Pass owners will automatically receive 3 new items: *New Dragon: Banshee, The Sightless Guardian *New Weapon: Venomweaver, The Spiderling Spawn *New Avatar: Mandis Vaen
All other players can now see these items in the respective shops. Banshee and Venomweaver may both drop from random dragon 3-packs or random weapon 3-packs. Map Changes: Gold Chests added to Ballistae Alley. Gold Chests boost your team's XP and drop gold. They spawn twice in a match in set locations, once at the start of the match and again after some time has passed. Fixed the status effect bugs related to the Nethergates map, however Capture Points no longer clear status effects. Players must now visit hoards or use abilities to clear negative status effects. Bug Fixes: Top 100 Button is restored. Fixed a bug where Wardhammer was able to obtain over 100% shield and heal on damage taken. Balance Changes: Autodrake: Tar Breath damage was increased from 160/210/260 to 180/230/280. Deployed Gyrobomber's sight range was increased from 250 to 350 and all Gyrobombers (docked or deployed) gained an increased fire rate by 20%. Goldenclaw: Increased Consuming Fire's DoT damage from 40/50/60 to 60/70/80. Adjusted breath attack from to make it more useful in chasing down enemies. Icemaul: Increased Ice Storm's shard % from 5 to 10%. Improved Hoarfrost's position as well. Magmascale: Added a 3 second duration DoT to Re'o Rana that deals 20/25/30 damage. Nightmare: Reduced Fear Swarm's mana cost from 11/14/17 to 10/13/16. Reduced Flames of Terror mana cost from 150/200/250 to 100/150/200 and reduced cooldown from 15 to 14/13/12. Seastark: Rushing Water's speed boost now matches the duration of the ability Wyrm MK1: Astaroth's Missile's damage reduced from 25 to 22 Beggar's Casting: Reduced Warding Stones damage from 60 to 40/50/60. Increased Well Aimed Shot cooldown from 2s to 2.5s. Purgefyre: Reduced Lick of Flame damage from 150/250/350 to 150/225/300. Increased Lick of Flame mana cost from 25/35/45 to 30/40/50. Unjust Strike is now an active-use ability with the following adjustments: Damage reduced from 200/250/300 to 130/165/200, Frequency reduced from 3 to 2, Mana Cost increased from 0 to 100, Cooldown increased from 0 to 20/19/18, and Duration increased from 0 to 10. Ulfberht: Decreased Lava Burst cooldown from 15 to 13s Snare Spell adjusted from slow being caused from damage to an AoE. New stats are as follows: Snare 1: Range: 140 Slow %: 30 Slow Duration: 5 Cooldown: 90s Snare2: Range: 160 Slow %: 45 Slow Duration: 5s Cooldown: 80s


[ 2015-03-26 22:11:27 CET ] [ Original post ]


Patch notes for version 1.0.0.2014.09.22.2

Balance Changes:

  • Wardhammer
    • Shield changed to activate a 50% damage reducing status effect on self for 1 sec on hit. This increases the shields effectiveness against all attacks.
    • Changed Wardhammer's HP from 1200/1500/1800/2100 to 1300/1550/1800/2050.
  • The Aegis
    • Changed first ability to cast a larger shield wall that lasts 15 seconds. On enemy hit it will: slow the enemy (30%/35%/40%), and increase damage taken (10%/15%/20%)
    • Changed second ability to be a passive damage reduction (10%/15%/20%)


[ 2014-09-23 05:28:38 CET ] [ Original post ]


Wardhammer is now live!

Wardhammer is now live and available for free to everyone who has the Titan Pass. Remeber that the Titan Pass is a one time charge of $20 and gets you the next year of content for free as well as all current skins, tier 1 dragons, weapons and all acts! Wardhammer is the largest dragon in Dragons and Titans The intended use of Wardhammer is to be a defender of a single structure, for ex. an Obelisk. He is nearly invulnerable to front projectile attacks (this does not include beam breaths etc). His forward facing breath does damage to targets (very little damage) While his backwards breath heals all friendlies, AS WELL AS STRUCTURES (this is the only thing in Dragons and Titans that does this currently). He has by far the least amount of mana of any dragon. His 2nd ability "Charge" is meant to get you and teammates to different targets faster, as he is also normally very slow. This can be also used as a sort of battering ram to take you and friendlies into an offensive.


