Her long awaited vacation cut short by an orbital invasion, bounty hunter Ethelyn Dax takes on a whole army of mercenaries and their robotic auxiliaries to reconquer the resort city of Ctesiphon.
Blast your way through seven levels and a climactic bossfight with an old rival, making use of an arsenal of varied weapons to take on a multitude of enemies. Level design is open-planned, encouraging you to flank enemies, find alternate paths, and scout for secrets.
Made from scratch over the course of nearly a decade by a single developer on Linux using C/C++, OpenGL, and open-source Quake mapping tools (with the exception of the key art, music, and a couple of textures). The entire game, the engine it runs on, and the tool stack for all the assets went through multiple rewrites and long hiatuses before finally taking its final form in the last couple years of development.
I want to make an official announcement I can reference for Steam Deck compatibility so I can link it from the store page. As of writing, most controllers will work on Native Linux even if they don\'t on Windows, but there is a big exception for the Steam Deck and Steam Controller.
Steam\'s peripherals are designed to be accessed through the Steamworks API which I haven\'t implemented. The intention had been so I can have the same build available on multiple storefronts and Steamworks by design doesn\'t work properly if Steam isn\'t running. On Linux this presents an annoying problem because these peripherals don\'t play by the same rules other controllers do and I don\'t have a Steam Deck handy to work with.
In the short term, the solution is to just not play the native Linux build on Steam Deck and instead launch the Windows version using Proton. In the long term I plan to eventually just have a Steam-specific version of the game that can have proper Steamworks support.
It\'s pretty frustrating that developing on Linux-first actually hinders Steam Deck support in this way but that\'s just how Valve set it up. Controller support was added quite late in development and if I\'d known this would be a problem I would have implemented it very differently.
Minimum Setup
- OS: Ubuntu 12.04 LTS
- Processor: Intel Core i5-2450MMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVidia GeForce GT 640M
- Storage: 400 MB available space
Recommended Setup
- OS: Manjaro Linux
- Processor: AMD Ryzen 5 3400GMemory: 4 GB RAM
- Graphics: AMD Radeon RX 5700
- Storage: 400 MB available space
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