Repel the Rifts is a roguelite tower defense game set on an alien world. As a Commander of a mining expedition gone awry, you must defend against relentless waves of inter-dimensional creatures emerging from mysterious rifts. With each wave, survey further into the unknown to track down the source of the rifts.
Key Features
Survey the Unknown

After each wave, survey the unknown to expand the map. Different towers can benefit from different geography, so choose carefully Commander!
Upgrade Towers

Select from randomized upgrade rewards after every wave that strengthen your towers and can even grant new effects. Discover different combinations and strategies every expedition!
Unearth Ancient Artifacts

Unearth powerful artifacts that grant unique effects to supercharge your defenses. Try to discover them all!
Commander Selection

Choose from different commanders, each offering unique starting strategies and abilities to tailor your approach.
Endless Mode

Survive 30 challenging waves and enter endless mode, testing the limits of your defenses!
Hello everyone!\n\nOnce again, thanks a lot for the warm welcome you\'ve given Repel the Rifts. It is always great to see people enjoying the game!\nWe\'ve also seen a lot of feedback, which is the main reason the game is in Early Access ; and we\'re glad you\'re willing to help us make Repel the Rifts the best game possible!\nThis first update is mainly focused on bug fixing, as deeper changes would need deeper reflexions too!\n\nOnce again, thank you all for your feedback!\n\nPlease find the full patchnote below: \n\n
Update v0.13.27 Patchnote
\n- \n
- Fixed the Brass Lamp artifact creating a softlock\n
- Fixed a crash related to clicking on an expansion zone\n
- Fixed missing DoT icon on Flux Generator upgrade\n
- Fixed double artifacts spawning\n
- Fixed newsletter button not being accessible via controller\n
- Fixed Spellcaster\'s Ring not actually reducing the cost\n
- Fixed Pathfinder passive description cutting off the decimal part of the multiplier\n
- Fixed Pathfinders passive description (Chinese)\n
- Fixed values for Strength in numbers and Power in progress artifacts after starting a new run\n
- Fixed Pathfinders Gravity Field not deducting energy\n
- Fixed user defined seed not being passed into the game correctly\n
- Fixed Mechanics death animation being in the wrong direction\n
- Fixed crash during the bubble shield flow\n
- Added Barricade stats to the Blockades information in the tower reward UI\n
Minimum Setup
- Processor: 2 GHzMemory: 4 GB RAMStorage: 200 MB available space
- Memory: 4 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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