[ 2014-09-17 18:30:34 CET ] [ Original post ]


Patch notes for version 1.0.0.2014.09.17.2

Bug Fixes:

  • Fixed bug where un-owned weapons showed up in the Forge.
  • Various performance and stability improvements.
Balance Changes:
  • Dragon Nightmare:
    • Fear Swarm (breath): reduced chance to apply Fear from .05/.07/.09 to .04/.06./08
    • Firewings: reduced duration from 6.5 to 5.5
  • Weapon Doomshard:
    • SpinShard: added 50% falloff to Beam


[ 2014-09-17 07:25:15 CET ] [ Original post ]


Titan Pass Now Live

Greetings Dragon Lords! We are proud to bring you our new Titan Pass. Why are we doing this? Check out this interview with Scott for more info http://www.pcgamesn.com/dragons-and-titans/why-one-moba-developer-turning-away-free-play. We're attaching the FAQ below for the most common questions, but please if you have more questions let us know! Q: What is the Titan Pass? The Titan Pass is the single purchasable item in Dragons and Titans. With this purchased you receive all the content we have built since the game was created and additionally you receive all the new content we release for 1 year after your purchase. In addition players will receive 4x the crystal rewards from playing matches for the year after purchasing the Titan Pass as well. Q: Why did you change to the Titan Pass ? We wanted to create something that we felt was priced fairly that would allow more of our players to have everything in the game unlocked and experience everything we have created. We also wanted to make sure that in no way did people feel our game was pay to win. Q: What else has changed with the release of the Titan Pass ? We have removed Dragon Bucks, Ingots, Warmarks, Bundles, Potions. Additionally: Forging is now instant. Forge elements drop from each act in Adventure now as well. Rune combining is instant now as well. Q: What happens to anything I purchased before the Titan Pass? You still own all dragons, weapons, acts, skins, and avatars you purchased pre-Titan pass. Q: What happens to the Dragon Bucks, Potions, Warmarks and Forge Ingots I already had? We are converting all of those to crystals at the following rates. Dragon Buck – 2000 Crystals War Mark – 400 Crystals Forge Ingot – 10 Crystals Potion – 2000 Crystals Q:What if I had already spent money in the game? As a special thank you for players who have supported us in the past, any player who had paid over $20 will be awarded a one time Veterans Dragon Pack of 10 Random Tier II Dragons when they log into the game. Q: What are the bonus avatars? We have created 4 special avatars as a thank you for all players who have played Dragons and Titans. Each is awarded to you automatically based on playing the minimum number of months. Water Elemental – 3 months Fire Elemental – 6 months Gorglot – 9 months Dragonborn – 12 months Q: What about avatars that are special rewards, for example placing top 100 in a season? Special award avatars are not included in the Titan Pass and will still only be available to players as before. Q:Can you still buy individual items? No, the only item now purchasable in Dragons and Titans is the Titan Pass. Q: How do you get tiered dragons now? You still can earn crystals by playing matches and use those crystals to unlock random dragon eggs which you can combine with your existing dragons to create higher tiers. Q: Will I still be able to play without buying anything? Absolutely, you can play Dragons and Titans for free. Dragons and Weapons will still have a free rotation and can be unlocked with crystals. Q: Can I still buy dragon eggs? Only with crystals. Q: I just want to buy one dragon. Why did you change it? With the Titan Pass you not only unlock every dragon we have ever made, but all the new dragons we will release for one year from the time your purchase the pass. We feel this incredible value and the simplicity that there is nothing else to buy is the best decision for the game. - See more at: http://www.dragonsandtitans.com/game-info/titan-pass-faq/#sthash.DIZnnkFy.dpuf


[ 2014-09-10 17:42:15 CET ] [ Original post ]


