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Dominions 4.16

This version has revised costs for all pretenders and the amount of design points available has been increased by 150 for pretenders and 100 for disciples. There are also a bunch of new pretenders to choose from and the dominion spread mechanic has been tweaked to make it easier to play with a low dominion score. There are also various performance improvements, bug fixes, new mod commands and new random events. Game

  • More varied pretender costs and +150/+100 design points
  • Pretender cost auto calculation
  • Dominion spread chance changed to 50% + dom str*5%
  • Shape changing units can die in one strike if it's powerful enough to kill the next shape too.
  • Auto kill occurs 20 rounds later to give more time for auto rout.
  • Rainbow didn't affect allies, fixed
  • New monster pretenders
  • Some new pretender titles
  • Changed the selection of pretenders for some nations
  • New graphics/sounds for some spells
  • Adding thrones to .map files automatically adds ascension points too
  • Independent wizards got more spells researched
  • Can select players with only 1 nation in era
  • New throne effect 'Dominion conflict bonus'
  • Mercenaries no longer drown when unhired
  • Siren's lure didn't work, fixed
  • Monolith could blink and use stygian paths
  • Wish fix
  • Nicer handling of corrupted turn files
  • Geoglyph didn't reduce MR properly
  • Supaya reanimation changes
  • Print 'defence negates' on those weapons
  • Void Lord cannot have helmet
  • Serpent tailed pretenderws can wear armor
  • Battle performance improvement
  • Host performance improvement
  • uw stat, spells and item fixes
  • Dragons did not use ammo for breath weapon in melee
  • Slash/Pierce weapons only gets -1 penalty under water
  • Underwater non pierce penalty fix
  • Stone beings not affected by plague or disease
  • New magic item for Nazca
  • Crumble was way too effective
  • Send horror resulted in one horror too many
  • Theft of the Sun now affects resources too
  • Don't auto summon units when you have fled the field
  • Max number of commanders increased 9990 -> 20000
  • Max number of units increased 160000 -> 250000
  • New option: --maxunits to limit number of units
  • Disease effect on death blessed arrows didn't work
  • Ethereal did not offer protection against some non damaging spells
  • Xibablba UW defence fix
  • Improved gem cheat detection
  • Cheat detection fix for mercs
  • Random map generation speedup
  • Improved dirt generation on random maps
  • New switches for random maps: --mapdirt, --mapdirtcol, --mapdirtsize
  • Minor memory leak fixed
  • Game info says whether story event are enabled or not
  • Snow/Rain/Sea graphics performance improvement
  • Altered snow and rain fall
  • Site power that kills undead & demons only affected undead
  • Swamp survival boots didn't help against miasma
  • Azi and Drakon have 3 head slots
  • Demonic Locusts
  • Dementia didn't heal correctly
  • Gossamer Cloth etc didn't give properly rounded scout reports
  • Bug fix for shape shifting units starting with magic items
  • Flying raiders needed 10000 patrollers to get caught
  • Xibalba dart throwers in towers has dmg value 12 instead of 0
  • Corpse Eater icon
  • Pretender discounts can now be set per nation
  • Stat fixes
  • Site fixes
  • Events updated
  • Typos fixed
AI
  • AI lab building improvements
  • AI Mictlan more likely to blood sacrifice
  • AI gem usage fix
Modding
  • New poptype mod commands: #defunit1, #defmult1, #defcom1, etc.
  • New mod commands: #disableoldnations, #clearallevents
  • New mod commands: #batstartsum6d6 ... sum9d9
  • New mod commands: #req_targitem, #req_gold, #killpop, #removesite
  • Event mod command renamed #newsite -> #addsite
  • New unlimited always event (rarity 5) for modding
  • Rarity 13 events also happens at low population levels
  • New nation mod commands: #cheapgod20, #cheapgod40


[ 2015-02-24 14:52:46 CET ] [ Original post ]



Dominions 4: Thrones of Ascension
Illwinter Game Design
  • Developer

  • Illwinter Game Design
  • Publisher

  • 2013-12-05
  • Release

  • Strategy Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 35  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1119 reviews)


  • Review Score

  • http://www.illwinter.com/dom4
  • Website

  • https://store.steampowered.com/app/259060 
  • Steam Store

  • The Game includes VR Support

    You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator.

    In Dominions you take control of a powerful being that rules a nation and aspires to godhood. The type of Pretender Gods can vary from magically powerful arch mages to huge titans or large monuments. The pretender gods have different strengths dependent on what kind of god you choose and what nation you play.

    When you start the game you decide what kind of god you are and how your Dominion affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion.

    In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension.

    In Dominions 4 you can also play team games where one of the players take the role of supreme god, and the other members of the team are his servants and loyal subjects. The lesser gods rule their nations, but you all share the dominion of the supreme god.

    Dominions is set in a fantasy world that draws inspiration from historical nations, cultures and myths. You will not encounter the elves of conventional fantasy in this game. Instead you might lead a nation of vanir from old norse myth. Aztecs, romans, israelites, greeks, shona and kievian rus are just a few of the inspirational sources of the game.

    The first Dominions game was released in 2002 and was well received by strategy gamers. Since then Dominions has been much refined and Dominions series is still actively played making it one of the longest running 4x turn based strategy games.

    Dominions 4 is also a highly moddable game. You can create your own monsters, spells and entire nations. Since Dominions 3 there has been a vivid modding community and Dominions 4 will enhance this capability even further.
    MINIMAL SETUP
    • OS: any 32 or 64-bit distro
    • Processor: 1 GHzMemory: 1024 MB RAM
    • Memory: 1024 MB RAM
    • Graphics: OpenGL and libSDL1.2
    • Storage: 500 MB available space
    GAMEBILLET

    [ 5950 ]

    1.15$ (81%)
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    33.17$ (17%)
    2.47$ (17%)
    1.00$ (80%)
    16.39$ (18%)
    4.50$ (85%)
    32.79$ (18%)
    1.00$ (90%)
    6.76$ (15%)
    33.19$ (17%)
    31.13$ (56%)
    6.67$ (78%)
    16.99$ (15%)
    24.89$ (17%)
    5.94$ (15%)
    16.59$ (17%)
    25.46$ (15%)
    6.63$ (17%)
    12.72$ (15%)
    5.56$ (78%)
    9.19$ (8%)
    4.45$ (85%)
    20.49$ (18%)
    16.18$ (19%)
    11.61$ (17%)
    7.43$ (17%)
    2.00$ (80%)
    3.33$ (78%)
    GAMERSGATE

    [ 1903 ]

    6.0$ (85%)
    10.49$ (30%)
    4.88$ (62%)
    0.68$ (92%)
    1.88$ (92%)
    0.51$ (74%)
    1.84$ (74%)
    0.56$ (81%)
    0.6$ (85%)
    10.58$ (47%)
    4.5$ (77%)
    0.83$ (92%)
    3.75$ (81%)
    2.4$ (85%)
    1.76$ (91%)
    3.52$ (65%)
    0.6$ (92%)
    1.5$ (81%)
    0.38$ (92%)
    2.25$ (85%)
    0.75$ (81%)
    2.81$ (81%)
    0.94$ (81%)
    2.03$ (77%)
    1.5$ (62%)
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    3.38$ (92%)
    1.13$ (92%)
    0.53$ (92%)

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