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Howdy folks!
This weeks Survivor Squad: Gauntlets update is a big one!
First of all, Shooting while moving has been added!
It's one of the most requested features and you can now try it out. It is a very delicate mechanic so I look forward to hearing you feedback.
Event Triggers!
Now Events have a separate tab for adding Event Triggers. Previously all Events were hardcoded with Proximity and Condition triggers, now you can add the ones you want including all the new triggers like Infected_Died and Item_Proximity.
Gauntlets Variables!
It's very difficult to explain how important this is but it is massively important! There are various types of Variables and most Event Actions can take Variables as an Argument.
If you are a programmer like me you can probably start imagining all the possibilities but for everyone else let's just say the possible uses are endless.
For example it is now possible to make a Gauntlet that works like an arena with RPG elements like leveling up or a shop. You can make it so that every dead Infected drops a certain resource, then using Item_Proximity you can make an Item drop area and increase a variable by that amount. Doing so you can get a "bank" of resources, then you could for example have a button that checks if you have enough resources to spawn a better Weapon or increase the Survivors View Distance.
With enough imagination you could now build an entire complex RPG within the game! Stay tuned for some really cool Developer Gauntlets to be added in the coming weeks!
Enjoy!
Here's some Steam keys for Gauntlets for the first lucky few!
74YLW-FH764-B440W
WKIKC-32929-02EK0
6NTY2-QCW0G-F7MEX
8ADK7-QV0RN-3RC5V
E0M6G-YNCZ6-VEDEI
http://store.steampowered.com/app/331720
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