The local multi-player space narwhal fighting game that has rocked the internet is finally ready for its big debut in a fully loaded release!
Flop it out with 1-4 players in a retro, epic narwhal battle in space! The heart-piercing action is furious and unrelenting. STARWHAL will change your life.
Inspired by countless couch-gaming gatherings over the decades, we wanted to bring something competitive, creative, and immediately fun to the table. Our original prototype was conceived and developed in 48 hours with focus entirely on these areas. From that came the phenomenon that is STARWHAL.
STARWHAL is a simulation of dreams in an ocean of the mind.
-IGN
"If Jacques Cousteau were here, he'd sh*t all over the floor."
- Wiley Wiggins on STARWHAL
"Get a friend. Play this NOW. I'm laughing so hard"
- Sean "Day[9]" Plott
"This game is awesome"
- Achievement Hunter
"This large hairless intergalactic aquatic mammal simulator will bring out the 'Ooo!', "Aaa!' and 'So CLOSE!' in everyone"
- Ross Kenry O'Donovan (Distinguished Conductor of the Steam Train)
"Starwhal brings bloodthirsty neon space whales into an entirely new dimension, capturing the spirit of local co-op deathmatches like only a neon space whale can. We couldn't recommend it more."
- Polaris
Flop it out with 1-4 players in a retro, epic narwhal battle in space! The heart-piercing action is furious and unrelenting. STARWHAL will change your life.
Inspired by countless couch-gaming gatherings over the decades, we wanted to bring something competitive, creative, and immediately fun to the table. Our original prototype was conceived and developed in 48 hours with focus entirely on these areas. From that came the phenomenon that is STARWHAL.
STARWHAL is a simulation of dreams in an ocean of the mind.
Features:
- 4 player local multiplayer mayhem - 90+ costumes, 25 arenas, and 4 game modes to duke it out with friends or AI players.
- 32 single player Obstacle and Target challenges with leaderboards, ghost replays, and achievements.
- Successfully made it through Steam Early Access, shaping the game around the feedback from fans around the world.
- New radical graphic effects!
- You can be a space narwhal wrapped in a burrito.
What people are saying:
"Starwhal is one of the best multiplayer games of the year, chaotic and intensely competitive"-IGN
"If Jacques Cousteau were here, he'd sh*t all over the floor."
- Wiley Wiggins on STARWHAL
"Get a friend. Play this NOW. I'm laughing so hard"
- Sean "Day[9]" Plott
"This game is awesome"
- Achievement Hunter
"This large hairless intergalactic aquatic mammal simulator will bring out the 'Ooo!', "Aaa!' and 'So CLOSE!' in everyone"
- Ross Kenry O'Donovan (Distinguished Conductor of the Steam Train)
"Starwhal brings bloodthirsty neon space whales into an entirely new dimension, capturing the spirit of local co-op deathmatches like only a neon space whale can. We couldn't recommend it more."
- Polaris
STARWHAL is fully released!!
Challenge levels 11 new Obstacle levels 13 new Target levels
Steam stuff: Steam leaderboards Achievements! Trading cards Big Picture support Badges
Music - 5 fresh new tracks, including the Obstacles theme shown in the launch trailer! More sounds - end of match sounds, world-specific ambience, and more! Even more visual effects: shockwave, heat shimmer, and lots of new particle effects! Challenge modes: a ‘next level’ button has been added to stay in the groove Updated challenge results screen - you can now see the required times for platinum, gold, silver, bronze medals, the difference between your current and best time, and the name of the level you just played End of match visuals and sounds for GAME, TIME, and COMPLETE Options: resolution can now be changed in game Control: gamepads now can use both analog sticks for turning, as well as both triggers for gas - now you can play one handed like in Wave Race 64! Credits - our identities have been revealed, as well as the amazing people who have helped us make it! [/list]
Changes:Gamepads can now use the dpad for menu navigation On gamepads the ‘A’ button is now used for readying up instead of the ‘X’ button Challenge mode: Lava is a +5 sec penalty, Fireballs are now a +3 sec penalty Challenge mode: game timer is now has .000 precision - as accurate as Olympic bobsledding - important for leaderboard rivalry! New medal graphics [/list]
Balances/Fixes:
Costumes:
Thanks to everybody who has supported us up to this point! To any newcomers to neon space narwhal combat, good call on upgrading your existence!
It's finally fully released! We made it! Narwhals are soon to be running amok all over the place!
Here are the goods:
New Stuff!
- New versus levels:
[list] - Stasis
- Ameoba
- The Gate
- Perch
- Tumble Dry
- Squall
- Pneumatic
- Slippery Slope
Changes:
- Level name changes
[list] - Moebius to Möbius (big change!)
- Fast Forward to Time Spiral
- The Clash to Flip and Dip
- Battlefield to Slush Puppy
- Glacial Gate to Glacial Pass
Balances/Fixes:
- End of match: selecting “Restart” after a Random level was played will pick another random level
- Level loading is improved
- Physic calculations have been optimized
- Game timer font has been updated
Costumes:
- ‘?’ rider
- Six Link
Thanks to everybody who has supported us up to this point! To any newcomers to neon space narwhal combat, good call on upgrading your existence!
[ 2014-09-29 16:50:16 CET ] [Original Post]
STARWHAL is fully released!!
Challenge levels 11 new Obstacle levels 13 new Target levels
Steam stuff: Steam leaderboards Achievements! Trading cards Big Picture support Badges
Music - 5 fresh new tracks, including the Obstacles theme shown in the launch trailer! More sounds - end of match sounds, world-specific ambience, and more! Even more visual effects: shockwave, heat shimmer, and lots of new particle effects! Challenge modes: a next level button has been added to stay in the groove Updated challenge results screen - you can now see the required times for platinum, gold, silver, bronze medals, the difference between your current and best time, and the name of the level you just played End of match visuals and sounds for GAME, TIME, and COMPLETE Options: resolution can now be changed in game Control: gamepads now can use both analog sticks for turning, as well as both triggers for gas - now you can play one handed like in Wave Race 64! Credits - our identities have been revealed, as well as the amazing people who have helped us make it! [/list]
Changes:Gamepads can now use the dpad for menu navigation On gamepads the A button is now used for readying up instead of the X button Challenge mode: Lava is a +5 sec penalty, Fireballs are now a +3 sec penalty Challenge mode: game timer is now has .000 precision - as accurate as Olympic bobsledding - important for leaderboard rivalry! New medal graphics [/list]
Balances/Fixes:
Costumes:
Thanks to everybody who has supported us up to this point! To any newcomers to neon space narwhal combat, good call on upgrading your existence!
It's finally fully released! We made it! Narwhals are soon to be running amok all over the place!
Here are the goods:
New Stuff!
- New versus levels:
[list] - Stasis
- Ameoba
- The Gate
- Perch
- Tumble Dry
- Squall
- Pneumatic
- Slippery Slope
Changes:
- Level name changes
[list] - Moebius to Mbius (big change!)
- Fast Forward to Time Spiral
- The Clash to Flip and Dip
- Battlefield to Slush Puppy
- Glacial Gate to Glacial Pass
Balances/Fixes:
- End of match: selecting Restart after a Random level was played will pick another random level
- Level loading is improved
- Physic calculations have been optimized
- Game timer font has been updated
Costumes:
- ? rider
- Six Link
Thanks to everybody who has supported us up to this point! To any newcomers to neon space narwhal combat, good call on upgrading your existence!
[ 2014-09-29 16:50:16 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 10.04 (and newer)
- Processor: Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: SM2.0 (or later) Graphics Card
- Storage: 700 MB available space
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