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These are the latest fixes and changes to Pixel Boy. Thanks to the community and everyone that has helped us find errors. If you find more or there are any inconsistencies please email us at info@giantboxgames.com -The correct act doors should be available now after completing a boss and then entering somewhere other than the next act first -Selling things to the merchant should not reduce player ammo (check exhaustively) -Experience is retained after deaths for the time being. (more to come) -Armour orbs should properly save after a death -When crafting items and then leaving the game you should return to the proper items/coins -Return shot has had its store page adjusted to more accurately reflect its use -Life steal can no longer work after death, causing the player to be stuck in purgatory -Levels can no longer be gained after death, also resulting in purgatory visits. -Heart of Gold and Retribution will no longer kill players in town by equipping/unequipping -Armour prices have been reduced (WIP) -Scorpion now stabs faster but does 40% less damage -Infinite health bug fixed. (but you never even saw it) -Locked Bonus room doors now depict a more accurate message -The title screen new game confirmation texture should no longer be squished. -Main menu hover sounds have now been corrected -Proper boss room sound has been put in place -GUI hud fade out fixed at game end. -Trap room now plays a sound and rewards points if you survive it -The short narration versions should now use the proper silence lengths If errors you have already reported are not in this list, it does not mean we’re ignoring you, we are looking at everything that is sent to us, it can just take some time. Thanks for all the support and patience
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