TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×

MR FARMBOY is a cute farming automation game. Plant, grow, harvest, raise animals, hire workers, gather, craft, automate, and build a beautiful farm for villagers to visit.

Gathering

Chop trees and mine rocks for resources.

Crop Farming

Plant, grow, harvest and sell crops.

Animal Farming

Raise animals, gather produce and sell produce.

Farm-Building

Build a variety of buildings such as markets, houses, warehouses, coops and barns.

Automation & Workers

Hire workers to automate tasks, such as planting, harvesting and transporting goods.

Ever-Growing Automation

Slowly optimize and automate every aspect of your farm.

In collaboration with kenmi on itch.io and twitch chat.

MR FARMBOY
mrdboyDeveloper
mrdboyPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive (157 reviews)
Public Linux Depots:
  • [0 B]
Preview Update 4.4 - Horse

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/8de6d8651d2d57298fa16a6ae3c06114e457e672.gif\"][/img]

In preparation of the Horse arriving on your Island, I highly recommend keeping this spot clear.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/778d85ef834ae44a4f819f2bf20b0e6d83357652.png\"][/img]

But if you don\'t its alright, its just gonna be a bit annoying for you to move it out of this place, to a new place.

If you can\'t let me know on https://discord.gg/434NG4wR5q and we\'ll sort it together!

[ 2026-01-05 16:42:48 CET ] [Original Post]
Update 4.3.1(Foresters & Fruit Trees Rework)

If you haven\'t already please leave me a Steam review, it really helps me a lot!

[p align=\"start\"]Ongoing Progression Balance changes is a hard thing to do and will continue with feedback.[/p]

Please give those changes a chance, if things don\'t work out we can always change them!

  • Increased the chance for fish, more fish less rubbish.

    [/*]
  • Enhanced Farm Tile will no longer give normal crops, base is silver.

    [/*]
  • Changed the advancement upgrade requirement from 5 to 3 for Coop, Barn, Upgrade 1.

    (Developer Note: Made this change to incentives breeding animals early game.)

    [/*]
  • Reduced the Leek Corn Advancement requirement for Radish and Watermelon.

    [/*]
  • Reduced the Threshold before Ranchers stop bringing food to Coops/Barns from 250 to 125(Should give them more time in collecting items).

    [/*]
  • Readjusted Crops Position in the Crafting Menu, to fit the new advancements.

    [/*]
  • Added a fail safe for Merchant and Royal/King Envoys to always arrive at their Outposts.

    (Developer Note: The reason they don\'t is because most likely the Outposts are not connected to all bridges via roads.)

    [/*]
  • Foresters Rework

    [olist]
  • They will no longer plant/gather Fruit Trees.

    (Developer Note: Made this decision so it more aligns with Miners, where they only focus on the Wood.)

    Removed the Forestry Tile from Advancement/Crafting.

    (Developer Note: You can remove Forestry Tiles by replacing it with other tiles.)

    [/*][/olist][/*]
  • Fruit Trees Rework

    [olist]
  • Fruit Trees can be planted on Grass/Sand as a player activity, like Fishing.

    (Developer Note: Can still be stored in warehouses for Carriers to take to Markets.)

    [/*]
  • With this change comes the ability to also just plant it on a single tile, instead of taking 4 tiles.

    [/*]
  • Moved Apples to First Part of the Map, Moved Cherry to Second Part of the Map, Moved Pear to 3rd Part of the Map, and Peach is on the Final Part of the Map.

    (Developer Note:

    [olist]
  • Those changes only affect new saves

    [/*]
  • Moving Apples on the First Part of the Map, will give you a secure way to make silver early on.)

    [/*][/olist][/*][/olist][/*]

[ 2026-01-04 14:34:42 CET ] [Original Post]
Update 4.3 - Fishing is here!

If you haven\'t already please leave me a Steam review, it really helps me a lot!

[p align=\"start\"]Ongoing Progression Balance changes is a hard thing to do and will continue with feedback.[/p]

Added Fishing

  • Added 9 new fishing achievements

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/8039731b01625f7055bfc0b26fb1688517ca166a.gif\"][/img]

    [/*]

[ 2026-01-03 19:14:50 CET ] [Original Post]
Update 4.2 - Negative Coins Removed & Blacksmith Rework

If you haven\'t already please leave me a Steam review, it really helps me a lot!

