“Table Tactics” is a unique blend of strategy and physics, played with little miniature figurines. Imagine you are staring at your kitchen table where you laid out a little fantasy diorama and carefully placed miniatures to defend your castle. Alas, enemy units are coming from all directions! But instead of decreasing their health or worrying about armor, you must physically knock them over by shooting various projectiles (like arrows or marbles), using traps, or pushing them off the table. You’ll need to take the shape and weight of each figurine into consideration.

The archers are your basic unit – they shoot an arrow which, when aimed well, can topple almost any figurine. The Catapult flings heavy marbles that roll around – great for big groups of enemies! And the Mage can cast an explosive fireball, knocking everything in its blast radius. There are many more units to collect and alter your playstyle.

As you complete levels and challenges, you will earn gold coins to buy and trade new miniatures. Build a custom roster, experiment with synergies, and create the most powerful tabletop physics army!

We have a new update to the demo! This one focuses on mostly minor bugs and some QoL improvements, so no drastic changes.
Major
Completely reworked enemy movement AI for better navigation (enemies shouldn\'t accidentally kill themselves when moving now, or get blocked in by player or dead units)
[/*]Ranged enemies can now attack your castle when close to it
[/*]You can now hover over units to see a little tooltip with info about it
[/*]Improvemed movement area indicator
[/*]Unit movement speed will now be higher on lowest sensitivity settings
[/*]Some slight unit balancing
[/*]
Bug Fixes
Fixed explosions sometimes not affecting units in blast radius
[/*]Fixed Marble shooters knocking over a block if standing on one when shooting
[/*]Fixed weird behavior when hitting your own units on first turn
[/*]Dying trees no longer play coin-giving sound or visual effect
[/*]Other misc. bugs/tweaks
[/*]
Enjoy, and let us know if you run into any new bugs!
Minimum Setup
- OS: Ubuntu 16.4 / 17 . Fedora Linux (version 26) x86_64. Archlinux x86_64. Mint 18.2. Archlinux x86_64
- Processor: Intel I-3 Dual Core @ 2.0GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated DirectX 10 Compatible card
- Storage: 2 GB available space
Recommended Setup
- OS: Ubuntu 16.4 / 17 . Fedora Linux (version 26) x86_64. Archlinux x86_64. Mint 18.2. Archlinux x86_64
- Processor: Intel I-5 Dual Core @ 2.0GhzMemory: 8 GB RAM
- Graphics: Dedicated DirectX 10 Compatible card
- Storage: 2 GB available space
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