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Play QBob like you never have before in this modernized version of the 1996 shareware classic with updated graphics, music, sounds and gameplay!

Help QBob leap from rock to rock as he surveys an array of strangely shaped asteroids, all while avoiding a host of alien creatures—each more devious than the last. The job's not done until all the cubes have been marked for demolition. Hit the big red button and skedaddle to your escape rocket before the Big Kaboom!

QBob: Remastered is an action/arcade game, filled with strange space landscapes and bizarre, deadly alien creatures. Prepare to have your nerves jangled and your senses overloaded: the only sound you can hear is the beating of your own heart... that is, until you hear your helmet cracking!

Features:

  • 20 unique levels!

  • Three difficulty settings!

  • Customizable keyboard controls!

  • Mouse and gamepad support!

  • A groovin' soundtrack!

  • Colorful characters, art and environments!

  • Old school arcade intermissions!

  • Pop culture references that were dated even in 1996!

QBob: Remastered
MoonRock Software Inc.Developer
MoonRock Software Inc.Publisher
2025-07-24Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
1 user reviews (1 reviews)
Public Linux Depots:
  • [0 B]
Update v1.0.18

This update contains a handful of updates and fixes. There has also been some groundwork lain for a possible mobile build of the game. \n\n

    \n
  • Fixed game crash when switching warp level in non-Steam versions of the game\n
  • Fixed final cutscene sequence restarting when accessing the menu from end game score screen\n
  • Fixed soft-lock when QBob was abducted at the same time as a grenade\n

[ 2025-08-24 23:05:14 CET ] [Original Post]
v1.0.17

A few minor cosmetic changes and a new talking head added!\n\nAdded\n\n- The Soup Nazi will scold you if you die in the explosion!\n\nChanged\n\n- Prevent Roswell from spawning if self-destruct is less than 7\n- Roswell no longer \"dies\" when self-destruct timer starts. He will continue jumping until 4 is reached then do a standard exit.\n- End of level explosion now triggers QBob fire death if he\'s caught in the blast\n\nFixed\n\n- Fixed end of level text from appearing on level restart if starting from post-explosion game over\n- Fixed texture load stutter if starting on Level 4

[ 2025-08-06 20:53:58 CET ] [Original Post]
Update v1.0.16

Thanks to everyone who has played QBob: Remastered during its first week on Steam!

We\'ve had a couple feature requests which have been included in this update. The most requested one we\'ve added was the ability to jump right back into the game without having to navigate back to the main menu.

If you have any more suggestions, start a discussion and we\'ll take a look!

Here are the changes in this update:

Added

  • Players can now restart the game immediately from the game over menu without having to return to the splash screen

    [/*]
  • Added a help message if player jumps off asteroid telling them that in EASY mode, QBob can\'t fall off

    [/*]

Changed

  • Level warps no longer limited to post intermission levels. Start the game from any level that you\'ve reached!

    [/*]
  • Demo version now also allows players to start game at any demo level they have reached

    [/*]
  • Start button remembers starting level of previous game

    [/*]
  • Chaser idle times for EASY and NORMAL lowered just a tad

    [/*]

Fixed

  • Hubcap no longer stalls after attacking the leftmost cube

    [/*]
  • ESC now checks for transition layer on High Score screen

    [/*]

[ 2025-07-29 14:41:22 CET ] [Original Post]
QBob: Remastered is out TODAY!

10. 9. 8. 7. 6. 5. 4. 3. 2. 1... Lift Off!!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45644193/596ec9eccddf23a822024d322086deae4a2b9d95.jpg\"][/img]

After nearly a year of development, we are proud to be releasing QBob: Remastered today! Huge thanks to everyone who wish-listed the game in advance we hope you have just as much fun playing QBob: Remastered as we had making it.

To celebrate the launch, for this first week only were offering a 10% discount on both the game and the soundtrack!

Need help finding your space-legs? The 30-page QBob: Remastered Game Manual is available to guide you.