Ongoing Progression Balance changes is a hard thing to do and will continue with feedback.

Merchant Exchange increases with Map Expansion.

Animal Hunger & Unhappy

  • Fixed an issue where animals kept feeding themselves even if they were already fed.

    The Animals will also let you know if they are unhappy, like not enough room given or hungry.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/459fa35a2d814017a36fc662cb8540bb634f29c2.gif\"][/img]

    [/*]

Added New Hotkeys

  • Reset Zoom - Middle Mouse Button / Left Stick Press(Controller)

    [/*]

Firing workers tooltip mishap

  • Removed the Tooltip section of \"Fire for x Copper\" when Removing Workers from Houses.

    [/*]
  • You regain your Hire Cost back When you Remove a Worker(This was the Intended Tooltip Info).

    [/*]

Crops Progression Rebalanced

  • Readjusted Prices for Planting/Selling.

    [/*]
  • Replanting Costs for Farmers is 30% less then the Player.

    [/*]
  • Crops unlocks are tied to the Map Expansion.

    [/*]

Removed the Ores Deposits

  • Replaced the Ores with Stones to match the Trees Deposits.

    [/*]
  • Removed the Silver spot completely, more space for farming.

    [/*]

Blacksmith Rework

  • Blacksmith will now have Buffs with Copper Upkeep.

    [/*]
  • Up to 6 and can be stacked like Inn/Temple.

    [/*]
  • Added Achievements for Upgrading Blacksmith.

    [/*]

Removed Negative Coins & Achievements.

  • If Copper Upkeep is unpaid for the day the workers will stop working and go home, until next day.

    [/*]
  • If you don\'t have Copper Coins for Farmers to replant with, they will just wander around.

    [/*]
  • If Silver Upkeep is unpaid your Inn Buffs will deactivate one by one each day.

    [/*]
  • If Gold Upkeep is unpaid your Temple Buffs will deactivate one by one each day.

    [/*]
  • Added Happy/Unhappy Upkeep Indicator.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/fe5209b5c74e69585fcb283544f3d06a21cdfa25.png\"][/img]

    [/*]
  • Added Upkeep Advancement

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/b25a2edc4f03c555ce1ab9225599cddb7c31c815.png\"][/img]

    [/*]
  • Added Upkeep to Tooltips

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/fdeebe686a765256885bed3116c6e565801dfb74.png\"][/img]

    [/*]

[ 2026-01-01 19:26:33 CET ] [Original Post]
Update 4.1 - Controller Support & Game Modes

If you haven\'t already please leave me a Steam review, it really helps me a lot!

Added Full Controller Support(BETA)

Added Game Modes

  • Cozy Economy - The Upkeep cost of Buildings is Disabled, The Replant cost of Crops for Farmers is Disabled

    [/*]
  • Balanced Economy - The Upkeep cost of Buildings is enabled, The Replant cost of Crops for Farmers is Disabled

    [/*]
  • Realistic Economy - The Upkeep cost of Buildings is enabled, The Replant cost of Crops for Farmers is Enabled

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/1299a1978355c1bf4374a167841a4d800a93a1e4.png\"][/img]

    [/*]

Changed Wheat Planting to be Free

Buildings Menu Optimization

Tweaks and Bug Fixes

[ 2025-12-30 19:46:19 CET ] [Original Post]
Update 4 Hotfix 2

Fixed an issue that would cause Workers to not work properly if you removed their target buildings, at the perfect time.

Fixed an issue where when adding tiles sometimes it wouldn\'t update the surrounding tiles properly.

Made it so nests for coops and barns don\'t spawn in front of the entrance tile.

Added a Character Unstuck button to the Pause Menu.

Fixed an issue that would cause Gatherers to not work properly after removing Warehouses.

