Pixel Starships is the world’s first total spaceship management game in an 8bit massive online universe. In Pixel Starships, you command every aspect of your ship from construction to battles in a single persistent world.
Key Features -
● Build Epic Starships of your own design.
● Many races, aliens, factions to command and conquer.
● Battle it out with other real players in a single massive online universe.
● Manage diplomacy, recruitment, research, exploration!
● Control ship's power and limited resources. Discover epic weapons.
● Build and deploy support crafts to augment your Starship.
● Cross-section full ship control and battles.
● Explore planets, discover the secrets of space.
● Form alliances and battle with your friends to achieve victory!
● Program situational AI commands for subsystems and crew. Allowing automatic combats and offline play. (from ship level 4 after building command room)
Note -
Pixel Starships is totally free to play and is designed for fair balance for all players. However, there are in-app items that can be purchased for real money to help speed up progress or offer cosmetic and unique improvements. Real currency purchases are not required to fully progress to end game. There are also idle mechanics in the game akin to EVE or Clash of Clans. This is not an FTL style rogue-like game.
Hi Captains!
[p align=\"start\"][/p][p align=\"start\"]Its time to put on your lederhosen and get ready to party Oktoberfest in Orbit is now Live![/p][p align=\"start\"][/p][p align=\"start\"]In case you missed it, Augusts Tournament winners received a Limited Edition Skin, the Cephs Crescent Cosmi-Cannon![/p][p align=\"start\"]Alternatively, the Hamster Hide Shield Generator (Including a unique Shield Bubble!) is now available in the Dove Store.[/p][p align=\"start\"][/p][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37193003/cd846dca924de2bc4f849bbdb9470f7f3af7b4ca.gif\"][/img] [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37193003/c94e95716e894683c4180fea4754eb7b741cf601.gif\"][/img]
[p align=\"start\"]Be prepared this Months Tournament features the Spice War Reward scenario, with each Tournament Battle having a chance to drop Spice Trader Stockpiles.[/p][p align=\"start\"][/p][hr][/hr][p align=\"start\"][/p][p align=\"start\"]Please find the latest Patch Notes below. This update is now available on Android, iOS, and Steam.[/p][p align=\"start\"]Please contact ourSupport Team if you experience any problems updating the game.[/p]V0.999.33 Changelogs:
Shield Drones no longer require an active Shield to block Attacks
[/*]AP Damage calculation no longer includes Hull % Damage
[/*]Command and Research Rooms can now be placed on T2 Grids
[/*]Teleport Interdictor Gates are now unlocked at Hull Levels 5 and 10
[/*]Missile ECM Drone Reload Time increased from 2 to 5 sec
[/*]Missile ECM Drone Range decreased from 1000 to 750
[/*]Shield Drone Reload Time increased from 0.5 to 3 sec
[/*]Shield Drone HP reduced from 6 to 5
[/*]Cruise Missile Hull Damage reduced from 3% to 2%
[/*]Missile Pod Reload Time reduced from 7 to 6 sec
[/*]Fusion Drive Engine Max Evasion reduced from 25 to 20
[/*]Fusion Drive Engine Evasion Regen reduced from 3.5% to 3%
[/*]Added support for Ammo AI Conditions for Charge-based Weapon Rooms
[/*]Added support for Android Crew Skins
[/*]
Room Profiles now display Grid Type
[/*]Ship Battles can now display Floating Text
[/*]Accepting a Tournament Battle no longer resets Matchmaking search parameters
[/*]Number of Opponent Searches in the current Matchmaking session is now displayed on Next
[/*]
Fixed a bug causing Ship Battles to sometimes freeze on Crew Death
[/*]Fixed a bug causing Missiles to loop redirection between ECM Drones
[/*]Fixed a bug causing incorrect Item display during Market Purchase Confirmation
[/*]Fixed a bug causing participated War Games Rewards preview to appear empty
[/*]Fixed a bug causing inconsistent behavior between Rush Command and Ammo-based Rooms
[/*]Fixed a bug preventing some Missiles from targeting ECM Drones
[/*]Fixed a bug preventing Friend List from ordering by date correctly
[/*]Fixed a bug preventing display of Excess Ammo Warning when removing Ammo Rooms
[/*]Fixed a bug preventing Crafts from Attacking other Crafts while an opponent is Cloaked
[/*]Fixed a bug preventing ECM Drones from Reloading
[/*]Fixed a bug preventing redirected Missiles from dealing Damage
[/*]Fixed a bug preventing Shield Drone Reload from resetting after receiving Damage
[/*]Fixed a bug preventing display of accurate values in Floating Damage Text
[/*]Fixed a bug preventing correct display of animated Ship Wraps
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37193003/35c3bbe0b586a5f4b7e8d197f6a79bc3103a1344.jpg\"][/img]
[p align=\"start\"]The Gunshow starts on the 21st of September. Check out the webcomic here ![/p][p align=\"start\"][/p][p align=\"start\"]Thank you for all of your provided feedback, which has led to many of the changes noted above. You can join these discussions in the Feedback section of our Official PSS Discord and on oursubreddit .[/p][p align=\"start\"][/p][p align=\"start\"]Good Hunting, Captains![/p][p align=\"start\"]-SavySoda Team[/p][p align=\"start\"][/p][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37193003/8e83f6f930b38048b2093bb79966e19b10bec238.png\"][/img]
Minimum Setup
- OS: Ubuntu 20.04 LTS or SteamOS (64-bit)
- Processor: Intel Core i5-2500K or AMD FX-6300Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 / AMD Radeon HD 7870 or equivalentNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Requires 64-bit OS and GPU drivers supporting Vulkan or OpenGL 4.5.
Recommended Setup
- OS: Ubuntu 22.04 LTS or SteamOS 3.0 (64-bit)
- Processor: Intel Core i5-8400 or AMD Ryzen 5 1600Memory: 4 GB RAM
- Graphics: NVIDIA GTX 1060 / AMD Radeon RX 580 or betterNetwork: Broadband Internet connection
- Storage: 4 GB available spaceAdditional Notes: Requires 64-bit OS and GPU drivers supporting Vulkan or OpenGL 4.5.
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