And dont forget to stop by Steam\'s QBob: Remastered discussion board . If you (heaven forbid!) find a bug or a glitch, please let us know. We\'ll do our best to respond quickly.

[ 2025-07-24 17:00:54 CET ] [Original Post]
Update v1.0.15

This will be the final update before launch day this Thursday the 24th at 12 noon CST. Excitement is building!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45644193/845faef7223abeee8486b261a3761dbcb8b30de8.png\"][/img]

Added

  • Steam screenshot capability added!

    [/*]

Changed

  • XBob on 13, 14 and 19 reduced pursue range for easy mode players

    [/*]
  • Green cubes changed to blue on level 14 because they were hard to distinguish compared to yellow

    [/*]
  • Slaughter Rule disables any active cheats

    [/*]
  • UFO and Probe escape asteroid 3 seconds before detonation

    [/*]

Fixed

  • Fixed Level 20 head bounce glitch due to resized hitbox on QBob

    [/*]
  • ESC now correctly exits high the score screen

    [/*]
  • A few high score screen interaction tweaks when a dialog prompt appears

    [/*]
  • Menu buttons disabled if room is in the process of transitioning

    [/*]

[ 2025-07-23 19:01:57 CET ] [Original Post]
v1.0.14

New achievement: Brundlefly: Teleport 500 times!

Fixed a couple of minor bugs. Grenades will no longer kill enemies if they (the grenades) happen to be falling off the edge of the asteroid. Crisis has a purpose in life even if QBob is dead. Fixed an orphaned line of text in the final cutscene. Also, repaired a major Mac build error.

[ 2025-07-20 03:44:51 CET ] [Original Post]
Update v1.0.13

We\'ve made some modifications to the difficulty level:

  • UFO, Probe and XBob movement speed reduced a tad

    [/*]
  • Easy mode now offers 4 lives at the start of the game

    [/*]
  • Easy mode shield lasts 12.5 seconds instead of 9.5

    [/*]
  • Easy self-destruct timer lasts a couple seconds longer

    [/*]
  • Player and enemy hit box sizes reduced a few pixels to make collisions a little more forgiving

    [/*]

[ 2025-07-19 15:17:39 CET ] [Original Post]
Update v1.0.11

A tiny update that fixes some intermission animations and some game meta info in the new Mac builds.

[ 2025-07-16 04:52:56 CET ] [Original Post]
Update v1.0.10

After much work we finally have QBob: Remastered running on MacOS and Ubuntu Linux! In theory, Ubuntu support also means that the game should run natively on Steam Deck! Take that with a grain of salt though: we don\'t own a Steam Deck and are unable to test it out for ourselves.

Some other tweaks in this latest update:

  • Some more control fixes, including an annoying Paintgun glitch

    [/*]
  • Added some more Paintgun sounds

    [/*]
  • QBob grunts if he\'s caught in the explosion (grunting fans rejoice!)

    [/*]
  • We\'ve published an online manual and it\'s fantastic!

    [/*]

QBob: Remastered Manual (PDF)

[ 2025-07-14 21:39:39 CET ] [Original Post]
QBob: Remastered v1.0.7

  • 1up will now be awarded every 10,000 points (or thereabouts depending on difficulty)

    [/*]
  • Meteor hit-box decreased size

    [/*]
  • 2 new achievements added in v1.0.6

    [/*]
  • Better gamepad support and more rumble events added

    [/*]
  • A few quality of life fixes including pausing the game if window loses focus

    [/*]
  • Fixed a few typos in final cutscene

    [/*]
  • Mac version is working and almost ready to upload to Steam pending some approvals from Apple

    [/*]

[ 2025-06-25 23:51:56 CET ] [Original Post]
Update v1.0.5

  • Gamepad rumble support added with ability to turn it off in settings. Work in progress.

