"Did someone ask for an incremental roguelike game where you make your own pinball machines? No? Ok just me then"
Pinballers is a game where you take a simple pinball machine with one component and score points by interacting with that component. Hitting that component will give you monies to spend in the upgrade shop, where you can add flips, buy more of that component, and more!
When you hit certain scores on the machine, you can add a shiny new component and upgrade that (Wooow)
With 4 machines and counting, combinations of 6+ components on each machine, loads of different pinball textures available, this is a dream for anyone wanting a new take on the pinball nostalgia of the past.
Key Features:
PINBALLS
FLIPPY THINGS
BUMPY THINGS
THINGS TO ROLL OVER
PROMO CODES (MORE PINBALL SKINS)
Less Key Features:
4+ Machines
6+ Components
8+ Pinball Skins
A developer who wants your input to make the game better (Please?)
Have an idea? Join the DragonkidGames discord and have your say
Audio Credits:
As I am not good at making sound effects, I 'borrowed' some. Here's what I used:
Electric Sound Effects Library by Little Robot Sound Factory
Thwack Sounds by AntumDeluge
Level up, power up, Coin get by wobbleboxx
Hey Ballers,
November brings the Pond Machine to Pinballers! As well as 10+ new pinballs to unlock, and a load of bug fixes. But that\'s not all...
New Modes!!!
Some of you have been requesting new game modes, and I shall provide steamhappy
Incremental Rush Mode!
Start with one component, and unlimited flips. Grab power ups to add more components, pause the timer and get more lives. Race to complete your pinball machine on the leaderboards!
Arcade Mode!
Classic Mode with the joys of power ups! Add more points and multipliers to your components, add more lives or extra balls on the screen, and compete on the leaderboards for the high score!
NOTE: Arcade Mode is unlocked in the same way as Classic Mode so you may need to play more, or use code \"cbaplzhelp\" in the options menu to unlock everything anyway
Both of these modes are available for all 11 released machines, and will be available for any more machines to be released, in addition to all the usual stuff!
Better Gravity!!!
I\'ll be real with you all, I haven\'t been happy with how slowly the pinball moves around the machine, and I felt that the momentum didn\'t really carry through the whole machine steamsad
But no more! I have updated the physics to (hopefully) ensure the pinball is consistently flinging around the screen, as pinballs should! This did come with some issues and bugs, and I\'ve tried to resolve these, but if you find any feel free to send a message over through the Discord or Google Form
All Changes 14th November:
Pond Machine Released
[/*]10+ new pinball skins
[/*]Arcade Mode
[/*]Incremental Rush Mode
[/*]Updated physics
[/*]Leaderboards and stats should actually work as intended now
[/*]More minor bug fixes
[/*]
As always, I really appreciate everyone\'s support,
Dragonkid
P.S This update is really early in the month due to some personal stuff going on in the near future. I hope to continue developing Pinballers, but wanted to make sure I was happy with the game just in case
Minimum Setup
- OS: Probably Ubuntu
- Processor: x86_64 of some formMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Yes
- Storage: 200 MB available space
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