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This update brings significant changes to the game all game content has been recreated/replaced. New main character, new story, new NPCs and new power-ups. The Zombie Genocide leaderboard is now legacy and has been replaced by a new one: Shooter in the Dark. Achievements remain the same... but eXterminatoR are under review and may be fixed if necessary, not affecting your new progress and score. Hope you like it
Hello players,
This patch brought the full controller support. I recommend for a better gameplay.
There have been minor improvements in the interface and minor tweaks in the character's speech.
For the future, I have been bothering to work on the suggestions. I have tested some bosses but still believe it is not good to launch. I will continue to search for and test new enemies. About new weapons, I'm trying to get in touch with the art designer but he has not responded to my emails. As I do not have artistic skills I totally depends on hiring an artist to create new features.
I hope you like it and I remain open to any suggestions and criticism.
Developer
Hello players,
This update brought a new game mode: endless. Now you are able to play free and try to survive as long as possible on a reasonable difficulty.
In the story mode, I have been created bonus run stages between the normal stages. In this bonus, you have to alternate the keys A and D to run and try to get the power-ups. You are not able to shot and you do not lose life if you hitted by a zombie.
There were also improvements in the interface and a new power-up was added: "cash".
To finish, it was added an conversation balloon in which the character will talk a little of what is happening and his feelings.
I am waiting for more suggestions and feedbacks.
I hope you like!
Developer
Hello players, First of all, I thank everyone who got the game. Although it has not sold much, I have received good feedbacks and some bugs were found. Today's patch only fixes these bugs. Some players asked me for more stages, maps and bosses. I agree that this is paramount. Because that, this week I will start to create 2 new bonus stages. I believe this is going to take a few days. Maybe next week I'll be able to launch. A next thing, bosses, that will demand a bit more time due designer issues and it will be nice! Thanks again for the support. Have fun! Developer
Greetings folks, MOON BULLET v1.0 is online! Let's start with a little about the game and the quest you're about to undertake a couple of days from now. You are in charge of exterminating hordes of nocturnal zombies using only an automatic rifle. Besides that, you are vulnerable to dying of hunger and thirst. So abuse to run and manage your ammunition. I'm very excited to be here on Steam again and I, as the only programmer and creator of the game, wish to receive and deliver the feedback from the community and players. The game core is solid. Increased difficulty at each stage, cool character and zombies animations, great soundtrack (Thanks DOS-88) and a simple gameplay. And I feel that will has plenty of new content to deliver into yet. I am thinking new things everyday and I will try to implement periodically! I hope you enjoy it! Developer
Movement: Left or Right for keyboad/joystick
Shot: Ctrl or Shift for keyboad or Y or X for joytisck
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