





These are the latest fixes and changes to Pixel Boy. Thanks to the community and everyone that has helped us find errors. -ShieldSpin power up should now correctly account for all crafted powerups and no longer use any ammo in Resolutia / Mob museum / Pixel Boys house / Armour shop. *throws arms in air* -Using mirror shot within large craftables should no longer make powerups take two ammo per shot. -When crafting, you no longer have to stop at Tier 10, you can craft 15 powerups together for 150 G right from scratch -After skipping a narration by pressing the spacebar, the player should no longer have to wait the entire duration before using an elevator or door. -Tool tips on Power ups, One Time Uses and Crafted powerups have had a preliminary design added to the players inventory and will progress based on feedback. -The price of armour repair has been reduce to be more in line with the latest armour cost reduction from last patch. (anvils in shop, dungeon, tutorial) -Shellshock now correctly making its hit SFX -Textures in armour shop have been modified due to changes to armour costs. -The binding menu in the launcher should be a lot cleaner and more professional If you find more or there are any inconsistencies please email us at info@giantboxgames.com or post it on the forums. Thanks for the patience and support.
[ 2014-06-08 02:25:27 CET ] [ Original post ]
These are the latest fixes and changes to Pixel Boy. Thanks to the community and everyone that has helped us find errors. -ShieldSpin power up should now correctly account for all crafted powerups and no longer use any ammo in Resolutia / Mob museum / Pixel Boys house / Armour shop. *throws arms in air* -Using mirror shot within large craftables should no longer make powerups take two ammo per shot. -When crafting, you no longer have to stop at Tier 10, you can craft 15 powerups together for 150 G right from scratch -After skipping a narration by pressing the spacebar, the player should no longer have to wait the entire duration before using an elevator or door. -Tool tips on Power ups, One Time Uses and Crafted powerups have had a preliminary design added to the players inventory and will progress based on feedback. -The price of armour repair has been reduce to be more in line with the latest armour cost reduction from last patch. (anvils in shop, dungeon, tutorial) -Shellshock now correctly making its hit SFX -Textures in armour shop have been modified due to changes to armour costs. -The binding menu in the launcher should be a lot cleaner and more professional If you find more or there are any inconsistencies please email us at info@giantboxgames.com or post it on the forums. Thanks for the patience and support.
[ 2014-06-08 02:25:27 CET ] [ Original post ]
🎮 Full Controller Support
- Pixel Boy and the Ever Expanding Dungeon Linux Depot [390.2 M]
Pixel Boy is an Action-RPG Shoot-em-up with dynamically generated stages across four acts each with an epic boss finale. Players can craft custom armours as well as stack and combine power ups into over 6000 different powerful weapons to overcome the dangers of the dungeon.
NOW FEATURING CONTROLLER SUPPORT AND A BRAND NEW SURVIVAL MODE!
- Four uniquely themed acts each with dynamically generated dungeon levels within.
- Epic Boss Battles at the end of each act with unique mechanics and challenges
- Many different Combine-able and Stack-able Weapons and Power ups for OVER 6000!!! unique combinations
- Crafting system with five types of armour each with several tiered levels that have different effects and powers
- Character leveling with customize-able builds across several base stats
- Multiple Vendors and shops to purchase better items, power ups, and equipment
- A wide variety of enemies with unique combat approaches
- Steam Achievements
- Steam Trading Cards
- Survival Mode
- Controller Support
Pixel Boy features an awesome electronic original soundtrack composed entirely by popular and talented French artist Pyramid.
Pick up the soundtrack today!
http://0pyramid0.bandcamp.com/album/pixel-boy-ost
Help Pixel Boy on his arduous journey to become the Hero of Resolutia and this year’s Dungeon Runner’s World Champion!
Pixel Boy is a dungeon crawling top down Action Shooter. You control Pixel Boy and enter the randomly generated dungeons below the town of Resolutia. There are four acts in total, each with a powerful boss at their climax. Every dungeon is filled to the brim with aggressive and deadly enemies. As Pixel Boy you will encounter swarms of giant ants, packs of snapping dogs and even lethal dungeon birds. To help Pixel Boy bear this burden there are many tools at your disposal. Various pixel powerups can be found or purchased to help Pixel Boy overcome the treacherous dungeons beneath Resolutia.
Spreadshot, Shields, Splitshot, Heat seekers, Critical Strike Modifiers, Time Stoppers and much more are available. Three pixel powers can be equipped at a time and are stackable AND combinable so that Pixel Boy can find the best combination of over 6000 powers to defeat his adversaries most efficiently.
Various types and tiers of armours can be crafted by obtaining the appropriate armour orbs dropped within the dungeons depths. Each piece of armour has different effects, abilities and levels of power dependent on its tier and orbs used to create it.
Throughout the dungeon Pixel Boy may encounter a variety of randomly generated unique rooms. Make sure Pixel Boy pockets any keys he finds, as treasure rooms have chests that are always locked to protect their secrets. Be wary every time Pixel Boy moves from room to room, as simply entering a room could trigger a dangerous trap; locking him in the room until every monster has been defeated within. Pixel Boy should also pay close attention to torches as they could lead the way to secrets and treasures. Collect all the coins Pixel Boy finds and spend them on items, powerups and armour at the shops back in town.
- PC
- Mac
- Linux
We would like to extend a big thank you to everyone that has supported us along our journey in the development of Pixel Boy, you all kick butt and have made it super worthwhile. If you would like to follow us or discuss anything Pixel Boy related, feel free to visit our site, twitter, and like us on Facebook. Please don't hesitate to let us know about a bug, error, exploit or heck, even just something you dislike, we are always listening.
We hope to be able to continue to update the game and add features continually after release, free of charge of course.
So don't hesitate to send your suggestions and ideas.
Giant Box Games
http://pixelboygame.com
http://www.facebook.com/pixelboygame
Twitter - @TeamPixelBoy
- OS: Most 32-bit and 64-bit Linux OS
- Processor: Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 256mb at least and nothing over... let's say. five years old.
- Storage: 500 MB available space
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