A MINIMALIST COLORFUL LANDSCAPE BUILDER

🌳 Paint the terrain and place natural elements to grow a beautiful landscape tile by tile
🪸 Discover many biomes organized in three main climates: temperate, polar and tropical
🌍 Never compose the same landscape twice with procedurally generated archipelagos
💯 Leverage various intuitive placement rules to maximize your score and your strategy
🎨 Appreciate colorful 3D pixel art visuals with dynamic lightning
🕊️ Enjoy a relaxing and peaceful experience that you can come back to once in a while
🌱 Unleash your creativity and watch your tiny landscape slowly getting back to life

ABOUT RADIANT SLOTH
Radiant Sloth (he/him) is a solo indie game developer from France, He has a passion for creating inspiring and entertaining art, and is committed to ethical and sustainable game development. In particular, he strives to maintain honest and transparent communication with the community, advocates awareness of carbon footprint and climate issues, and bans generative AI tools from his creation process.
Hello everyone,
Once again, I got great feedback from people giving the demo a try, thanks a lot! I implemented another batch of quality of life improvements to address the suggestions made, and it is now live on the demo! Please feel free to give your opinion on these changes on the Steam forums, or even suggest new things I could improve.
As always, the full changelgog is below, with a few screenshots to illustrate the changes. I hope you will enjoy these additions.
Also, people have started playing My Tiny Landscape on YouTube, and it is a ton of fun watching them, so check out their playthroughs!
See you next time,
Radiant Sloth
Demo v0.6h
Added
Can now inspect items when choosing a biome pack (by hovering with mouse, or using the inventory scrolling inputs for controller)
[/*]Building mode shows some altitude markers for items that have scoring rules related to it
[/*]When picking a pack or menhir, can now delay the choice and view the world again before making a decision
[/*]
Changed
Reorganized the info panel of items
[list]Clearer and more space-efficient display of scoring rules
[/*]Added info about the range
[/*]Better wording for some effects
[/*]
Clarified in tutorial that scoring is not retroactive, only the item being placed gives points
[/*]Fixed
Prevented inventory scrolling with the controller inputs when picking a pack
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45586786/b9d725a4610000c76e1af3be3a3de2c198e8aa2c.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45586786/ac70513d89b6c5926ecfec3d57b22884408fc3a6.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45586786/13bec3e086d84528748896dcea1bb6572d2f61b3.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45586786/633eca937dd3231166be9379254eaf0c0fa9106f.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45586786/2990e1106f95f2001b1e76d5545ffdf10c88a823.png\"][/img]
Minimum Setup
- OS: Ubuntu 16.04 LTS
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Support for OpenGL 3.3
- Storage: 500 MB available space
Recommended Setup
- Graphics: Support for Vulkan 1.2
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