SURVIVE THE ZOMBIE APOCALYPSE
The undead have overrun the world, and you're humanity's last hope. Armed with an arsenal of weapons and powerful abilities, fight through endless waves of zombies in this intense bullet-hell survival experience.
DYNAMIC WEAPON SYSTEM
4 Weapon Types: Master the Machine Gun, Rifle, Shotgun, and Revolver, each with unique firing patterns and tactical advantages
Advanced Ammo Management: Reload strategically and manage your ammunition reserves across different weapon types
Weapon Progression: Unlock and purchase new weapons using coins earned in battle
Manual & Auto Fire Modes: Switch between precision shooting and rapid-fire combat
POWERFUL ABILITIES & UPGRADES
Combat Abilities: Deploy devastating attacks including Sniper shots, Bomber explosions, Laser attacks, and Grenade throwing
Tactical Support: Call in AI-controlled Soldier allies and Combat Drones to fight alongside you
Passive Upgrades: Enhance your Health, Movement Speed, and Damage through the progression system
Ability Evolution: Level up your abilities to unlock enhanced damage, reduced cooldowns, and increased effectiveness
CHALLENGING ENEMY VARIETY
Diverse Zombie Types: Face Urban Zombies, Zombie Police, Zombie Soldiers, and terrifying Mutants
Adaptive AI: Enemies become more aggressive and numerous as you survive longer
Wave-Based Spawning: Experience carefully balanced enemy deployment that scales with your performance
SURVIVAL MECHANICS
Experience System: Gain XP by eliminating enemies and level up to unlock new abilities
Resource Management: Collect coins and supplies from defeated enemies and air drops
Air Drop Support: Receive emergency supply drops containing valuable resources and equipment
Health Management: Monitor your health carefully as damage accumulates over time
PROGRESSION & STRATEGY
Character Development: Choose from multiple upgrade paths to customize your playstyle
Strategic Decisions: Balance offensive abilities with defensive upgrades and support units
Respec Options: Use re-roll mechanics to adapt your build as situations change
Performance Tracking: Monitor your survival time, enemies eliminated, and other statistics
GAME FEATURES
Endless Gameplay: Survive as long as possible against increasingly difficult waves
Smooth Controls: Responsive movement and shooting mechanics optimized for fast-paced action
Visual Feedback: Dynamic damage indicators, blood effects, and particle systems enhance the combat experience
Pause System: Take strategic breaks to plan your next moves
Store System: Purchase new weapons and equipment between runs
TECHNICAL HIGHLIGHTS
Built with Godot Engine for smooth performance
Pixel-perfect rendering for crisp visuals
Comprehensive controller support alongside keyboard and mouse
Optimized enemy deployment system prevents performance drops
Modular ability system allows for complex combinations and strategies
Whether you prefer run-and-gun tactics or strategic positioning, Survivor offers multiple paths to victory. Master the art of zombie elimination, manage your resources wisely, and see how long you can survive in this unforgiving world.
How long can YOU survive?
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45677070/0bf006b5339db3f7b3c7aacfcf5b03d6151c1921.png\"][/img]
Hey Survivors,
Weve added a brand-new feature to help you understand your performance and progress in each run!
Session Report
At the end of each game, youll now see a detailed breakdown of where your experience points came from.
[/*]Learn which weapons, or abilities contributed most to your XP gain.
[/*]Perfect for players who love optimizing builds and strategies!
[/*]
This is just the first step toward richer post-run insightswell continue improving the report system with more stats and visuals in future updates.
Thanks for playing and sharing your feedbackits what keeps Zombie Survivor evolving.
Stay sharp, stay alive.