[ 2025-12-26 11:26:08 CET ] [Original Post]
Update 4 Hotfix 1

Made it so the Advancements that were hidden before are shown as \"Grey ?\".\n( Developer Note: The feedback I got was that some people were confused and though there were only a few advancements to unlock. )\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/93dd21949106384fe19e4b378bd426f5d88dc977.png\"][/img]

Added new key binds.

  • You can now HOLD SHIFT to only plant instead of when holding Left click you Plant and Water.

    [/*]
  • You can now HOLD SHIFT to Buy/Add Items in Buildings/Vendors.

    [/*]
  • You can now press H to Hide/Show the UI.

    ( Developer Note: Looking forward to seeing awesome screenshots :), happy farming! )

    [/*]

[ 2025-12-23 02:59:29 CET ] [Original Post]
UPDATE 4: A New Beginning

If you haven\'t already please leave me a Steam review, it really helps me a lot!

\nHey everyone!

First I would like to apologize how long it took to get the update out.

I have been refactoring the game from the ground up to be able to facilitate bigger farm space and new features.

Demo has been updated to Update 4, progression carries over too.

If you wish to continue playing just v3 you can do so by accessing the v3-old by going to your Library right-click the game Properties Betas v3-old.

Update 4 Notes.

  • Multi-Save System - You can now start multiple new games.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/1823d9ed15ea0fb16bb5ac3f92af8de222cda1f2.png\"][/img]

    [/*]
  • The map size has increased by 4x.

    [/*]
  • Added 200 Achievements

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/1050aef800d6b3474dffbaa85be0fdaed580dde3.png\"][/img]

    [/*]
  • Sprites Art Update

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/c7334a99d8d4a1ddfd95da129a4513bcbb3659c9.png\"][/img]

    [olist]
  • Now buildings respect the world grid so everything should fit nicely with roads.

    [/*][/olist][/*]
  • Advancements Reworks

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/73060c8028a625e6b92ea60b0b8ceb214c3877b7.png\"][/img]

    [/*]
  • Added Animal Breeding

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/763fa38a53447080260a47391d810b2d4703f4e6.png\"][/img]

    [/*]
  • Added 5 New Land Tiles

    [/*]
  • Added 11 New Crops

    [/*]
  • Added 4 New Buildings

    [/*]
  • Added 4 New NPCs

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/cf27481f4baaf9d5190c4b9a3dc4e7a7f1b086c7.png\"][/img]

    [/*]
  • Added Over 100 New Decorations

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/9120a29f294f4196601231b9eb64bdc0f22a9db3.png\"][/img]

    [/*]
  • Added more sound effects.

    [/*]
  • Added Stats Display in Pause Menu.

    [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/7e9955fd39dd60fc3dc760a263796ddad676d575.png\"][/img]

    [/*]
  • Crafting Reworks

    [/*]
  • Animals Reworks

    [/*]
  • Buildings Reworks

    [/*]
  • Workers Reworks

    [/*]
  • QoL

    [/*]
  • And much more.

    [/*]

[ 2025-12-22 10:17:45 CET ] [Original Post]
Public Beta Client: Update 4

Hey everyone,

Ive opened the Public Beta Client for Update 4!

You can access the beta by going to your Library right-click the game Properties Betas Public Beta.

Id really appreciate anyone whos willing to help playtest the update so we can make it the best it can be together.

A couple of things to note:

  • Please keep the language set to English, as localization for Update 4 isnt finished yet.

    [/*]
  • The game has been reworked from the ground up to support the new world size, so please expect bugs and performance issues.

    [/*]
  • Update 3 Saves and Update 4 Saves are not compatible.

    [/*]
  • May cause issues with current Update 3 when switching back.

    [/*]

Youre welcome to discuss the update on the Steam Forums or on Discord, whichever you prefer. Ill be keeping an eye on both.

Update 4 Patch Notes

Thank you, and happy testing!

[ 2025-12-13 01:08:32 CET ] [Original Post]
Update 4 Sneak Peek SAVE WIPES

Hey everyone!\n\nUnfortunately, in order to implement multi-save support, I wasnt able to find a way to preserve your current save files.

That said, I want to be upfront, save wipes may still happen in the future. If I can avoid them, I absolutely will, but I appreciate your understanding and apologize for any inconvenience.