    [/*]
  • Hubcap abduction soft-lock bug: An extremely rare bug which has plagued the game for months has finally been squashed! steamhappy

    [/*]
  • Gamepad menu navigation improved: B BUTTON now backs you out of the menus, instructions, and high score screens.

    [/*]
  • Meteors now are properly z-indexed when spawning on a cube lower than the player's position.

    [/*]

[ 2025-06-20 03:48:06 CET ] [Original Post]
Update v1.0.4

  • Gamepad ACTION button responsiveness enhanced

    [/*]
  • Gamepad analog stick deadzone bug fixed

    [/*]
  • Checks to make sure demo version doesn't alter high scores for full game

    [/*]

[ 2025-06-19 01:38:44 CET ] [Original Post]
Update v1.0.3

Steam has approved QBob: Remastered for release! We have set the official release date and time to [u]Thursday, July 24th at noon CST![/u]

Here are some of the updates included in this latest patch:

  • We've added checks that will allow us to create a demo version of QBob: Remastered. More on this soon!

    [/*]
  • Better gamepad support (as per Valves's review suggestions):

    [list]
  • In theory, XBox "Home" button should trigger Steam overlay on some XBox controllers

    [/*]
  • Game can now detect if you are actively using a gamepad. If gamepad is in use, the in-game help prompts and dialogues will reflect gamepad controls

    [/*]
  • High score name entry with left stick added

    [/*]
  • MoonRock logo is skippable with any button press

    [/*]
  • If gamepad connection is lost whilst actively playing game, game will pause

    [/*]
[/*]
  • Triggering Steam Overlay will pause an in-progress game

    [/*]
  • [/list]

    [ 2025-06-18 19:30:46 CET ] [Original Post]
    Update v1.0.1

    No sooner did we send version 1.0 out that we discovered a game crashing bug in the level set-up code.

    Turns out that deprecated code that I removed did a bit more that I thought it did. Never fear though, I have replaced the suspect code and squashed this bug!

    [ 2025-06-13 15:21:52 CET ] [Original Post]
    QBob: Remastered v1.0 Is A-Go!

    After nearly a year of development, Qbob: Remastered is ready to be released to the world! I'm sure there will be a few patches in the coming weeks as we send out the game to more testers, but for now the game is complete. This final push included just a couple of updates:

    • A handful of new taunts from the final boss

      [/*]
    • Replaced a soon-to-be deprecated Gamemaker function to hopefully future-proof the code for the foreseeable... um... future.

      [/*]

    [ 2025-06-13 03:38:29 CET ] [Original Post]
    Pre-Release Patch v0.102.0

    We're getting very close to the final build of QBob: Remastered!

    Here are some of the updates that are included in this patch:

    • More refined meteor collisions allowing for QBob to escape death in some rare edge cases

      [/*]
    • XBob will no longer spawn on a telepad if QBob is in the process of teleporting IN to that same pad

      [/*]
    • Level 17 easy mode is now even easier!

      [/*]
    • Sound levels tweaked on level 20 to make boss louder

      [/*]
    • Grenade painting bug fixed when destroying a meteor or Roswell

      [/*]
    • A few other random balancing changes regarding power-up timing

      [/*]

    [ 2025-06-11 19:58:47 CET ] [Original Post]
    QBob: Remastered - Alpha Version 0.100.1

    QBob: Remastered v0.100.1

    • Steam Cloud now supported for high scores and game settings!
    • All achievements added
    • Level progress saved to Steam Cloud
    • Fixed game crashing bug in menu system

    [ 2025-06-08 15:10:04 CET ] [Original Post]

    Minimum Setup

    • OS: If you can run other games on Steam. it\'s probably OKMemory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Try the demo version first if you are unsure about compatability of your setup.
    • Memory: 2 GB RAMStorage: 100 MB available spaceAdditional Notes: Try the demo version first if you are unsure about compatability of your setup.
    • Storage: 100 MB available spaceAdditional Notes: Try the demo version first if you are unsure about compatability of your setup.
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