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Dominions 4.32
[ 2018-04-24 17:56:28 CET ] [ Original post ]
This update has a bunch of bug fixes and tweaks, most of them from Dominions 5. There is also a new simple but very convenient feature (also from Dominions 5), press 'x' to repeat last scripted spell. General
- Can press 'x' to repeat last scripted single round order
- Error message when having too many underwater nations for the chosen map
- Temple destroyed when losing province in random event
- Constructs can no longer use enemy owned labs to heal (sieging, sneaking)
- Show poison damage in spell info
- Prot 0 units were never targeted by combustion
- God vessel non-wishable
- Random gods were not purged properly
- Fixed bug with pretender residue from game creation
- Event uniqueness not initialized properly
- Fix for blind & eye loss stat info
- Fix for random maps with too much water
- New tip
- Stability improvements
- Event fixes
- Mod item sprites were not downloaded from network server
- Increased max number of mod images for network 1000 -> 2500
- #supply for sites now accepts larger values
- Modding magic items could cause a spell to be named "end"
- Memory leak fix for mods
- Disable multiai by default
- Wars were not spread properly to disciples with multiai on
[ 2018-04-24 17:56:28 CET ] [ Original post ]
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Dominions 4: Thrones of Ascension
Illwinter Game Design
Developer
Illwinter Game Design
Publisher
2013-12-05
Release
Game News Posts:
35
🎹🖱️Keyboard + Mouse
Very Positive
(1119 reviews)
The Game includes VR Support
MINIMAL SETUP
- OS: any 32 or 64-bit distro
- Processor: 1 GHzMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: OpenGL and libSDL1.2
- Storage: 500 MB available space
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