Now onto the FUN PART!

Multi-Save System

Youll finally be able to start new games without compromising your existing one!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/45c1a288270869e28ec5ebb20fb79b3577fcd793.gif\"][/img]

Reputation System

Everything you do, placing buildings, decorations, and unlocking new advancements, will now contribute to your Reputation.\nThe higher your reputation, the more villagers will visit your island!\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/27faf7bddecf446952bba8536944742534856fef.png\"][/img]

Randomized Starting Resources

Each new game will have randomly placed resources, making every playthrough a little different.\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/3b0785a2befe3c061ab3ffcfa6baf173f28f71fe.png\"][/img]

Smarter Warnings

Clicking on building warnings will now automatically open Advancements and highlight what you need.\nThis also applies to advancement notifications, clicking them shows what you just unlocked! [img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/26934b1acaf5c7f0a566b0f032919b34c7563234.gif\"][/img]

New Crops, New Decorations, and More!

Expect fresh content and quality-of-life improvements in Update 4.

[ 2025-08-28 11:14:08 CET ] [Original Post]
Update 3: Rancher & Animal Feeder

Update 3

  • The Merchant Seller will show you the wait time.

    (Developer Note: The wait time may have a visual bug for the first time)

    [/*]
  • Readjusted starting positions for the Merchant and Recruitment areas.

    [/*]
  • Tweaked the \"Remove\" text for buildings and decorations.

    [/*]
  • Fixed an issue where the intended advancement path could be bypassed.

    [/*]
  • You can no longer buy chickens or animals until their respective buildings are constructed.

    [/*]
  • Slightly adjusted the Advancement button layout.

    [/*]
  • Fixed various collision issues related to roads and buildings.

    [/*]
  • Fixed an issue where removing the Merchant Seller wouldnt remove the Merchant itself.

    [/*]
  • Added the Rancher worker type and Rancher Advancements.

    [/*]
  • Added the Animal Feeder and its corresponding Advancements.

    (Developer Note: You can feed any crops for now, this system will be expanded with more updates.)

    [/*]
  • Moved Fence and Gate to the Decorations tab.

    [/*]
  • Added Animal Tile to the Crafting menu.

    [/*]
  • Renamed Farm to Farm Tile, Grass to Grass Tile, and Sand to Sand Tile in Crafting.

    [/*]
  • Added a highlight flash effect when clicking on warnings above buildings to indicate what needs to be unlocked via Advancements.

    [/*]
  • Fixed an issue where roads could be placed on top of farm tiles.

    [/*]
  • Polished all tooltips in the Advancements menu.

    [/*]
  • Readjusted prices for animal drops and unique crops.

    [/*]
  • Added Icons next to the building names in Menus.

    [/*]

Developer Note:\nSome items in your inventory were not the correct type, so they had to be removed.\nYou may notice that some crops, resources or workers are missing.\nIf items still have old prices, sell old items before you try to get new ones.\nThe Worker NPCs will always need polishing, and I will continue to improve it!

\nMore Updates will follow!

[ 2025-08-06 16:06:09 CET ] [Original Post]
Over 5000 Copies Sold Worldwide!

MR FARMBOY has officially surpassed 5000 copies sold globally!

A heartfelt thank you to each and every one of you for your amazing support! I\'m truly grateful for this incredible community, and I hope you continue enjoying your cute cozy farm life in MR FARMBOY.

Celebration Giveaway!

To celebrate this exciting milestone, I\'ll be hosting 5 MR FARMBOY GIVEAWAYS on my twitch.tv/mrdboy_ on August 4th, 13:00 CET. Don\'t miss out, hope to see you there!

Here\'s a special sneak peek at what\'s coming in Update 3:\nRanchers & Animal Feeder[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45606276/0d1131fa43903b2758d4a36b12dd3ccaf96fc7dc.gif\"][/img]

Thank you again for helping MR FARMBOY grow!

[ 2025-08-02 21:28:33 CET ] [Original Post]
Update 2

Update 2

  • Added Explorer Upgrades to the Advancements menu!

    [/*]
  • Added Gatherer Upgrades to the Advancements menu!