Patch Notes for Update: August 12th 10PM PDT

  • Adjusted the network code to emphasize correctness, which should lead to fewer problems of players not taking damage when it looks like they should
  • Fixed an issue where you could move faster than the dragon's max speed normally allows when moving diagonally with a controller
  • Fixed a display issue with the forge skin for the Doom Shards weapon
  • Made a slight adjustment to projectile speeds to increase accuracy with regular breath attacks when strafing with an enemy
  • Fixed a bug where Wudeng's Mantle would sometimes absorb full damage instead of the proper 50/70/90% that it was supposed to. To help make up for the reduced effectiveness, we've also reduced the mana cost from 20/25/30 down to 16/22/28
  • Mistfallow's Soul Siphon once again splits damage amongst its targets, but it now gets a 25% damage boost for each target beyond the first one that it's hitting. Soul Siphon can also no longer be affected by cooldown reduction as that was leading to an unintended overlap in the ability.


[ 2014-08-13 05:14:18 CET ] [ Original post ]


Freebie Friday: 5 Epic War Marks

This week's Freebie Friday: 5 Epic War Marks for our Epic Dragon Lords! This offer is good for the first 1,000 Dragon Lords only, so don't delay. How to redeem the offer: 1) Load Dragons and Titans 2) Press F10 to open the Options Menu 3) In the code redemption field at the bottom of the Options Menu, type the code wb1-914ccd34 exactly as written 4) Click Redeem and enjoy 5 free Epic War Marks


[ 2014-05-30 18:47:43 CET ] [ Original post ]


Freebie Friday: Free Tier III Rune for the first 1,000 Dragon Lords!

Happy Friday, Dragon Lords! We've got a special promo code for our fans. Use promo code wb1-2d270249 to receive a free random Tier III Rune! The Details: The code can only be redeemed once per account. Code is valid for the first 1,000 Dragon Lords. Don't wait! It may be used on either Facebook or Steam. To redeem, Load Dragons and Titans, Press F10 to load the Options Menu, then type the code at the bottom of the Options Menu in-game exactly as written: wb1-2d270249 Click redeem to receive your free Tier III Rune. Enjoy and have a great weekend!


[ 2014-05-23 20:22:35 CET ] [ Original post ]


Triple Reward Weekend!

We've hit 300,000 fans on our Facebook page! This calls for a celebration! Enjoy Triple Match Reward Weekend from 5/9 7PM PDT - 5/12 7PM PDT, Dragon Lords! Triple the EXP, Crystals and Mastery will be awarded on all PvP, Co-Op and Single Player matches played in all 3 maps (MOBA, Capture Points or ARAM)!
During the event, Epic War Marks will also be tripled, giving you 6 times the normal match reward! You can also apply them to your past matches in your Recent Match history. Enjoy and have fun!


[ 2014-05-10 02:09:05 CET ] [ Original post ]


Facebook to Steam account migration is now available

Facebook to Steam migration is now available! Get started here: https://wyrmbyte.com/account
Important Details: -As a one-time option, you can now merge your Facebook linked account into your Steam linked account. During this process, your items and progress from Facebook will be added to Steam, and each account will remain separately playable from that point forward. -All accounts can only be merged once, no exceptions. -In order for the merge to complete successfully, you must not be logged into your Facebook or Steam account during the time of the account merge. -DragonBucks will not be merged, but will remain in your Facebook account for future use. If you don't plan to use your Facebook account any longer, it's recommended that you spend your DragonBucks before merging. -Rating will be taken from the highest of the two accounts, and the rating on your Facebook account will be reset. This is to prevent dragon lords from being listed in the Top 100 twice and keeping others from fairly being in the Top 100. -If you are combining Runes on Facebook at the same time you are merging your accounts, the runes in the Rune Combiner will not be merged over to Steam. -Although Runes and Rune pages will be merged to Steam, you will need to reset your Rune pages and place all your Runes again once the merge is completed on Steam. -Match history and PvP stats will not be merged. -Some Dragons and Weapons that you no longer own may show up in the list, this is because any Mastery or Forge progress you have will be merged. -Forge percentages, Adventure Mode stars, and non-repeatable Achievements may not directly add up because both accounts may share the same unlocks. Only the differences are merged together. Ready to merge your Facebook account to Steam? Use our handy tool now! https://wyrmbyte.com/account You will be able to view all of your account details including rating, experience, mastery, forge progress and achievements before merging the accounts.


