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Game Image
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Aerial Aces is a multiplayer arena shooter with an emphasis on fast movement and large open maps. Face off against other players on expansive maps, utilizing an arsenal of diverse weapons and movement abilities. The aesthetic style of Aerial Aces is based on the abstract and otherworldly style of 90's computer graphics. Low poly environments, contrasting textures, and abstract shapes and terrain.

Aerial Aces has a movement system that is easy to learn, but challenging to master. Your diverse move-set lets you maneuver through the widely varied terrain of each map with ease. Sprint and slide across the ground, propel yourself through water, rocket into the sky, and glide around obstacles to out maneuver your opponents in online deathmatch.

Choose from an arsenal of weapons best suited to your preferred play style. Be it long range encounters at a slower pace with the auto cannon, or up close and frenetic combat with the rotary gun. Make tactical use of explosive weapons like the rocket launcher and grenade launcher, or double your ammunition by duel wielding the same weapon!

Key Features

  • 8 unique deathmatch maps

  • 1 Close quarters target practice map

  • 4 weapons to mix and match

  • Complex movement system

  • Online multiplayer

Aerial Aces
Rinella Software Inc.Developer
Rinella Software Inc.Publisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
1 user reviews (1 reviews)
Public Linux Depots:
  • [0 B]
[1.4.0] Patch Notes

ADDITIONS

  • Added Stockpile gamemode

    [/*]
  • Added tutorial level when you launch Aerial Aces for the first time

    [/*]
  • Hardpoints now drop as actual physics objects

    [/*]
  • Team color is now indicated by hud color (this can be disabled in settings)

    [/*]

FIXES

  • Smoothed out lobby/spectator camera motion

    [/*]
  • Times now save correctly in practice mode

    [/*]
  • Chat GUI looks \"less\" ugly

    [/*]
  • Can now restart from settings menu in practice mode

    [/*]
  • Fixed weapons clipping the camera when deploying

    [/*]
  • Teamscore now resets properly on round end

    [/*]
  • Removed negligent discharges while equipping a new hardpoint

    [/*]
  • Hardpoint equip control scheme is more intuitive now. Click on the side you want to equip the hardpoint to, or leave cursor in the center of the screen and press the mouse button corresponding to the side you want to equip to.

    [/*]
  • Anti Material Gun and Rotary Gun damages increased slightly

    [/*]
  • Explosives deal slightly less damage

    [/*]
  • Rockets no longer insta kill

    [/*]
  • Removed fall damage when deploying

    [/*]
  • Scoreboard now shows all team scores the first time it is opened

    [/*]
  • Players are now removed from the scoreboard when they disconnect from a server

    [/*]
  • Possibly improved player synchronization in multiplayer

    [/*]
  • Resolution settings now take effect when game is launched, instead of requiring a toggle from fullscreen to windowed.

    [/*]
  • Fixed sliding on water if not gliding but still land at correct angle. Previously even if you had a shallow enough angle, you wouldn\'t be able to slide on the water unless you were gliding.

    [/*]
  • Fixed audio bug with rotary gun, where sometimes the reverb sound would play even when you weren\'t just shooting.

    [/*]
  • Fog no longer effects HUD UI

    [/*]
  • Improved player character texture, slightly

    [/*]

[ 2025-08-19 01:59:51 CET ] [Original Post]

Minimum Setup

  • OS: Manjaro Linux
  • Processor: AMD Ryzen 9 5900XMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1060 6GBNetwork: Broadband Internet connection
  • Storage: 6 GB available space
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