Dominions update 4.10 has now been released. It features bug fixes, balance changes, many new modding commands, improved performance as well as some small new features. Game Disciples now have half the prison time of pretenders Turn generation performance improvements Coast & cave income bonus for forts printed Wooden towers could not be built No coast fort income bonus during storms or ice Some pretender cost changes Caelum can no longer have the Virtue Berytos coast income bonus 25 -> 10 Star of Heroes can destroy magic armors too Flails extra bad underwater Spenta and Gannag lost invulnerability Ahura of water has reduced retinue Improved siege message Casting Iron Walls on sieged castles adds to defence Regain AP up to at least 2 each round Some sites can no longer appear in caves Black Mirror ritual can now only be cast by astral mages Impassable border type Crown of Overmight autocasts its spell New magic items: Champion's Cuirass and Armor of Knights Spectral Shield protection 7 -> 15 Flying units never get more fatigue than for 20 squares New hero for Ragha Random artifacts removed from random events Temple gem income shown in temple info New spells known for independents Arm loss removal from Picus's axe didn't result in drop of magic weapons 'V' to pool blood slaves to a commander Click pretender name to goto pretender Moloch can be chosen by Abysia Axes of rulership only 1 attack, but improved stats Iron blizzard increased fatigue Some more spells got blunt/slash/pierce damage Magma Bolt got a secondary burn effect Berytos Summon Se'ir now only summons one being Plants cannot be turned into soulless Scrying from sites now happens before rituals and battles Some spell effects were not affected by some scale altering effects Proper fly rules regarding earthquake immunity Throne of Air airshield 20 -> 40 Burn damage dependent on size Improved spell sorting Transformation Alt 7->6, nature 3->2 Transformation ritual improvements Knight & Knight Commander sprites updated Lost eyes and arms did not always heal properly Scoregraphs can go higher Shrunken gnomes now get reduced Str/HP as well Improved sacred rules Encased in ice could last after battle Mexican female gods didn't get proper names Descriptions for Sobek heroes EA Caelum defense no longer has Iron Crows Missing slave guardian added for R'lyeh Rain enchantment now makes it snow in cold provinces Rain and snow fixes Rain only doubles the spell's fatigue (not enc) for fire battle spells Rain heat aura reduction 3 -> 2 New spell: Vermin Feast Item already forged takes priority over insufficient skill level Network tried to download nonexisting file after your were eliminated Communion fatigue drain fix Scrollbar in province chronicles works now Rain of Toads research 4->5, cost 10->20, unrest 40->30 Forest Dome research 7->6 Gift of Health research 6->7, nature 5->6 Summon Se'ir -> Scapegoats (summons 2 se'ir) Dome of Flaming death has a chance of destroying lab Error if failing to delete old game in network game as well Death Curse has no magic resistance roll Return keypress can exit view throne screen Fata morgana affects team mates too Fata morgana PD only works in friendly dominion Mechanical Militia and Guardians of the Deep affects team mates too Improved weapon info for lesser swallow Summon giant rituals cheaper Unburied corpses decay slightly faster Resistances against shock/cold stun didn't work properly Gift of Kurgi protective force 10 -> 20 Typos fixed Many stat fixes AI Improved AI spell targeting regarding MR Modding Auto mod download didn't work while setting up a new game. Automatic mod error check after enabling a mod #nofemale and #onlyfemale removed New nation command: #templegems New monster commands: #xpshape, #command, #magiccommand, #undcommand, #startingaff, #fixedresearch New monster commands: #slothresearch, #startitem, #iceforging, #scalewalls, #heatrec, #coldrec New monster commands: #aciddigest, #acidshield, #drake, #dungeon New monster commands: #plant, #transformation, #...attuned New item commands: #clearallitems, #command, #magiccommands, #undcommand, #noimmobile New item commands: #onlyimmobile, #slothresearch, #iceforging, #scalewalls, #aciddigest, #acidshield New weapon commands: #dt_aff, #uwok, #nouw New spell command: #clearallspells Modding: can use 0 values on magic items Modding: max length for descriptions 1000 -> 2000 Modding: #restricted didn't work properly on magic items Improved error messages for modding
Dominions 4: Thrones of Ascension
Illwinter Game Design
Illwinter Game Design
2013-12-05
Strategy Singleplayer Multiplayer Coop
Game News Posts 35
🎹🖱️Keyboard + Mouse
Very Positive
(1119 reviews)
http://www.illwinter.com/dom4
https://store.steampowered.com/app/259060 
The Game includes VR Support
In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.
When you start the game you decide what kind of god you are and how your Dominion affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.
In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.
In Dominions 4 you can also play team games where one of the players take the role of supreme god, and the other members of the team are his servants and loyal subjects. The lesser gods rule their nations, but you all share the dominion of the supreme god.
Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, shona and kievian rus are just a few of the inspirational sources of the game.
The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.
Dominions 4 is also a highly moddable game. You can create your own monsters, spells and entire nations. Since Dominions 3 there has been a vivid modding community and Dominions 4 will enhance this capability even further.
- OS: any 32 or 64-bit distro
- Processor: 1 GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL and libSDL1.2
- Storage: 500 MB available space
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