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Zigfrak 1.12: Beta opt-in is live
Full release notes for 1.11 and 1.12 are available here: http://forum.zigfrak.com/index.php?p=/discussion/105/zigfrak-1-11-and-1-12-steam-beta-opt-in Zigfrak 1.12 is available on a beta opt-in basis. Many items have been removed or changed. Lots of new items, all the way up to level 40, are available from vendors and as loot. If upgrading from a previous version, you'll receive voucher credits for any of your items which were removed from the game. You may redeem these credits for upgraded items at most friendly stations. Ammo is no longer an inventory item, and specialty ammo effects are now weapon properties. Most weapons no longer scale with player level, so keep your eyes open for upgrades! Many of your previously equipped items may suddenly feel underpowered, due to being underleveled. If you were in the middle of a scenario and aren't able to upgrade right away, consider equipping your emergency weapons. They have been upgraded, will scale to your level, and should allow you to get by until something better comes along. The game manual and ZigDB have not yet been updated to reflect these changes. Will get to that ASAP. --Alex
[ 2014-02-17 19:54:45 CET ] [ Original post ]
Zigfrak 1.12: The Itempocalypse!
Full release notes for 1.11 and 1.12 are available here: http://forum.zigfrak.com/index.php?p=/discussion/105/zigfrak-1-11-and-1-12-steam-beta-opt-in Zigfrak 1.12 is available on a beta opt-in basis. Many items have been removed or changed. Lots of new items, all the way up to level 40, are available from vendors and as loot. If upgrading from a previous version, you'll receive voucher credits for any of your items which were removed from the game. You may redeem these credits for upgraded items at most friendly stations. Ammo is no longer an inventory item, and specialty ammo effects are now weapon properties. Most weapons no longer scale with player level, so keep your eyes open for upgrades! Many of your previously equipped items may suddenly feel underpowered, due to being underleveled. If you were in the middle of a scenario and aren't able to upgrade right away, consider equipping your emergency weapons. They have been upgraded, will scale to your level, and should allow you to get by until something better comes along. The game manual and ZigDB have not yet been updated to reflect these changes. Will get to that ASAP. --Alex
[ 2014-02-17 19:54:45 CET ] [ Original post ]
Zigfrak
Entheogen Studios LLC
Developer
Entheogen Studios LLC
Publisher
2013-12-13
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
Mostly Positive
(202 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Live [439.94 M]
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
Features:
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
Features:
- Fast-paced space battles
- Tooth-grinding enemy encounters
- Expansive open environment
- Fun, variable gameplay
- Ludicrous space loot
- Hundreds of humorous missions
- Craftable weapons and ammo upgrades
MINIMAL SETUP
- OS: Ubuntu. Mint or similar
- Processor: 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB Graphics Card with Shader Model 4.0
- Storage: 1 GB available space
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