    [/*]
  • Added a Decoration tab to the Crafting menu.

    [/*]
  • Added 7 new decorations.

    [/*]
  • Added a warning message in Advancements for actions that workers currently cannot perform.

    [/*]
  • Tweaked the Recruitment System to now bring in 2 random Recruits.

    [/*]
  • Improved AI behavior for Gatherers.

    [/*]
  • Readjusted prices for hiring Recruits. You can now hire twice at the same price early on, helping automate your farm faster.

    [/*]
  • Fixed a display issue with currency order in tooltips.

    [/*]
  • Fixed the error message when attempting to plant crops in an invalid location.

    [/*]
  • Market Advancement now unlocks upon gathering a resource, not just when unlocking Bridge Advancement.

    [/*]

More updates will follow!

[ 2025-07-28 20:59:45 CET ] [Original Post]
Update 1

Update 1.a

  • Added an Error Message against corrupted save files.

    [/*]
  • No need to worry the save files are still present, just contact @mrdboy_ on discord !

    [/*]
  • Or use the Steam Forums to contact @mrdboy!

    [/*]

Update 1

  • Changed Parsley to Parsnip.

    [/*]
  • Changed the Pick-Up amount for Gatherers from 5 to a range of 4 to 8.

    [/*]
  • Changed the way you add or remove items from Market.

    [/*]
  • You can no longer sell your unique blueprints.

    [/*]
  • Added camera smoothing in the Accessibility settings allows the camera to either stay fixed or follow the player.

    [/*]
  • Added a Resource Icon to the Explorer Recruitment description.

    [/*]
  • Added a \"! Warning\" above a Carriers head when they cant reach the Warehouse.

    [/*]
  • Added a \"! Warning\" above a Farmers head when they cant reach their home.

    [/*]
  • Reduced the time it takes for a worker to arrive at the Recruitment Tent from 7 days to 5 days.

    [/*]
  • Fixed an issue where Farmers could water crops that were not properly connected to farmland or roads.

    [/*]
  • Fixed an edge case where a Farmer wouldnt select a new crop to plant if their current target was unreachable.

    [/*]
  • Fixed an issue where the tooltip for a missing bridge connection wouldnt show when hovering over the bridge.

    [/*]
  • Fixed an issue where Carriers wouldnt deliver items if roads were not fully connected.

    [/*]
  • Fixed an edge case where Gatherers would get stuck trying to gather a crop they couldnt reach.

    [/*]

[ 2025-07-25 14:28:56 CET ] [Original Post]
Early Access Launch & 24-Hour Stream!

Hey everyone,

Im beyond excited to announce that MR FARMBOY is now officially live in Early Access!

This is a huge milestone for me as an indie game developer. After roughly 7 months of development, and streaming the journey for 128 days straight, Im finally ready to share the game with all of you.

The inspiration for MR FARMBOY actually came from my mom. I could never get her to try any game other than Stardew Valley, so I figured why not try to make one myself? This is where its led me, and Im so proud of how far its come.

To celebrate the launch, MR FARMBOY is 40% off for a limited time, this one-time Early Access discount wont be coming back, so grab it while it lasts!

The game is still a work in progress, but with your feedback and support, I truly believe we can shape it into something special by the time we hit 1.0. You can also check out the Trello roadmap to see whats planned for the future, including new features, improvements, and surprises along the way!

To top it all off, Im hosting a 24-hour stream , come hang out, ask questions, give feedback, or just vibe while we farm together.

Thank you for being part of this journey. Lets build something cozy, fun, and uniquely ours.

[ 2025-07-23 17:01:41 CET ] [Original Post]
Localization Update(BREAKS SAVEFILES)

Added localization for Spanish, French, German and Russian,\n

SAVEFILES BREAKS.

Sadly I had to restructure the internal data that\'s related to items, buildings, etc.

Which means Advancements will fail to load properly.\n\nEdit: If you have Explorers by this point and let them collect stone & wood, it will count

towards your advancement progression again! Might be worth a try!

[ 2025-07-15 08:43:21 CET ] [Original Post]
MR FARMBOY DEMO UPDATE 3

Update 3

  • Added Feedback Window in Settings, you can send Feedback straight from the game!
  • Allow building bridges closer to the Merchant.
  • Removing crops will refund the cost!
  • Able to click on buildings from all sides, not just the front.
  • Added Shift + F to show/hide UI.
  • Visual Polish on Workers, different sprites!
  • Main Menu Tweaks and Updates(Zoom, Game Version, Updates, Credits).
  • Added Green House, Parsley can only be planted in it.
  • Pigs drop animal Manure instead of Hay!
  • Animal Item drops are now Magnetized as well!
  • Reworked all building icons that are displayed in Crafting/Advancements.
UI Tweaks
Minor Bug Fixes and Tweaks

[ 2025-05-26 17:07:09 CET ] [Original Post]
MR FARMBOY DEMO UPDATE 2

Update 2

  • Update 2.1 HOTFIX.
    [list]
  • Fixed an issue where you couldn't remove buildings.
  • Added new wheat icon.
  • Added Shift Click to Add/Remove to Markets.
  • Made it so you when an item is 0 in market and you add another item, it overrides the item that's 0 with the new item.
  • You are able to click on buildings from all sides now.
  • Removing crops will give you back your coins now.
  • Fixed Diagonal sprite movement for Player.
  • Made it so you can still interact with other things if you have crops selected.
  • You can no longer build on yourself.
  • Added tooltip text to missing connections.
  • Other minor visual polish, tweaks and bug fixes!
  • [/list]

    Update 1

    • Visual Polish
    • Villagers and Carries show items they carry
    • Tooltip tweaks
    • Requirements ajustement on advancement system
    • Added exploration rewards
    • Bug fixes

    [ 2025-05-10 13:42:31 CET ] [Original Post]

    Minimum Setup

    • OS: Linux/X11
    • Processor: 2.5Ghz or betterMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Support for OpenGL 3.3Network: Broadband Internet connection
    • Storage: 1 GB available space
  • Memory: 4 GB RAM
  • Recommended Setup

      ⭐ SPOTLIGHT DEAL ⭐
      Gun Metal
      Gun Metal
      $0.56
      -81% OFF
      GamersGate
      GAMEBILLET

      [ 6377 ]

      16.79$ (16%)
      8.39$ (16%)
      19.59$ (22%)
      8.39$ (16%)
      13.43$ (10%)
      16.57$ (17%)
      16.79$ (16%)
      13.48$ (78%)
      49.77$ (17%)
      41.47$ (17%)
      33.17$ (17%)
      24.87$ (17%)
      41.47$ (17%)
      24.87$ (17%)
      16.96$ (15%)
      4.87$ (19%)
      16.79$ (16%)
      49.77$ (17%)
      13.95$ (30%)
      25.19$ (16%)
      5.03$ (16%)
      15.11$ (24%)
      20.72$ (17%)
      4.03$ (88%)
      5.38$ (73%)
      16.97$ (15%)
      17.19$ (14%)
      4.48$ (78%)
      7.54$ (16%)
      8.39$ (16%)
      FANATICAL

      [ 5885 ]

      22.04$ (27%)
      33.8$ (15%)
      40.99$ (18%)
      14.59$ (64%)
      12.04$ (64%)
      43.99$ (12%)
      23.89$ (20%)
      74.78$ (12%)
      6.99$ (83%)
      12.79$ (68%)
      18.36$ (27%)
      57.39$ (18%)
      61.59$ (12%)
      44.09$ (37%)
      19.24$ (73%)
      52.79$ (12%)
      3.44$ (77%)
      57.39$ (18%)
      61.49$ (25%)
      81.99$ (18%)
      59.49$ (15%)
      34.79$ (13%)
      16.49$ (73%)
      22.49$ (55%)
      49.19$ (18%)
      21.59$ (28%)
      14.99$ (25%)
      84.89$ (15%)
      32.79$ (18%)
      40.99$ (18%)
      GAMERSGATE

      [ 750 ]

      4.67$ (53%)
      5.95$ (70%)
      8.5$ (66%)
      12.75$ (74%)
      1.91$ (87%)
      5.95$ (70%)
      1.91$ (87%)
      1.11$ (91%)
      0.56$ (81%)
      1.32$ (78%)
      1.7$ (91%)
      3.19$ (87%)
      8.5$ (83%)
      0.56$ (81%)
      3.0$ (85%)
      0.56$ (81%)
      10.91$ (22%)
      1.13$ (96%)
      0.56$ (81%)
      1.28$ (87%)
      0.94$ (81%)
      1.58$ (95%)
      0.64$ (87%)
      4.36$ (71%)
      0.68$ (95%)
      1.7$ (91%)
      3.4$ (91%)
      11.24$ (55%)
      0.56$ (81%)
      2.55$ (91%)
      MacGameStore

      [ 1993 ]

      1.19$ (88%)
      1.24$ (75%)
      8.99$ (10%)
      0.99$ (80%)
      1.99$ (89%)
      2.99$ (70%)
      14.99$ (57%)
      17.49$ (13%)
      11.99$ (80%)
      1.42$ (93%)
      1.99$ (80%)
      1.69$ (83%)
      13.99$ (22%)
      2.54$ (87%)
      1.99$ (80%)
      13.99$ (7%)
      4.99$ (83%)
      21.99$ (27%)
      1.19$ (88%)
      0.99$ (93%)
      2.49$ (75%)
      0.99$ (80%)
      2.48$ (75%)
      1.19$ (85%)
      2.49$ (75%)
      1.09$ (86%)
      1.09$ (82%)
      4.49$ (70%)
      1.99$ (60%)
      1.19$ (94%)
      INDIEGALA

      [ 415 ]

      3.74$ (75.0%)
      2.67$ (33.0%)
      1.49$ (70.0%)
      4.99$ (91.68%)
      1.49$ (85.0%)
      4.99$ (75.0%)
      5.49$ (72.53%)
      1.49$ (85.0%)
      0.99$ (90.0%)
      6.24$ (75.0%)
      1.19$ (90.0%)
      7.89$ (68.42%)
      5.19$ (60.0%)
      12.49$ (50.0%)
      2.39$ (80.0%)
      1.69$ (90.0%)
      0.99$ (90.0%)
      7.49$ (50.0%)
      0.99$ (90.0%)
      1.19$ (80.0%)
      4.69$ (68.71%)
      2.49$ (75.0%)
      0.99$ (80.0%)
      12.25$ (50.0%)
      1.24$ (75.0%)
      17.89$ (28.41%)
      2.49$ (75.0%)
      9.99$ (80.0%)
      35.99$ (10.0%)
      1.91$ (76.0%)

      FANATICAL BUNDLES

      Time left:

      356102 days, 22 hours, 51 minutes


      Time left:

      356102 days, 22 hours, 51 minutes


      Time left:

      7 days, 6 hours, 51 minutes


      Time left:

      35 days, 6 hours, 51 minutes


      Time left:

      38 days, 6 hours, 51 minutes


      Time left:

      39 days, 6 hours, 51 minutes


      GMG BUNDLES
      Indie Adventures

      Time left:

      12 days, 16 hours, 51 minutes


      HUMBLE BUNDLES

      Time left:

      0 days, 0 hours, 51 minutes


      Time left:

      1 days, 0 hours, 51 minutes


      Time left:

      8 days, 0 hours, 51 minutes


      Time left:

      14 days, 0 hours, 51 minutes


      Time left:

      15 days, 0 hours, 51 minutes


      Time left:

      20 days, 0 hours, 51 minutes


      Time left:

      26 days, 0 hours, 51 minutes


      INDIEGALA BUNDLES
      Huge Pixel 2 Bundle

      Time left:

      2 days, 10 hours, 51 minutes

      Adult Positions 2 Bundle

      Time left:

      10 days, 6 hours, 52 minutes

      Holiday Tales Bundle

      Time left:

      12 days, 5 hours, 52 minutes

      Psycho Gates Bundle

      Time left:

      17 days, 13 hours, 2 minutes

      by buying games/dlcs from affiliate links you are supporting tuxDB
      🔴 LIVE