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From Carl Burton, the creator of IGF Finalist Islands: Non-Places, MIRRIA is an atmospheric casual puzzle game where players navigate a strange, cryptic world that blurs the line between dream and reality. Using inspection and memory, players uncover hidden anomalies between mirrored worlds.
Each biome features a consistent theme, while areas within each biome are hand-crafted and mixed with dynamic puzzle elements —enhancing replayability.
Familiar mechanics reimagined with greater depth, beauty, and fluidity—delivering a more rewarding and engaging experience than ever before.
A handcrafted aesthetic that defies genre conventions—instantly recognizable and emotionally resonant.
Explore a surreal, ever-evolving world where every area is unexpected—but the controls and goals are always intuitive. You’re never lost, only intrigued.
Ambient sounds are modulated in real-time, creating a virtual instrument that makes every environment and playthrough a unique experience.
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