



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Mac and Linux versions are now available on Steam!
Please be patient while they are brought up to parity with the Windows version.
EVOLVE YOUR OWN AI ROBOT! ============================== ------------------------------------------------ NEW FEATURES: Soft voxel robot Creator: Create your own Soft Voxel Robot! Animat Info panel: press E on a robot to view animal stats and energy indicators! Genealogy Tree: press Q on a robot to view family history and genealogy! Research Points: earn research points by evolving better robots! Updated UI: pause button, new tutorial text, and more! Vision Rays button: click to toggle vision rays on/off! Pick up animats: left click on an animat to pick it up! This game jam brings plenty of new awesome features! Read on for more info! =============================================================== Soft voxel robot Creator
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/ad0e9f7717d4afbe61456cac310f14961f59a61f.png"][/img] A new editor is added to create your own soft voxel robot. Design your robot and load them in the simulation to evolve their AI brain! =============================================================== Animat Info panel [img src="https://clan.cloudflare.steamstatic.com/images/45637782/fea4eb0a1344c10067062b23a03b4e3f5b99877f.png"][/img]
The player can now press 'E' on an animat to pull up information about it. This includes its name, its energy levels, its number of neurons, and more. =============================================================== Genealogy Tree
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/a09856a498242fc2642fc2aa13c69b18a7ab5f0a.png"][/img] We implemented a simple genealogy tree with a depth of 1 generation. This is used to see the ancestor(s) of the currently viewed animat. The tree shows on a UI panel when the user presses Q while looking at an animat. In future iterations, we plan to track a full genealogy tree implementation for each animat, which will be passed down to and extended by future generations. =============================================================== Research Points
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/ade95a21834ff33722c272384bf4e85343b76ece.png"][/img] A new points system has been added to help the user quantify their evolutionary progress. Robots which walk further, eat more food, and reproduce more often, will score more points. Robots which sit around, or do not interact with the environment will score fewer points. =============================================================== Updated UI
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/23e8290a9c545c73d0c54ff6fe179cea1fed824b.png"][/img] Added new Introduction : the text helps new players to understand the game (paragraph in middle of screen) Added new Pause button: press the pause button to freeze the simulation. The user can still fly around and inspect things (purple button on the right) Added "Minimum Population" box to change the size of the animal population (black box, bottom left) Research points earned are indicated at the top (brown box, yellow text) ============================================================== Vision Rays button
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/16ef7c272bd1ed47c75511078c2e975727695291.png"][/img] The vision rays button toggles visual rays which indicate the robot's visual field. A dark ray indicates that nothing is detected, whereas a lit ray indicates that the robot sees something. If the ray turns green, the robot is eating, if it turns blue, the robot is mating, and if it turns red, the robot is attacking. =============================================================== Pick up animats
[img src="https://clan.cloudflare.steamstatic.com/images/45637782/8bfca54de5a4fa7328c6646f2add1df4964dadf5.png"][/img] The user can now left click and hold to pick up objects in the world, including food blocks and animats. This can be used to move objects around and customize the environment. ===============================================================
EVOLVE YOUR OWN AI ROBOT!
You are The Keeper, a scientist-turned-virtual god overseeing a population of evolving AI robots in a dynamic voxel landscape. These robotic animats walk, jump, eat, mate, fight, and adapt to their surroundings as they strive to survive and reproduce. In theory, the capacity for their intelligence is limitless, as their brains can evolve to any shape and complexity. Will you choose to passively observe their evolution, letting nature take its course? Or will you intervene, shaping their world and influencing their evolutionary path?
Design your own animal robots, build custom terrains, manipulate the environment, interact with the animals, and watch as each generation learns, adapts, and competes in a simulated ecosystem that’s as unpredictable as nature itself. The fate of their evolution is in your hands.
---------
Introducing a new god game and evolutionary simulation, where you evolve the brains of artificial animals to make them more intelligent, to better achieve survival and reproduction.
The animals are real AI robots running directly on your computer. They are controlled by classic neural networks and other types of AI such as non-axiomatic reasoning system. They have a simple form of vision sense, touch sensation, and internal sensations, and they can move each individual body segment. They can eat, mate, and fight, all while learning and evolving in a sandbox voxel environment.
Watch evolution passively, or enjoy various interactive features including:
Voxel World: place voxels and modify the environment with sand, stone, water, and more.
Impact Evolution using your Research Journal: modify mutation rates in your Research Journal -- higher rates means faster but more unstable evolution, lower rates means slower but more stable evolution.
Pick up animats: Pick up animats and move the animats around with left click.
Build your own Robot: Go to the Animat Creator from the main menu to create your own robot. You can save it and load it into a simulation to evolve its brain!
[ 6273 ]
[ 1500 ]
[ 2017 ]