TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
City Noodle Shop Simulator
Terobi Developer
Terobi Publisher
2024-12-15 Release
Game News Posts: 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Version 0.5 is scheduled to be updated on February 17th, with content preview

Hello, players. After two months of development, the EA version 0.5 of the urban noodle restaurant plan will be updated on the morning of February 17th Here is a brief description of the update content for everyone Note: Version 0.5 requires starting a new save file to play. Old save files can still be used to continue playing, but you will not be able to experience the new content. Furthermore, subsequent updates will not require restarting the save file

Important new features


Competitor's Strategy


After the game progresses to a certain stage, the "Competitor" feature will be activated. The competitor panel data will be displayed on the screen. Once competitors appear, they will influence the player's business through various means, such as reducing the popularity of the player's store. What the player needs to do is to ensure that their weekly income exceeds that of their competitors. After maintaining this for a certain period of time, the competitors will retreat The overall difficulty of the competitors is relatively low, and it is only with the last competitor that you will be exposed to some advanced gameplay strategies of the game
In the game, besides the novice competitor, there will be a total of 5 competitors coming to challenge. After completing all the challenges from the competitors, the player will reach the game's conclusion According to the author's game time records, it took approximately 10 hours to reach the game's conclusion

Time Reversal Function


Starting from the third month of gameplay, players can rewind their gameplay by one month at a time, with a maximum of 12 months. Time rewinding allows players to continue playing based on their previous records, enabling them to undo their mistakes at any time

General new features


Occasionally, news pop-ups can be seen in the game When the player's funds are insufficient to pay the next month's salary, the game BGM (background music) will change After completing the game, the "skip preparation" feature will be available, allowing players to bypass the setup content at the end of the business phase

Optimization and Adjustment


The game values have undergone significant adjustments. Overall, the difficulty of early-stage operations has been reduced, while the difficulty of attracting mid-to-high-level customers has been increased Customers' choices of noodle dishes have been carefully adjusted to reduce randomness, eliminating the issue of "the more types of noodles served, the harder it is to sell them all." "Exit" during gameplay should be changed to "Title" When setting the price and quantity in the menu, you can modify the digits by clicking the buttons, or you can also enter the digits yourself Optimized some UI elements and added click sounds to buttons that should have them If the recruitment of customers is unsuccessful, they will stand at the entrance of the store to inform A "?" button has been added to some UIs. Clicking it will display relevant help The "Learn New Skill" feature has undergone significant adjustments. After a period of game time, a random skill learning menu will automatically pop up, and the redraw function has been removed When the customer is seated, the waiting text prompt above their head changes to an emoticon prompt Optimize the display of store content, and hide any unchanged content The newly added text prompt for customer appearance rate has been changed to a buff-like icon mode Streamline some plot elements and revise some storyline content Adjust the novice task/reward panel to the right side The notification panel has been unified, with the display of notifications such as cost notifications and promotions being standardized to the same format Optimize the UI hierarchy of the notification panel, ensuring that important notifications will always float on top, even when multiple UIs are stacked on top of each other When recruiting employees, if the recruitment is abandoned, the player will return to the recruitment panel, reducing the need for the player to recruit again The upper limit of popularity points has been changed to 2000 The originally planned takeout-related features have been cancelled, as it was found that they did not significantly enhance the gaming experience Introduce operational strategy features such as "free kimchi" and "free meals" When moving, there will be no more deduction of moving fees, but instead, a sufficient security deposit will be required After this update, you will be able to experience a complete game from the beginning to the end credits. However, our EA version is not yet complete. After completing the game, there will be some hidden content. We will update these contents in the next quarter (the second quarter of 2025, before June 30th)


[ 2025-02-15 03:54:21 CET ] [ Original post ]

Operating a Chinese noodle restaurant

The gameplay of this game involves running an ordinary noodle restaurant. You will play the role of the restaurant's operator, responsible for all aspects of the restaurant's operation and management, including recruiting staff, arranging tables, promoting the business, setting noodle prices, and more

Strategic gameplay

You need to consider factors such as the economic situation of the noodle shop, the number of staff, and customer preference levels. Based on the actual situation, you should customize strategies. Only by implementing the correct strategies can you better operate the noodle shop. Otherwise, you may incur losses or even go bankrupt