The Zombie Survivor Team
Hello Survivors,\n\nThis week weve focused on polishing the gameplay feel and tightening combat dynamics. Heres whats new:\n\n
Visual Depth Upgrade\n\n* Added circular shadows beneath both enemies and players for a stronger sense of depth and immersion.\n* Shadows now use a reusable component for consistent visuals across all entities.\n\n
[/*]Sniper Rifle Fixes\n\n* Sniper bullets now properly ricochet and only target enemies (no more weird interactions).\n* Adjusted weapon classification for better consistency across sniper rifles.\n\n
[/*]Arena Improvements\n\n* Refined arena limiter mechanics: increased activation chance and smoothed radius handling for fairer, more intense wave battles.\n\n
[/*]Community Hub\n\n* Added a Discord server icon directly on the home screenjoin us, share feedback, and survive together!\n
[/*]
\nThats all for nowjump in, test the new feel, and let us know what you think. Stay sharp, stay alive.\n\n The Zombie Survivor Team\n
Hi Survivors,\n\nThis weeks update brings some exciting changes to keep the battlefield even more intense and dynamic:\n\n
New Wave-Based Deployment
\n\n- \n
- In addition to the continuous zombie flow, enemies can now arrive in group-based waves.\n
- This lays the foundation for upcoming subroutines and opens the door to richer, more varied encounters.\n
Boss Fight Encounters
\n\n- \n
- Wave deployments now come with a small chance of triggering a boss fight.\n
- During these battles, your movement area will be restricted until you clear out all zombiesescape is not an option, only survival.\n
Visual Feedback Upgrade
\n\n- \n
- Zombies now flash white when hit, giving clearer impact feedback and making every shot feel more satisfying.\n
Hey everyone!\nThis weeks patch focuses on making the game more accessible to players worldwide and helping new adventurers find their footing. Weve also tackled a pesky animation glitch that some of you reportedthank you for the feedback!\n\n
New Language Support
Weve expanded localization so more players can enjoy the game in their native language. The following languages are now fully supported:\n\n\n Simplified Chinese\n German\n Japanese\n\nAll menus, UI elements and gameplay instructions are translated for a smoother experience.\n\n
Player Guide Added
New to the game? Weve got you covered! A built-in guide is now available from the main menu, complete with tips, explanations, and settings to customize how you view the guide.\n\n
Animation Fixes
\nFixed an issue where player animations could appear torn or out of sync in certain actions. Animations should now appear smooth and consistent.\n\nThats it for this week! Were continuing to refine gameplay, expand features, and make the world feel even more alive. As always, your feedback helps shape the future of the gamesee you next update!\n\n The Dev Team
Hey everyone!
Weve been busy polishing core systems and making gameplay feel smoother and more intuitive. Heres whats new in this weeks update:
[hr][/hr]New Endurance & Rolling Mechanic
Weve introduced a roll/dodge ability, fully integrated with a brand-new endurance system.
[/*]Your endurance now affects how often you can roll, adding a layer of strategy to movement.
[/*]The UI has been updated to clearly display endurance levels in real-time.
[/*]
Adaptive Weapon Selection
Now supports both radial and linear layouts for smoother input handlingwhether you\'re using mouse, keyboard, or controller.
[/*]Behind the scenes, weve improved weapon range validation and target filtering for more accurate combat behavior.
[/*]
UI & Settings Polish
Major refactor of UI elements, including the removal of unused labels and cleaner integration of player indicators like endurance.
[/*]The settings system has been rebuilt with better organization and support for multiple configuration providers.
[/*]Default mode is now fullscreen, with improved aspect ratio handling and window stretching.
[/*]
Thanks for all the feedback and bug reportsit really helps guide development!\nMore gameplay improvements and performance fixes are coming soon. Stay tuned!
Dev Team
Hey everyone!\n\nThis week, were excited to add a brand-new ability to spice up your gameplay the Fire Bottle! Now you can drop a fiery bottle that creates a burning patch on the ground, adding a whole new layer of strategy and chaos to your battles.\n\nUpdate Highlights:\n\nNew Fire Bottle Ability: Throw a fire bottle to create a persistent fire patch that damages enemies over time.\n\nWe cant wait to see how you use this new power! As always, keep the feedback coming so we can keep improving the game.\n\nHappy gaming!\n The Dev Team
Hey everyone! This weeks patch brings important fixes, better visuals for explosions, and a major balance pass for one of our deadliest enemies. As always, thank you for your continued feedback and support!\n\n
Bug Fixes
\n\n- \n
- Fixed a bug where switching from a long-range weapon to a short-range weapon would still cause it to fire at out-of-range targets. Weapon range is now properly applied after switching.\n
Explosions & Visuals
\n\n- \n
- Explosion-related objects have been enhanced: \n[list]\n
- New explosion animations for improved clarity and visual impact.\n
- Explosion sound effects have been added (previously there were none), bringing explosive weapons to life.\n
Enemy Balance
\n- \n
- Mutant3 has been rebalanced:\n[list]\n
- This enemy, known for being a deadly blood sprayer, now behaves more fairly in high-level encounters.\n
- Mutant3 unleashes a wide-range red blood spray attack, dealing heavy area damage.\n
- It was previously overpowered after level 15; its stats and attack frequency have been adjusted to maintain challenge without becoming overwhelming.\n
Minimum Setup
- OS: SteamOS 3.6Memory: 512 MB RAMStorage: 200 MB available space
- Memory: 512 MB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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