TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
Features:
  • Fast-paced space battles
  • Tooth-grinding enemy encounters
  • Expansive open environment
  • Fun, variable gameplay
  • Ludicrous space loot
  • Hundreds of humorous missions
  • Craftable weapons and ammo upgrades
Zigfrak
Entheogen Studios LLCDeveloper
Entheogen Studios LLCPublisher
2013-12-13Release
🎹🖱️ Keyboard + Mouse
Mostly Positive (204 reviews)
VR Support
Public Linux Depots:
  • Linux Live [439.94 M]
Zigfrak 1.11

This release is available, on a beta opt-in basis for now.

Opt-in notes:
http://steamcommunity.com/games/zigfrak/announcements/detail/1387405181555162952

Changes:


* Steam Cloud support is here (Steam builds only, obviously.)
- "Steam Cloud" section added to Game Options.
- Syncing for character progress, game options, and keybindings may be toggled independently.

* Added weapons lock-on mechanic, which is required by default.
- To hold a weapons lock, your combat target must remain within the area of the targeting reticle and line of sight.
- If a weapons lock is not held, auto-aim will be disabled and rockets may not be fired.
- To revert to the old behavior where auto-aim was always on, untick "Require combat target lock-on" in Gameplay Options.
- The "Look at Target" command may not be used when requiring weapons lock; made some HUD changes to help make up for this.

* Added engine boost mechanic, now built-in to all ships!
- Boosting provides a substantial increase to forward thrust.
- To boost your engines, press shift while thrusting. This keybinding may be remapped to your liking.
- If you boost for too long, your engines will overheat, and may not be used at all until they've fully cooled down.
- While boosting, fuel will be consumed at an accelerated rate, and your engines will lose durability. Use it sparingly!
- Gotta go fast!

* Enemy AI behavior tweaks:
- Enemies now enter Berserk mode at 65% health.
- Enemies may use engine boost when evading. Evasion behavior kicks in when an enemy sustains critical damage.

* Minor HUD tweaks:
- Untargeted units now have a diamond indicator to distinguish them from the current target, which has a hexagon.
- Increased size of off-screen arrow indicator for the current target. Decreased arrow size for untargeted units.
- Added indicators for weapon lock status.
- Added indicator for engine temperature.
- Fixed issue where enemy overshield/armor bar was partially blocking their velocity and distance.

* "Advanced Options" Game Options section removed.
- Target FPS moved to Graphics Options.
- "Enable Debug Menu" option removed.

* Save system rewritten. Location and format of save files changed.
- Import/export debug commands removed. These options are no longer needed under the new save system.
- Upon launching Zigfrak 1.11, any existing saved game data will be imported into the new save system.

* Added descriptions for graphics quality settings slider.

* Added gameplay hints to loading screen.

* Updated several tutorial missions to mention weapons lock-on and engine boost mechanics.

Fixes:


* Fixed an issue where no more than 10 ships could appear in the player's shipyard.

[ 2013-12-31 19:12:28 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu. Mint or similar
  • Processor: 2.0 GHzMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: 512 MB Graphics Card with Shader Model 4.0
  • Storage: 1 GB available space
GAMEBILLET

[ 6514 ]

3.93$ (21%)
6.54$ (78%)
16.79$ (16%)
7.49$ (25%)
9.39$ (69%)
9.33$ (38%)
1.21$ (80%)
1.21$ (80%)
16.57$ (17%)
4.35$ (78%)
12.42$ (17%)
13.34$ (11%)
0.70$ (92%)
13.34$ (11%)
9.98$ (67%)
29.02$ (17%)
24.87$ (17%)
16.57$ (17%)
12.42$ (17%)
16.57$ (17%)
22.72$ (24%)
15.11$ (24%)
13.95$ (30%)
20.72$ (-4%)
19.99$ (60%)
8.39$ (16%)
49.77$ (17%)
8.39$ (16%)
24.87$ (17%)
1.21$ (80%)
GAMERSGATE

[ 1594 ]

2.69$ (85%)
9.34$ (53%)
0.34$ (91%)
1.2$ (85%)
3.4$ (83%)
0.6$ (91%)
0.64$ (91%)
1.91$ (87%)
3.06$ (74%)
10.2$ (66%)
2.25$ (89%)
2.13$ (79%)
1.58$ (95%)
1.5$ (85%)
0.68$ (91%)
3.83$ (74%)
0.83$ (92%)
1.91$ (87%)
0.43$ (91%)
0.85$ (91%)
0.43$ (91%)
1.49$ (79%)
1.7$ (91%)
0.58$ (92%)
2.0$ (80%)
3.0$ (85%)
4.75$ (76%)
1.7$ (57%)
0.64$ (87%)
1.02$ (91%)
MacGamestore

[ 2079 ]

1.19$ (88%)
1.19$ (76%)
1.99$ (87%)
1.99$ (80%)
17.49$ (20%)
1.99$ (80%)
1.99$ (87%)
1.49$ (85%)
1.09$ (95%)
1.19$ (88%)
1.10$ (84%)
1.42$ (93%)
15.99$ (80%)
2.48$ (83%)
1.09$ (84%)
2.48$ (50%)
1.19$ (76%)
1.19$ (76%)
1.71$ (91%)
17.59$ (71%)
21.99$ (27%)
1.69$ (83%)
2.98$ (85%)
1.19$ (76%)
2.49$ (75%)
5.99$ (85%)
1.79$ (91%)
3.99$ (73%)
13.99$ (7%)
1.98$ (80%)

FANATICAL BUNDLES

Time left:

356182 days, 12 hours, 48 minutes


Time left:

356182 days, 12 hours, 48 minutes


Time left:

1 days, 19 hours, 48 minutes


Time left:

23 days, 20 hours, 48 minutes


Time left:

1 days, 19 hours, 48 minutes


Time left:

5 days, 20 hours, 48 minutes


Time left:

5 days, 20 hours, 48 minutes


Time left:

10 days, 12 hours, 47 minutes


Time left:

37 days, 20 hours, 48 minutes


Time left:

12 days, 20 hours, 48 minutes


Time left:

22 days, 20 hours, 48 minutes


Time left:

8 days, 20 hours, 48 minutes


Time left:

29 days, 20 hours, 48 minutes


Time left:

33 days, 20 hours, 48 minutes


HUMBLE BUNDLES

Time left:

3 days, 13 hours, 48 minutes


Time left:

7 days, 13 hours, 48 minutes


Time left:

8 days, 13 hours, 48 minutes


Time left:

10 days, 13 hours, 48 minutes


Time left:

11 days, 6 hours, 48 minutes


Time left:

13 days, 14 hours, 48 minutes


Time left:

15 days, 14 hours, 48 minutes


Time left:

17 days, 14 hours, 48 minutes


Time left:

17 days, 14 hours, 48 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE