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Name

 Baldur's Gate II: Enhanced Edition 

 

Developer

 Beamdog 

 

Publisher

 Beamdog 

 

Tags

 Strategy 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2013-11-15 

 

Steam

 4,79€ 4,49£ 5,99$ / 70 % 

 

News

 22 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 398 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/257350 

 

How long to Beat

Main Story

 51 Hours 

 

Main Story + Extras

 77 Hours 

 

Completionist

 129 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 303  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 359 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Baldur's Gate II: Enhanced Edition for Linux [2.42 G] 




LINUX STREAMERS (0)




2.6.6 Patch for Icewind Dale and Baldur's Gate I & II Enhanced Editions

Greetings everyone!

The long-awaited 2.6 Patch for Baldur's Gate, Baldur's Gate II, and Icewind Dale Enhanced Editions launched to PC, Mac, and Linux in April. Today we're following that up with the 2.6.6 Patch to squash a few more bugs in these classic RPGs.

Thanks again to our heroic community members who tested out these fixes ahead of today's release.

Together, we are bug-kicking for goodness!

Read on for full patch details...

[h2]2.6.6 PATCH NOTES[/h2]

[h3]UPDATES | ALL GAMES[/h3]

  • Clicking Sounds | Prevented extra button click sounds from playing in the User Interface (UI)
  • Lightning Bolt Traps | Lightning bolts from the lightning mephit trap and mephit attacks will no longer bounce
  • Melf's Minute Meteors | Fixed the removing of Melf's Minute Meteors (and any similarly implemented spell) when a character moves in Multiplayer
  • Multiplayer | Fixed a Multiplayer issue where a newly added party member was not visible or controllable
  • Multiplayer | Fixed a Multiplayer issue where the 6th slot characters were having the HP and inventory inadvertently changed
  • Multiplayer | Fixed a rare issue where clicking on Multiplayer would crash the game
  • World Map | The World Map no longer reopens when travelling to the same location

[h3]UPDATES | BALDUR'S GATE: ENHANCED EDITION[/h3]
  • Tremain | Tremain will now successfully revive his son
  • Yeslick's Dispel Magic | Yeslick's special ability Dispel Magic no longer applies the continuous graphical effect
  • Siege of Dragonspear | Fixed a crash when travelling to the Coalition Camp
  • Siege of Dragonspear | Fixed a Linux crash after a dialogue with Corporal Duncan, near the end of Chapter 10
  • Siege of Dragonspear | Fixed a crash in the music system during the Neothelid fight in the Ritual Chamber

[h3]UPDATES | BALDUR'S GATE II: ENHANCED EDITION[/h3]
  • Creature Sounds | Right-clicking on creatures will once again play their default sound

[h3]UPDATES | ICEWIND DALE: ENHANCED EDITION[/h3]
  • Boring Beetle Pincers | Fixed pincers on the druid boring beetle form
  • Spirit Wolves | Fixed a crash when using Spirit Wolves by Totemic Druid


[ 2021-05-18 19:02:14 CET ] [ Original post ]

Patch 2.6 Launches Today!

We just launched Patch 2.6 for Baldur's Gate, Baldur's Gate II, Siege of Dragonspear and Icewind Dale Enhanced Editions.

This massive patch upgrades the games to 64-bit systems, fixes hundreds of bugs, and adds brand new portraits & voice sets to customize your heroes including two sets from the legendary Mark Meer (voice of Commander Shepherd in Mass Effect)!

Huge thanks to our heroic community for their tireless adventuring in beta builds for this mammoth patch. Thank You!

Note: Patch 2.6 won't fix every issue in the games, but don't worry we're still working on future updates!

Check out full patch details below...

Patch Highlights


  • Upgrade to 64-Bit | A much needed upgrade for modern machines this improves system compatibility
  • 7 New Character Voice Sets | New player voice sets, including two from the legendary Mark Meer reprising his roles as Alveus Malcanter and Baeloth Barrityl
  • 11 New Character Portraits | New character portraits to customize your heros look
  • Hundreds of Bug Fixes | Includes scores of fixes to spells and hero abilities
  • Improved Pathfinding | Smoother party movement and navigation
  • New Localizations |
  • Baldurs Gate II: Enhanced Edition | Added French text localization (beta)
  • Baldurs Gate: Siege of Dragonspear | Added French (beta), Italian, German, Ukrainian and Polish text localizations
  • Icewind Dale: Enhanced Edition | Added Brazilian Portuguese and Chinese (Simplified) text localizations


Attention! Known Issues

  • New System Requirements | 32-bit operating systems are no longer supported. Check out the updated system requirements below, or visit game pages for details.
  • Crossplay with Mobile | Crossplay between computers and mobile devices will not be available until we release the 2.6 patch for iOS and Android (this is in the works!!).
  • Multiplayer Latency | Some players report multiplayer latency (delay in communication between game clients)
  • French Localizations in Beta | We consider the new French text localization to be a beta release. We welcome feedback from the community!
  • Haste Spell | The spell works correctly, but the combat log doesn't reflect the correct double speed/damage that is taking place



Updates | All Games
These updates appear in Baldur's Gate, Baldur's Gate II, and Icewind Dale Enhanced Editions. Updates that only appear in Baldur's Gate II: Enhanced Edition can be found further down the list

[h2]Upgrade to 64-bit[/h2]
This upgrade improves system compatibility, including the 64-bit requirement for macOS. 32 bit-operating systems are no longer supported.

[h2]New Character Options[/h2]

  • 11 New Character Portraits | New character portraits to customize your heros look
  • 7 New Character Voice Sets | New player voice sets to customize your hero's battle cries
  • Mark Meer | The legendary Mark Meer reprises his roles as Alveus Malcanter (the most major of minor mages) and Baeloth Barrityl (The Entertainer of the Black Pits)
  • CEO & Co. | You'll also be treated to the barbarian battle cries of Beamdog CEO, Trent Oster (who
    lost his voice for a few days after the recording session), plus four more Beamdog team voices!


Mark Meer voiced the Enhanced Edition characters, Alveus Malcanter and Baeloth Barrityl. New voice sets let you use these character voices for your hero! (Images left to right: Alveus Illustration, Baeloth Illustration, Photo of Mark Meer as Baeloth)


[h2]Multiplayer Improvements[/h2]

  • Area Names | Area names now display correctly on multiplayer saves
  • Character Imports | Fixed issue with multiplayer character imports, specifically thief skills
  • Chat Hotkey | Added a hotkey for multiplayer chat: hit T to open the chat
  • Crash Fixes | Fixed several multiplayer crashes
  • Client Connection | Fixed a few conditions preventing client connection
  • Error Handling | Improved internal error handling
  • Host Reload | Hosts reloading no longer cause clients to get stuck in level-up
  • New Characters | New characters joining multiplayer sessions no longer receive default equipment
  • Player Familiars | Player familiars and their stat blocks now load correctly in multiplayer games
  • Time Played | Fixed error in multiplayer time played information
  • Troubleshooting | Improved multiplayer troubleshooting by adding a network.log file and a fix to how the jingle.log file resets


[h2]General Fixes[/h2]

  • Character Imports | Advanced AI now loads correctly with character imports
  • German Font | Fixed German text font size in menu for character voice selection
  • Item Comparison | You can now disable item comparison
  • Map | Fixed visual issues in map area backgrounds
  • Text Input | You no longer need to click before typing in text inputs the cursor will remain active


[h2]Abilities, Spells & Magic[/h2]

