Comrades!
Today wed like to introduce you to our process of making a stop-motion animation. In one of the previous updates, weve explained what stop-motion animation is and why are we using it in our game.
This is how we prepare each asset:
1. The whole process starts with the Game Designer. They prepare a documentation with all animations needed for the specific part of the game. There are several types of animations for example: idle animation, talking, specific animation for beginning or end of the conversation and custom animation.
2. Then the animator prepares everything that was requested in the specification in an animation software (we use Toon Boom Harmony for that). First comes the rough sketch, then the more detailed lineart and some colors and shadows at the end.
3. When the animation is ready, the animator exports each frame as a separate file. Our animations have usually 80 frames on average, so its a lot of files to export! Those files are put into our inhouse tool that does all the magic cropps them, sets the frames size and creates a file that manages animating all the cropped images.
4. Now its time for the Level Designer. They use the graph you see below (a kind of a state diagram) to control which animation should be used in which state (e.g., idle or end of the conversation) by referencing the files generated during step 3.
And that's all! Don't forget to add Irony Curtain to wishlist to stay updated!
https://store.steampowered.com/app/866190/Irony_Curtain_From_Matryoshka_with_Love/
[ 2019-03-01 14:56:08 CET ] [ Original post ]
- Nightmares from the Deep: The Cursed Heart Linux Depot [476.22 M]
You are a museum owner pursuing an undead pirate who kidnapped your daughter. You quickly realize that the villain is entangled in a tragic, centuries-old love story, and wants to resurrect his mistress with the girl’s life force. You feel sorry for the pirate, but you have to stop him before it is too late for your daughter…
You will leave the modern museum quickly, and find your way to rundown pirate settings, all of them three centuries old. Since the time of the golden age of piracy, the locations have become neglected, deserted and overgrown with plants. Full moon, bones laying on the ground, and a skull-shaped rock add to the dark atmosphere of the mysterious island.
What tragic events took place on the island before your arrival? What evil powers can make an old, rotting ship sail? Is the horrifying, undead pirate really as evil as he seems?
You will find answers to these questions during your trip through the ghost ship haunting the seas of the Caribbean, the grim Skull Island where pirates’ bones cover the ground, a ruined fortress ridden by cannonballs and catacombs stretching below the island’s surface. Are you strong enough to save your daughter? Will you dare to lift the curse?
Features
- Special Collector’s Edition version full of exclusive extras!
- Switch between Hidden Object and Mahjong puzzle!
- Amazing storyline;
- AAA-quality cinematics;
- Astonishing sceneries;
- Clever puzzles;
- Collect 12 Cursed Doubloons!
- Face the fearsome Captain Remington and his crew!
- OS: Ubuntu 12.04 (32/64bit)Memory: 512 MB RAMGraphics: 128 MB VRAMStorage: 1 GB available space
- Memory: 512 MB RAM
- Graphics: 128 MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 (32/64bit)Memory: 1 GB RAMGraphics: 256 MB VRAMStorage: 1 GB available space
- Memory: 1 GB RAM
- Graphics: 256 MB VRAM
- Storage: 1 GB available space
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