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The demo(s) are as done as they can be for right now.
It all started two days ago. When the first bug popped onto the screen shortly after making changes to code about the same age as a small child. Whatever glimmer of optimism left remaining had been snuffed out in seconds. I stood up and figured Id cook before I forgot to eat again. This is how it starts. Just another day with no sleep!
Todays blog is a collage of ideas I had for previous entries. Most importantly I wanted to take on the task of compiling the various ups and downs of our development cycle over the past few years into something formatted and easier to read than the older devblogs (2015ish). I cant be bothered to go back and edit those, with all this better shit to do and all.
But no seriously, its my pleasure. And while I imagine youd rather be playing the game than reading about it. I try and at least give these my best effort.
Continue reading on En.Joy
The demo(s) are as done as they can be for right now.
It all started two days ago. When the first bug popped onto the screen shortly after making changes to code about the same age as a small child. Whatever glimmer of optimism left remaining had been snuffed out in seconds. I stood up and figured Id cook before I forgot to eat again. This is how it starts. Just another day with no sleep!
Todays blog is a collage of ideas I had for previous entries. Most importantly I wanted to take on the task of compiling the various ups and downs of our development cycle over the past few years into something formatted and easier to read than the older devblogs (2015ish). I cant be bothered to go back and edit those, with all this better shit to do and all.
But no seriously, its my pleasure. And while I imagine youd rather be playing the game than reading about it. I try and at least give these my best effort.
Continue reading on En.Joy
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