A MINIMALIST COLORFUL LANDSCAPE BUILDER

🌳 Paint the terrain and place natural elements to grow a beautiful landscape tile by tile
🪸 Discover many biomes organized in three main climates: temperate, polar and tropical
🌍 Never compose the same landscape twice with procedurally generated archipelagos
💯 Leverage various intuitive placement rules to maximize your score and your strategy
🎨 Appreciate colorful 3D pixel art visuals with dynamic lightning
🕊️ Enjoy a relaxing and peaceful experience that you can come back to once in a while
🌱 Unleash your creativity and watch your tiny landscape slowly getting back to life

ABOUT RADIANT SLOTH
Radiant Sloth (he/him) is a solo indie game developer from France, He has a passion for creating inspiring and entertaining art, and is committed to ethical and sustainable game development. In particular, he strives to maintain honest and transparent communication with the community, advocates awareness of carbon footprint and climate issues, and bans generative AI tools from his creation process.
\r\n\r\nHello everyone!\r\n\r\nI\'m happy to share today two important news!\r\n\r\n
Upcoming Steam Next Fest
\r\n\r\nFirst, [u]My Tiny Landscape will be part of the upcoming Steam Next Fest, from October 13 to 20![/u] I hope this will give the game some visibility and I would be glad to get more feedback on the demo. Despite reaching out to many content creators, the game is currently sitting on very low numbers of wishlists, so every bit of help matters. If you enjoy the game, please do not hesitate to spread the word! I still cannot share a release window, since I am waiting to see how the Next Fest goes to decide how much scope I can afford to have for the full game. I really like this project, so I hope everything will go better than expected and that many people will discover and have fun with the demo!\r\n\r\nhttps://store.steampowered.com/app/3655260/My_Tiny_Landscape\r\n\r\nNew Project!?
\r\n\r\nThe second news is that, during the summer break and while doing marketing for My Tiny Landscape, I have been working on a new game project! And it has actually been inspired a lot by My Tiny Landscape. I really enjoyed these gameplay mechanics of placing items with various scoring rules and having to strategize to maximize a score. I enjoyed that so much I had this idea that I could remix the mechanics into a really fun deckbuilder roguelike. And so Battle Stones was born! So far, it has been very interesting to dive more into the possibilities of these combo scoring mechanics, while making different decisions from My Tiny Landscape to keep things fresh. [u]An early demo build of Battle Stones is currently available to play in your browser [/u]. I would love to turn this project into a full release on Steam, so please give the early demo a try and send me your feedback! Do you see potential in this? What could be improved? I want to know if players are excited about this game idea as much as I am!\r\n\r\nhttps://youtu.be/tSAKGsXL6G8\r\n\r\nThat\'s all for the news. Thank you for your support, and I\'ll see you soon for the Steam Next Fest!\r\n\r\n-Radiant SlothMinimum Setup
- OS: Ubuntu 16.04 LTS
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Support for OpenGL 3.3
- Storage: 500 MB available space
Recommended Setup
- Graphics: Support for Vulkan 1.2
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