Competitor's gameplay

When the game progresses to a certain stage, competitors will appear to disrupt your operations. You need to outperform your competitors in terms of weekly profits to make them retreat in the face of difficulties, thereby defeating them

After defeating a certain number of competitors, you will reach the end of the game

A collection of authentic noodle dishes

You can learn the preparation of various noodles to enrich your menu. These noodles are mainly from China. Perhaps you have never heard of these noodles, but in the game, information about their origin and other aspects will be introduced. Perhaps while playing the game, you can increase your understanding of noodles from different regions

(Most of the noodle recipes in the game have been personally tasted by the authors who traveled to the local area for tasting)

There is more than one way to make money

Is it better to pursue low profits but high sales volume, or to become an expensive yet exquisite noodle restaurant? Which method can make money? Actually, as long as the operation is reasonable, you can make money. You can completely build a profitable noodle restaurant based on your business philosophy



GAMEBILLET

[ 6277 ]

30.74$ (12%)
16.79$ (16%)
8.39$ (16%)
16.79$ (16%)
20.72$ (17%)
14.91$ (17%)
16.57$ (17%)
25.19$ (16%)
16.97$ (15%)
17.75$ (11%)
31.10$ (11%)
49.77$ (17%)
17.59$ (12%)
16.79$ (16%)
17.59$ (12%)
7.95$ (20%)
1.00$ (90%)
8.39$ (16%)
33.89$ (32%)
24.87$ (17%)
41.47$ (17%)
12.42$ (17%)
24.87$ (17%)
5.27$ (12%)
16.79$ (16%)
4.95$ (17%)
4.95$ (17%)
1.44$ (79%)
19.59$ (22%)
16.57$ (17%)
GAMERSGATE

[ 2274 ]

4.88$ (62%)
1.05$ (85%)
8.93$ (70%)
0.13$ (87%)
3.4$ (83%)
1.28$ (91%)
1.28$ (91%)
0.85$ (91%)
0.68$ (89%)
0.49$ (75%)
2.13$ (79%)
3.19$ (79%)
3.0$ (70%)
0.75$ (92%)
10.62$ (58%)
0.42$ (79%)
0.26$ (91%)
11.24$ (55%)
0.64$ (91%)
2.25$ (85%)
1.74$ (71%)
0.51$ (83%)
8.5$ (83%)
2.55$ (79%)
6.0$ (80%)
2.64$ (78%)
1.28$ (79%)
1.5$ (70%)
4.25$ (83%)
0.34$ (91%)
MacGamestore

[ 1932 ]

1.99$ (87%)
29.99$ (40%)
1.09$ (82%)
6.37$ (79%)
2.49$ (83%)
27.49$ (8%)
15.99$ (20%)
18.99$ (24%)
6.24$ (75%)
21.99$ (12%)
1.99$ (89%)
2.98$ (85%)
15.89$ (21%)
4.99$ (83%)
7.69$ (23%)
1.99$ (60%)
7.19$ (45%)
1.49$ (94%)
42.49$ (15%)
1.99$ (80%)
41.99$ (30%)
0.99$ (80%)
2.49$ (75%)
1.19$ (88%)
15.89$ (21%)
23.89$ (20%)
1.19$ (88%)
1.09$ (93%)
1.24$ (75%)
1.09$ (86%)

FANATICAL BUNDLES

Time left:

356318 days, 11 hours, 45 minutes


Time left:

3 days, 18 hours, 45 minutes


Time left:

18 days, 18 hours, 45 minutes


Time left:

19 days, 18 hours, 45 minutes


Time left:

18 days, 18 hours, 45 minutes


Time left:

19 days, 18 hours, 45 minutes


Time left:

3 days, 18 hours, 45 minutes


Time left:

25 days, 18 hours, 45 minutes


Time left:

16 days, 18 hours, 45 minutes


Time left:

18 days, 18 hours, 45 minutes


Time left:

11 days, 18 hours, 45 minutes


Time left:

17 days, 18 hours, 45 minutes


Time left:

356318 days, 11 hours, 45 minutes


Time left:

25 days, 18 hours, 45 minutes


Time left:

31 days, 18 hours, 45 minutes


Time left:

53 days, 18 hours, 45 minutes


HUMBLE BUNDLES

Time left:

11 days, 12 hours, 45 minutes


Time left:

13 days, 12 hours, 45 minutes


Time left:

23 days, 12 hours, 45 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE