Welcome to a very special edition of Fishy Friday. Today, I am happy to announce our partnership with Playsaurus ! Playsaurus has a long history of creating and publishing idle games. They are the exact partner I need right now, and I am extremely excited about the possibilities they bring!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45619975/2f66bc8a2938391b33c982fe7def7999928b3ae3.png\"][/img]What does this mean?
Playsaurus will be providing me with much needed support, including marketing, funding, QA, etc. They have been making idle games for years, and are able to help me get this project across the finish line.
[/*]
Playsaurus will not be changing the creative vision for the game. They are here to help, but they are a studio that respects the creative visions of their partners. I will be asking them for guidance and feedback, but ultimately, the design of the game remains my responsibility.
[/*]
The release date will be changing. To quote Miyamoto: \"A delayed game is eventually good, a rushed game is bad forever\" I was running out of resources, and was going to have to release the game before it was ready. This is no longer the case, and I can now promise that Black Hole Fishing will be a game worth playing when you finally get your hands on it.
[/*]
Your feedback will continue to matter to me/us. If you are a part of the community already, or you are waiting for those playtests to finally start (soon, I promise), then expect development to continue as it has been.
[/*]
And, finally, I will finally start posting more consistent development updates... probably. I have a lot less gamedev-adjacent work to do now (marketing, various paperwork), so I have fewer excuses now. Stay tuned.
[/*]
Stay Fishy! (That\'s still terrible, but we\'re rolling with it...)