




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
After a very long silence we finally released a new-ish demo of Mops & Mobs!While the story and level of the demois largely the same as before, there's nowcombat gameplay. It's a non-demanding card game, and like everything it's still a WIP (and probably will be until release). We'd like to know what you think of it, sowith this new demo we also added a new feedback form, but of course you can also write in the forum.
[img src="https://clan.cloudflare.steamstatic.com/images/44894034/0c99a66275ee5b830cadbef86494282c812ff3f3.jpg"][/img]
Other added content includes:
saving and loading (only one slot for now)
several new settings, for changing the FOV, reducing movement animations, and more
improved decoration mode
improved dialog visuals
improved in-game map
optimized performance
[img src="https://clan.cloudflare.steamstatic.com/images/44894034/81f8e0ba311b84cc099f5774c5253e5b9609e52b.png"][/img]
We also replaced the art for Odette, one of the inhabitants of the dungeon - so currently she looks a bit different from the rest of the lot. This is because over time we will upgrade all the characters, which is a longer process, and wanted to showcase it already.
[img src="https://clan.cloudflare.steamstatic.com/images/44894034/b342938d1301855994ceb53f1ba30cae98b83a6b.png"][/img]
As we started full production some time ago, there are actually much more internal updates. We're now in the process of building more levels and implementing the full story.And while the gameplay of Mops & Mobs is "complete" feature-wise, every area - combat, decoration mode, dialogues, UI, etc - is still being expanded and polished. There's always a lot to do!
Don't forget to wishlist to support the development and follow us on Mastodon, BlueSky and/or Discord!
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