  • Aid Bonuses | Aid bonuses to hits and damage now display correctly on the inventory screen, and the status icon displays on the character record screen
  • Bigbys Hand Spells | Updated spell graphics and fixed saving throws for Bigbys Clenched Fist and Bigbys Crushing Hand
  • Breach | Breach now uses projectiles and visuals consistent with the other spell protection removal spells
  • Detect Illusion | Corrected the casting range on Detect Illusion
  • Call Lightning and Pillar Spells | Effects that involve pillar animations, such as Call Lightning have been remastered into a single animation sequence rather than several stacked animations
  • Chaos Shield | Chaos Shield and Improved Chaos Shield now use graphics distinct from Miscast Magic
  • Chaotic Commands | Chaotic Commands now use the correct projectiles at all levels
  • Cloud Projectiles | Updated Cloud Projectiles so they are cleared by Zone of Sweet Air
  • Cloud Spells | Several Cloud Spell visual effects have been updated to match their color descriptions (including Cloudkill, Stinking Cloud, Death Fog, and Incendiary Cloud)
  • Club Proficiency | Club proficiency now displays correctly on character records
  • Fire and Cold | Fire and cold graphics of numerous items, spells, and abilities have been recolored to appear more realistic
  • Fire Shields and Blade Barriers | Fire shields and similar effects no longer display text feedback if the striking creature is out of range of the struck creature
  • Fire Shields and Blade Barriers | Damage suffered when striking a protected creature now ignores mirror image
  • Fire Shields and Blade Barriers | These spells may now be refreshed before their durations expire
  • Fireball | Updated visual effects for the Fireball spell and for items that use Fireball style explosions
  • Haste Scrolls | Haste Scrolls now correctly target an area rather than a particular creature
  • Hit Dice | Spells affecting creatures based on their hit dice now work as expected
  • HP Drain | Spells that drain HP now work as expected, and cannot drain more HP than available from a target
  • Invisibility, 10' Radius | Invisibility, 10' Radius now no longer affects enemies and uses a 10 foot radius area of effect
  • Lightning Bolt | Lightning Bolt was restored to behave as it did in the original games (the first creature in a targeted line takes no damage, while the creatures further down the line take lightning damage)
  • Magic Resistance | Spells such as Glitterdust, Contagion, and Otilukes Freezing Sphere no longer bypass magic resistance
  • Melf's Minute Meteors | Updated damage type from piercing to missile
  • Movement Effects | Movement effects from spells such as Entangle now relate properly with stacking or counteracting effects from spells or the environment
  • Non-Detection | Spells blocked by Non-Detection will no longer play visuals or sound effects on targeted creatures
  • Physical Mirror | Physical Mirror effects now have consistent duration and dispel behavior
  • Poison Immunity | Creatures immune to poison no longer visibly recoil in combat when hit by poison or disease effects
  • Polymorph Self | Fixed inconsistencies, casting time and minor issues with Polymorph Self
  • Power Levels | Corrected the power level of several items and spells to make sure they interact properly with spell protections, such as Spell Turning or Globe of Invulnerability
  • Power Word and Symbol Spells | audio and visual spell effects will only play if targets are actually affected by the spell
  • Projectile Speeds | Updated projectile speeds so they are more consistent
  • Projectile Speeds | Thrown darts and dagger speeds have been sped up to appear more realistic
  • Priests of Tyr | Divine Favor and Exaltation now play expected graphics and sounds
  • Priests of Tempus | Chaos of Battle now plays different animations on allies and opponents
  • Psionic Blast | Description for Psionic Blast now appears in the innate ability menu when you shapechange into a Mind Flayer
  • Raise Dead & Resurrection | Raise Dead and Resurrection type spells can no longer be cast on living targets, only dead targets
  • Recurring Effects | Spells and items with effects that refresh each round now reapply the recurring effect properly
  • Regeneration | Updated Regeneration status icon used on portraits
  • Repulse Undead | Aligned School of Magic for Repulse Undeads parent and child spells
  • Saving Throws | Corrected saving throw messages and functionality on a handful of spells and magic items
  • Shaman Spirits | The spirit animals summoned by shamanic dancing are now correctly dispelled when they reach the edge of the shamans visual range
  • Shamanic Spells | Shamanic spells and abilities now play consistent visual effects with shamanic themed colors
  • Shapechange | Fixed inconsistencies, casting time and minor issues with Shapechange
  • Simulacrums | Simulacrums and Projected Images no longer incorrectly inherit temporary abilities from casters
  • Sleep & Unconsciousness | Fixed a few minor issues in the Sleep and Unconsciousness effects; status icons on character record screen now differentiate between Sleep and Unconsciousness
  • Spell and Potion Icons | Added or updated portrait icons to portray suitable magical effects for several spells, potions and abilities
  • Spell Protection Removal | Spell Protection Removal spells may now be cast onto invisible creatures
  • Spell Target Glow | Creatures targeted by spells now glow consistently
  • Spellstrike | Spellstrike now uses projectiles and visuals consistent with the other spell protection removal spells
  • Spirit Armor | Spirit Armor saving throws now work as expected
  • Spirit Fire | Aligned School of Magic for Spirit Fires parent and child spells
  • Time Trap | Trap projectile for thieves Time Trap ability now plays audio
  • Wish and Limited Wish | These spells now behave correctly as level 9 and level 7 spells when interacting with spell protections


[h2]Modding[/h2]

  • Missiles | Corrected a handful of labelling inconsistencies for missile ids
  • Missiles | MISSILE.ids now accurately label projectiles
  • SPLPROT.2da | Added labels and standardized SPLPROT.2da across Baldur's Gate, Baldur's Gate II and Icewind Dale Enhanced Editions



Updates | Baldurs Gate II: Enhanced Edition

[h2]New Localizations[/h2]

  • Added French (beta) text localization
  • Note: We consider the new French text localization to be a beta release. We welcome feedback from the community!