[ 2014-04-25 22:11:23 CET ] [ Original post ]


New Controls after short maintenance today from 5PM - 5:30PM PDT.

We've got an exciting update for you after today's maintenance from 5pm PDT - 5:30pm PDT. In this update, we'll be introducing one of the most commonly requested features: New controls! Along with the new keyboard and mouse controls, gamepad controls are also now supported for Dragons and Titans. Simply plug in your favorite gaming controller and you're set.
The new controls scheme introduces click to move with auto-targeting of the closest enemy. You can now strafe opponents and will not be limited to simply flying backwards while firing. The defaults are as follows for the new controls scheme: Mouse Left Click fires your dragon's breath attack as in the original legacy controls. Mouse Right Click controls your dragon's movement with 'click to move'. Click once to fly to the selected area or click and hold to maintain continuous flight towards the targeting reticle. Shift stops your flight and moves your dragon's head to face the cursor, no matter where it is on the screen. Spacebar changes your target to the enemy closest to you. Mouse Left Clicking directly on an enemy will target the selected enemy. The numbers 1-5 will still upgrade your dragon and weapon abilities as in legacy mode and QWER will activate your abilities in battle exactly as before. If you want, you can remap the keys in the Option Menu with the new Key Binding system. Simply press F10 to bring up the Options Menu and click Controls. You can remap the keys in all of the control schemes including the gamepad controls. The Options Menu allows you to also toggle between the new controls and legacy mode. As a gentle reminder, any change to the controls you've been using will definitely feel strange to you at first, so we recommend you play several matches in Single Player or Adventure Mode to retrain your brain and finger memory before heading into PvP! Maintenance begins at 5pm PDT (that's in about 2 hours). Enjoy the new controls and let us know what you think after you've tried it out for a while!


[ 2014-04-12 22:11:41 CET ] [ Original post ]


