This update fixes a whole bunch of bugs and also improves the performance and reliability of very large games. A Wait command has also been added to remove a commander from the 'n' (next commander) cycle. Game Message for assassination failed due to no commanders Memory overwrite during merc creation fixed (could affect research on Mac). Rivers and mountain passes are taken into account for team clustering Reanimatied units etc are now put in garrison if the reanimator doesn't already command units. Experience bonus for HP and Enc shown in details Banefire strike was a fire attack Many huge skirmish squads could lead to a "no space left on bg" crash. New order 'wait' to be removed from 'n' cycle New shortcut 'J' for seduce Changed shortcut 'Q' for capture slaves and 'W' for wait Event fixes Many typos fixed Dominion no longer shown when browsing disciples Orania map fixes Imprisoned was not printed in "View Created Pretenders" Ermor could spawn Lictors that drowned. Siege progress report was incorrect for castles with extra buildings. Healers no longer affect inanimates Make sure units never start with bleeding Fixed increasing popup on spell info page Slow aging and affliction removal from Gift of Health didn't work on allies. Lawgiver (feathered serpent form) had wrong path cost. Improved cd key violation message It was not possible to strike ethereal units inside walls. Arcane Nexus didn't work if it was the first global. Area effect from Unquenched Sword didn't work. It was possible to attack across unfrozen rivers sometimes --verify will also work for modded nation now Astral mages no longer cuts off cords from allies Swamp survival from boots didn't help against Quagmire Global overpopulation can affect commanders too It was not possible to inspect commanders near the end of the global limit Disbelieve was broken Fixed missing connection on frostlands map Fixed map error in Glory multiplayer An event could incorrectly bring zero gems Mindless units did not get any castle defence penalty About 25% faster host time when there are no or few battles Maximum amount of messages increased, should fix missing scout reports Bodyguards could disappear after assassination Weakness was never cast Vengeance of the Dead didn't work Djinn now looks correct Maximum number of commanders slightly increased 9900 -> 9990 AI AI performance improvement AI players less likely to have a very low dominion score Some AI tweaks AI players could recall imprisoned gods AI processing uses multiple cpus by default on Linux and Mac Modding More summoning rituals support montag New nation mod command #uwbuild Item mod commands called #spr... didn't work Linux Added raspberry pi build Uses link time optimization for a little extra performance
Dominions 4: Thrones of Ascension
Illwinter Game Design
Illwinter Game Design
2013-12-05
Strategy Singleplayer Multiplayer Coop
Game News Posts 35
🎹🖱️Keyboard + Mouse
Very Positive
(1119 reviews)
http://www.illwinter.com/dom4
https://store.steampowered.com/app/259060 
The Game includes VR Support
In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.
When you start the game you decide what kind of god you are and how your Dominion affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.
In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.
In Dominions 4 you can also play team games where one of the players take the role of supreme god, and the other members of the team are his servants and loyal subjects. The lesser gods rule their nations, but you all share the dominion of the supreme god.
Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, shona and kievian rus are just a few of the inspirational sources of the game.
The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.
Dominions 4 is also a highly moddable game. You can create your own monsters, spells and entire nations. Since Dominions 3 there has been a vivid modding community and Dominions 4 will enhance this capability even further.
- OS: any 32 or 64-bit distro
- Processor: 1 GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL and libSDL1.2
- Storage: 500 MB available space
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