The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
Features:
- Fast-paced space battles
- Tooth-grinding enemy encounters
- Expansive open environment
- Fun, variable gameplay
- Ludicrous space loot
- Hundreds of humorous missions
- Craftable weapons and ammo upgrades
/throws down hammer, for no reason.
Backyard BBQ's talents are 100% feature complete, and apparently working (cross your toes.) There is undoubtedly some balancing and tweakage much later down the road-- especially once players start kicking the tires, but for now, I'm calling this a major milestone. There are just a few more gaps to fill in before releasing a test candidate for those who have opted in for beta releases. Best case is a few weeks out. Worst case is heat death of universe. So close.
As a reminder, we're doing a feature release first (just features, no major content changes.) A public test build for the feature release is what's close. An engine update will follow, and finally, the expansion content will hit. These are further out. I don't mean to sell the feature release short, though, this bugger is huge.
A full writeup of all the available talents is now available here:
http://zigfrak.com/bbq/bbq-specs.html
There are a great number of cherry picked dev screenshots on the @zigfrak twitter feed, check them out and give us a follow!
https://twitter.com/zigfrak/media
Thank you for flying with Zigfrak. We know you have your choice of space games to fly with, and your decision to fly with Zigfrak brings us a warm fuzzy every time. Also, radiation sickness.
--Alex
Zigfrak Dev
Minimum Setup
- OS: Ubuntu. Mint or similar
- Processor: 2.0 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 512 MB Graphics Card with Shader Model 4.0
- Storage: 1 GB available space
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