Spring 2014 Season beings + Seasonal Balance Changes

The Spring 2014 Season begins right after today's maintenance from 10AM - 10:30AM PDT. During the seasonal competitions, thousands of Dragon Lords compete to secure their spot in the revered Top 100. The battles will be fierce, but if you manage to battle your way to the Top 100 ranked players in Dragons and Titans, you will receive an exclusive avatar, designed just for our Spring 2014 Top 100 players!
At the start of all seasons, the Ranking Leaderboards and all player ratings will be reset to begin a new season of competition with a clean start. Players who ended the previous season with a rating of 1275 or higher will be reset to 1275 and all other players will be reset to 1200. We will also introduce a new set of balance changes after this short maintenance. Seasonal Balance Changelog: Bladebiter: Foe Chaser's damage increased from 150/200/250 to 180/230/280. Wrathful Chop's damage increased from 250/300/350 to 270/320/370 . Death's Reach: Spirit Attack's white ghosts' damage was increased from 60/70/80 to 80/100/120 and white Spirit Attach's ghosts' health increased from 800/1000/1200 to 1000/1200/1400. Wrath of the Fallen's mana cost reduced from 250/300/350 to 200/225/250. Elder's Branch: Tanglevine's slow was increased from 50% to 60% and added a 3 second 15% armor reduction. Gorefist: Binding Strike's slow duration increased from 2/3/3 to 2.5/3/3.5, mana cost increased from 75/90/105 to 75/100/125 and cooldown adjusted from 4/3/2 sec to 3 sec at all levels. Thesher's damage increased from 90/110/130 to 100/130/160, charge time decreased from 9 sec to 7 sec and added a 30% slow with a 1 sec duration. Hyperion's Light: Purify's range increased from 90 to 90/110/130, healing increased from 100/150/200 to 125/175/225 and mana cost decreased from 88/113/138 to 75/100/125. Rising Soul: Mana Well's well health increased from 700 to 800/1000/1200. Removed collision on mana well for allies so you can move through it. Slingsharp: Minion’s Snap range adjusted to 500. The Aegis: Shield Bash's damage increased from 60/75/90 to 90/105/120 and slow status effect was increased from 20% to 30%. The Harvester: Increased Phantom Blade’s damage from 80/110/140 to 100/130/160 and added 60% life steal on hits. The Scintallion: Mana Bolt's damage bonus of 1.5x normal at maximum lifetime was increased to 2.5x. The minimum thrust was also adjusted from .5 to 0. Titan's Call: Hyperion's Echo’s healing increased from 300/400/500 to 450/600/750 and now clears negative status effects on allies. Truth's Charge: Joust's damage was increased from 110/150/190 to 150/200/250, cooldown decreased from 12 sec to 12/11/10 sec and Joust now slightly limits your ability to turn while in use. Knight’s Focus bonus was increased from 30/40/50% to 35/50/65% and mana cost increased from 100/125/150 to 125/150/175. Unity Mark: Glyph Ascendant's reduced damage to structures of -50% was removed. Mark Made Flesh's team boost was increased from 10/15/20% to 15/25/35%. Autodrake: Increased the size of hitbox on Gyrobomber from 5 to 10 to make it easier to hit Briartove: Thorn Breath's mana cost decreased from 4/5/7 to 4/4/4 Thorn Breath's damage increased from 20/30/40 to 23/33/43 Increased range of Briarthrash by 10% Direbone: Increased base speed from 106 to 108 Bone Shard's health increased from 500 to 600 Dreadnaught: Dreadnaught's Ash Burst direct damage lowered from 75/100/125 to 50/75/100. Ash Burst is now gated by levels like Seastark’s Rushing Waters. You can now only upgrade Ash Burst to rank 2 once you're at least level 4 and rank 3 when you're at least level 7. Fixed a bug where Ash Burst’s projectile speed was increased at levels 2 and 3 and reduced Ash Burst’s projectile speed from 200 to 180 at all levels. Gemtalon: Earthstar's Light's beam did 25% damage at the furthest point of the beam. This has been increased to 50%. Prismatic Armor's damage reduction taken has been increased from 50/70/90 to 60/75/90%. Heartstone: Emperor's Spear's damage increased from 100/140/180 to 120/175/230 and the speed of the spear was increased from 100 to 103. Ethereal Warrior's mana cost decreased from 80/90/100 to 50/60/70. Lunaveil: Eclipse no longer has a limit on number of enemies hit at once and now allows movement at 30% speed while charging Eclipse. Magmascale: Re'o Rano's damage increased from 50/60/70 to 65/75/85 Mistfallow: Dissipate's invincibility period when activating the ability was reduced from 1.5 sec to .5 sec. Nightmare: Fear Swarm's mana cost decreased from 12/15/18 to 11/14/17 Added DoT to Flames of Terror. 80/100/120 per sec for 2 secs. Noxwing: Increased base speed from 100 to 102. Poison Breath is wider and increased speed of breath slightly from 100 to 120, damage adjusted from 14/18/25 to 14/19/24 and mana cost increased from 1 to 2. Noxious Cloud's mana cost decreased from 3/4/5 to 3/3/3 Quetzalcoatl: Jungle Mist's mana cost reduced from 5/6/7 to 4/5/6. Warrior Spirit's mana cost reduced from 250/350/450 to 200/250/300. Rimrock: Landslide's slow reduced from 20/30/40 for 5 seconds to 10/15/20 for 3 seconds Increased health from 1800/2050/2300/2550 to 1850/2100/2350/2600 Seastark: Churning Seas damage increased from 10/14/18 to 10/15/20, healing increased from 20/25/30 to 25/30/35 and bubbles now heal allies on impact instead of when the bubbles burst. Rushing Waters damage increased from 200/250/300 to 200/350/500, healing increased from 30/40/50 to 100/200/300, and armor reduction while in Rushing Waters was reduced from -30/-25/-20% to -10/-5/0%. Finally the duration was increased from 4/4/4 to 4/5/6 sec. Solreign: Sun Beam's damage was increased from 150/190/260 to 160/220/270 Solar Flare's beam damage was increased from 50/77/105 to 60/100/140, no longer has a limit on number of enemies hit at once and now allows movement at 30% speed while charging Solar Flare. Spineback: Sandstorm's speed increased from 115 to 115/120/125 Venomtail: Sting Punch's DoT increased from 60/80/110 to 100/110/120 and the radius of Sting Punch increased slightly from 18.5 to 22.


