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The status text use to just indicate if you were full or hungry to show you if you were currently able to eat a meal or not. Though you would become 'hungry' very soon after eating which could have been confusing. It is even a good idea to stay a little 'peckish' in case you need to eat for healing in an emergency or want to apply a buff. With this update the status text will now show more levels of hunger to better communicate how hungry you are: Full - You cannot eat, and gain 0.5 bonus damage Peckish - You could eat, but you are not hungry. No bonus damage Hungry - You are hungry, probably a good idea to eat soon. No bonus damage Starving - You are very hungry, and damage will be reduced by 0.25 Famished - You are extremely hungry and weak. Damage will be reduced by 0.5 and you will begin taking health damage
In Dungeon Survivor, you will explore canyons, caves, and dungeon floors buried deep within. While exploring you will need to chop trees for wood, so that you can set up camps along the way. Forage and hunt for food to cook at camp, giving you buffs to protect and empower you. Equipped with sword and bow, fight monsters, explore, and stay alive!
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