Rock-Paper-Scissors Card Game Roguelike – stop time, summon tsunamis, shoot with bubble guns, feed cards to mimic, collect rare negative cards!
-Get 3 points to win a game.
-Drag cards forward to play them.
-Hold a card in hand to read its effects.
I made this game with Godot4. If you want to get inspired, I made the code repository public, so you can just look or reuse the code in your own projects. My github name is "horridparlor", and "hardest" is name of the project. The link listed as the website of this game. In the README there is link to the Google Drive folder with the game assets.
Version 0.10. (Quick fix for a critical bug.)\n\nNew Keywords\n1 new keywords.\n Nostalgia Discard your hand. Add 3 basic cards to your hand. (Basic, meaning: Pebble, Scribble Paper, Paper Scissors, The Gun, Lesser Mimic, Zescanor, Mountain, Loose Shirt and Pop-Star-Mic. Obviously the better cards have smaller chance to appear.)\n\nNew cards\n2 new cards.\n Rabbit Hole (Mimic) Buried, Devour, Time-stop\n Ball Park (Zipper) Nostalgia\n\nBug Fixes\n Fixed a major bug. Enemy AI was able to see face-down cards, thanks to a one line logic mistake. (I was suspecting the second tutorial level was little cooked, as my new play testers turned out losing like ten times in-a-row without a win, then quitting in frustration. I had not play-tested the tutorial with random people since 2 versions before the Steam release. So this bug probably has made a lot of people quit the game in frustration. Conclusion, I have to do more active play testing.)\n Fixed bug that with Hivemind spying whole hand at once, the spy type effects spied each card, for each card before it and itself. (Now only spies each card once.) \n Fixed bug that if a card has Buried, Devour and then Time-stop or devours Time-stop if the devoured card was played by opponent, the card arts shader was not updated, and stayed in colors.\n\nCard Pool Changes\n There is now a new Super Rare rarity for houses. The new super rare cards are Berserker Pistol, Bulls Horn, Coltelli di Dio, Nanoblades, Petrification, Spinal Files and White Cell. (Super rare cards are three times as rare as a regular rare. These are the most powerful cards in the game. Makes more interesting seeing them less often. But same time I increased the change for any card top be a rare by 20%. So that this update does not make the card pool just less interesting, by just decreasing the power level.)\n Gundemic is now tied to Demonics Super Rare pool, and not part of Gods anymore. (Same time I am nerfing it by removing the add-on keyword Reload. Now it just has Contagious. Also, I want there to be more uni-keyword cards, to die against cooties.)\n Now Horse-gear can drop cards with alterations. (Negative, holographic, stamps.)\n\nRandom\n Made so that clicking settings 25 times resets the game. (Now I can more easily test the tutorial, without uninstalling and reinstalling ever time that got annoying.)\n Decreased volume of some loud sound effects from previous version.\n\n~~~\nThats all. Thank you, Eero Laine
Minimum Setup
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPU (e.g.. Intel Core 2 Duo E8200. AMD Athlon XE BE-2300. Raspberry Pi 4)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full OpenGL 3.3 support (e.g.. Intel HD Graphics 2500. AMD Radeon R5 Graphics)Network: Broadband Internet connection
- Storage: 2 GB available space
Recommended Setup
- OS: Latest stable Linux distribution
- Processor: Modern multi-core CPU (e.g.. Intel i5 or AMD Ryzen 5)Memory: 8 GB RAM
- Graphics: Dedicated GPU with Vulkan 1.0 support (e.g.. NVIDIA GTX 1060. AMD Radeon RX 580)Network: Broadband Internet connection
- Storage: 3 GB available space
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