[ 2014-04-01 17:02:54 CET ] [ Original post ]


Spring 2014 Season Begins April 1st!

The Spring 2014 Season begins April 1st and runs until July 1st. All players who reach the Top 100 will receive an exclusive avatar that can only be earned by reaching the Top 100 in the Spring 2014 Season. As always, to start off with a clean slate, all player ratings will be wiped at the start of the season. Players who end the current season with a rating of 1275 or higher will be reset to 1275 and all other players will get reset to 1200. Steam players have had a few weeks now to get accustomed to the game. With the start of the new season, you'll now be able to hold your own in battle and give the older players a run for their money in the race to the Top 100! We'll also be starting the new season with another batch of balance changes which will be added after tomorrow's maintenance from 10:00AM - 10:30AM PDT.


[ 2014-03-31 20:47:15 CET ] [ Original post ]



Dragons and Titans
Wyrmbyte
  • Developer

  • Versus Evil
  • Publisher

  • 2014-03-12
  • Release

  • Action Indie RPG Adventure F2P Singleplayer Multiplayer Coop
  • Tags

  • FREE

    Game News Posts 36  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (3435 reviews)


  • Review Score

  • http://www.dragonsandtitans.com
  • Website

  • https://store.steampowered.com/app/263500 
  • Steam Store

  • The Game includes VR Support



    Linux Content [818.6 M]

  • Public Linux depots

  • Dragons and Titans - Titan Pass
  • Available DLCs

  • Dragons and Titans is a fast paced MOBA with classic RPG elements, where your champions are Dragons and a variety of game modes gives you the power on how to play. Show true courage and skill to become the ultimate Dragon Lord as you embark on your quest to free your Titan from captivity.

    Select from over 30 unique dragons and 30 legendary weapons, each with unique abilities and progression levels. Take your battle to the next level by upgrading your dragons as you gain experience and improving your weapons in the Forge. Free your Titan in fierce 5v5 PvP battles across 3 different map types or delve deeper into the story in ‘Adventure Mode’, traveling across different regions in the Lands Below, earning Dragons as you complete each set of missions. Gain favor with the Titans and climb the PvP leaderboards to prove your true worth as the ultimate Dragon Lord!

    • Become the Ultimate Dragon Lord - Master over 30 Dragons, each with unique abilities. As you gain experience, level up your Dragons to dominate in combat!
    • Discover a Deeper Story– Explore the vast regions of The Lands Below, embark on quests and be handsomely rewarded with Dragons for your heroism.
    • Forge Your Weapons – collect elements during combat and upgrade weapons in the Forge to harness their true power!
    • Take to the Skies Your Way - battle times of 10-15 minutes means you’ll be able to complete more matches across a variety of maps: traditional MOBA, Capture & Hold and ARAM. Choose your play style with 5v5 PvP, Co-Op or single player Adventure Mode!
    • Dominate the leaderboards – compete against other opponents each Season to see who the ultimate Dragon Lords are and show off with exclusive winner avatars.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or later (32-bit version)
    • Processor: Intel Pentium D or AMD Athlon 64 X2Memory: 1 GB RAM
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 7600 GT or ATI Radeon X800 XT or betterNetwork: Broadband Internet connection
    • Storage: 1 GB available space
    GAMEBILLET

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