
Vital Shell is a science-fantasy survivor-like experience with a distinct PSX-era look, complete with an ambient jungle soundtrack. Take control of your favorite fantasy archetype expressed as a mech. Battle relentless waves of enemies in desolate, dream-like environments. Equip your shell with unique weapons, traits, and powerful abilities, designing potent builds and synergies with every run.

Features
Fast runs, 20 minutes to reach the level's boss
Five unique stages
Five fantasy archetype inspired mechs
69 weapons and abilities
Level up as you progress through waves
Select weapons, unique abilities, and traits between waves
Socket weapons with crystals to generate powerful effects

Howdy All,\n\nI\'ve just about finished the game, at least as much as I had hoped to have done for launch. I\'ve been focused on testing and balancing things out, and honestly have been having a blast. I\'m really excited for everyone to play the full game. *cough boss rush speed run with leaderboards\n\nI wanted to bring a handful of changes over from the full game to the demo version. Barring any gnarly bugs, this is probably the last update I\'ll make for the demo, outside of adding localizations as I acquire them.\n\nV 0.10.0.19
Mob coloring consistency, a convention is now consistent where chrome enemies are weaker, purple enemies are stronger/elite variations
[/*]A brief cinematic now plays when starting the final wave of a level
[/*]BGM has been moderately adjusted to have a consistent intro and boss track for each level, with shuffled filler between
[/*]Explosion and various other particles have been updated and improved (hopefully)
[/*]Various weapon scaling and enemy scaling changes
[/*]There is now a memory card in the main menu that allows you to swap profiles to have two separate saves tracked & reset progress
[/*]Revive now grants a period of invincibility and a race condition bug causing it to fail has been fixed
[/*]The wave intensity scaling has been fixed, so that boss waves now correctly spawn less enemies (previously this was happening on the wrong wave in Ice Caverns, and final bosses waves were slightly over tuned)
[/*]
Stay tuned this month for info about launch dates :)\n\nHope everyone has a nice holiday season,\nYour Friend,\nMarvin Wizard
Minimum Setup
- OS: Ubuntu 18.04 LTS or equivalent
- Processor: 4 Cores / 2.5 GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel Iris Xe / Nvidia GTX 970 / AMD RX 570 (Mesa 22.0)
- Storage: 1 GB available space
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