Portals Change Everything.
Splitgate 2 is the only free-to-play shooter with portals, delivering next-level gunplay, fluid movement, and a constantly evolving experience, featuring a new Battle Royale where you can portal between unique worlds. Welcome to the future of sport.
Fluid Movement: Outsmart and outmaneuver with the power of portals. Chain your portals, dodge danger, and pull off plays impossible in any other game using momentum-based movement and teleportation tactics.
Next-Level Gunplay: Every shot counts. From pinpoint headshots to chaotic close-range brawls, Splitgate 2 delivers incredible, skill-based gunplay built for highlight moments.
Peak Variety: In addition to a brand new Battle Royale with portals, we have other new modes, maps, weapons, and events dropping regularly. Whether you're chasing wins or just jumping in with friends, there's always something fresh to play.
Yesterday we announced SPLITGATE: Arena Reloaded and dropped our announcement video . We also shared additional details in our announcement blog. If you havent had a chance to check it out, you can read that here . It is a quick look at what is waiting for you when the game launches on December 17.
[p align=\"start\"]In the trailer, you got a glimpse of five new arenas joining the lineup. Two are completely new battlegrounds and three are full remasters of some of the most iconic Splitgate maps. Now that the news is out there, we wanted to slow things down a bit and walk through what you actually saw, and what it means for the Arena map pool.[/p]Brand New Battlegrounds
[p align=\"start\"]These arenas were built for the movement mechanics of Arena Reloaded. They let us push on new ideas for pacing, layout, and scale, and give players fresh spaces to learn on day one.[/p]Hammerhead
[p align=\"start\"][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110560/3c17410a7db5d5b88ec88c919de57c0b8344255c.jpg\"][/img]Hammerhead is an entirely unique Splitgate experience blending inertia and verticality. The arena is set on a massive Sabrask land crawler driving through the deserts of Mars. You will fight atop and through the moving machinery or drop to the ground below. Stay on the ground too long and the crawler can leave you behind. The motion adds a constant sense of pressure and forward momentum to every match.[/p]Terra-13
[p align=\"start\"][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110560/21495108905a6d33d0ef0b0d2d21726c37d651dd.jpg\"][/img]Terra-13 is the largest arena map we have ever built. Set in an industrial farming facility on the Sabrask homeworld of Mars, it centers around a towering irrigation silo with long lanes and wide angles. There is plenty of space to fight over power positions and control sightlines.[/p]Classic Arenas Return
[p align=\"start\"]Alongside the new additions, players will see the return of Splitgate 1s most iconic locales, completely remastered to fit within Arena Reloadeds unique sandbox. If you have played these before, they should feel like home. If you are new, they will feel like they were built for this version of the game.[/p]Oasis
[p align=\"start\"][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110560/8bbda83b086650edbf2018751eed0085f15911b3.jpg\"][/img]Our best kept secret. Oasis is a seaside complex framed by clean architecture, sea air, and open sky. It is a compact, symmetrical layout with a central courtyard and striking towers on each side of the arena. With the addition of the new portal overloading mechanic, this arena plays better than ever. Arena Reloadeds sandbox gives players reliable ways to challenge the high ground and counter the advantage those tall spires had in the original, making Oasis feel fairer and more fun to fight on.[/p]Abyss[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110560/e17ef52c747732d88d04c23408f46664fa51b333.jpg\"][/img]
Fan-favorite Abyss returns to add much needed verticality and asymmetry into the map pool. Set within an underground cave network, this arena is built around a massive pit. Most of the action happens as players move between the outer ring, interior platforms, and the perilous drop in the center.
Karman Station
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45110560/191216a5b5bd037bb9b97fd3a97c3575daea8137.jpg\"][/img]Karman Station was inspired by the first map ever made for Splitgate and this rendition brings some very welcome changes. Its an orbital arena tucked inside a space station, featuring a symmetrical interior layout with a central bridge and mirrored side corridors that keep fights fast and direct. Players will need to use momentum and clever portal placement to claim the ultimate Power Weapon, the Railgun, floating above the arena.
Map Updates from the Beta
[p align=\"start\"]The five maps above are only part of the story. We have also made broader changes across the rest of the Arena map pool based on feedback from the beta. The goal was simple. Open up the opportunity to use portals in more meaningful and interesting ways. So thats what we did.[/p][p align=\"start\"]Most maps now include new or expanded portal walls to give players more flexibility in how they want to use portals. Weve also added floor, ceiling, elevator, and launch portals to support smoother movement and more varied combat routes. Traversal has been improved across ledges, ramps, and geometry so you get caught less and stay in the action more.[/p][p align=\"start\"]The new additions bring our total maps to twenty available when SPLITGATE: Arena Reloaded launches on December 17. This is just the start of what we have planned for Arena Reloaded. We will have more to share next week.[/p][p align=\"start\"]See you in the arena.[/p][ 6338 ]
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