[h2]Abilities, Spells & Magic[/h2]

  • Black Blade of Disaster | Fixed an issue where after casting Black Blade of Disaster, the record screen would not update your player stats until you made an attack
  • Burning Hands | Burning Hands now correctly casts as an area of effect spell, rather than targeting one creature
  • Chaotic Commands | Chaotic Commands now use the correct projectiles at all levels
  • Chant | Detrimental effects play graphics and sound on opponents
  • False Dawn | Updated graphical effects of False Dawn to match its listed description more closely
  • Implosion | Implosion will no longer bypass Hold Protections inappropriately
  • Incendiary Cloud | Incendiary Cloud now uses consistent visual effects, regardless of the casters level
  • Level Drain | Reported levels and actual levels drained now align correctly
  • Otilukes Resilient Sphere | Allies no longer need to roll saving throws or magic resistance checks
  • Polymorph | Corrected icon and damage for Brown Bear Polymorph
  • Spell Shield | If Spell Shield is active you are no longer blocked from receiving a discharged copy of the Rift Device


[h2]Achievements[/h2]

  • Absolute Power | Fixed an issue where the Absolute Power achievement would sometimes not fire as it was tied to Nalias rejoining dialogue; Nalia could sometimes use her generic rejoining dialogue instead of the one specifically for the completion of this quest


[h2]Adventuring[/h2]

  • Dorn | If you kill Dorn in the Temple district, he will no longer respawn after you gain more experience
  • Mairyn | Mairyn now remains to deliver quest dialogue instead of teleporting away and causing the ranger stronghold quests to stall
  • Radiant Heart | The entrance to the Radiant Heart is no longer on impassable terrain.
  • Story Mode | NPCs (non-player characters) who leave the party now lose their invincibility, as expected
  • Story Mode | The crushing trap in the Spellhold Maze no longer kills characters in Story Mode
  • Suldanessellar | If loading from a Suldanessellar auto-save the chapter number will no longer get bumped to Chapter 8
  • Tutorial | Fixed an issue preventing Belt from moving to the next floor in the tutorial.
  • Waukeens Promenade | Fixed a crash when checking area background in Waukeen's Promenade
  • Wild Forest and Watchers Keep | You can now use links to travel directly between the Wild Forest and Watchers Keep
  • Windspear Hills | You can no longer walk too far around the rock to access the small hidden cache container at the entrance to the Windspear Hills


[h2]Display, Dialogue & Audio[/h2]

  • Black Pits II | A visible barrier has been added to the Black Pits II when you approach the forbidden area
  • Black Pits II | Adjusted the camera angle to fix some Black Pits II cutscenes that had some action happening offscreen
  • DeArnise Keep | Removed an info trigger in the deArnise Keep basement
  • Jaheira | If Jaheira is removed from the party when she is cursed by Baron Ployer, she now uses the right rejoining dialogue if you finished the quest without killing Ployer.
  • Salamanders | Fire and Frost Salamanders now have correct race/class values set
  • Sahuagin City | Prevented double text strings from sometimes displaying when clicking on the exit from the Sahuagin City to the Underdark.
  • Sharran Guard Ovidiu | Sharran Guard Ovidiu can no longer be killed during the cutscene (e.g. with thief traps), leaving the game softlocked
  • Shadow Temple | The Shadow Dragon encountered in the Shadow Temple and its breath weapon now appear shadow-like
  • Spell Sound Effects | Less intrusive sound effects play for numerous area of effect spells
  • Spiders | Spiders have been updated with coloring from Baldurs Gate
  • Throne of Bhaal | Yxtrazzal can no longer be killed during the cutscene in Throne of Bhaal (e.g. with thief traps), leaving the game softlocked
  • Throne of Bhaal | When being ambushed in Throne of Bhaal, the party will no longer be moved into the area incompletely, causing the cutscene to hang
  • Ust Natha Bar | Prevented a superfluous icon to appear in some game modes in Ust Natha Bar


[h2]Items[/h2]

  • Black Pits II | Removed duplicate gear from the arena floor when initiating the Black Pits II finale
  • Bolts | Bolts +4 now give the proper +4 bonus instead of +3
  • Bolts | Before being identified, Kuo-Toan and Paralytic Bolts now use the proper descriptions
  • Potion of Clairvoyance | The potion now correctly acts as a 10 round duration Detect Invisibility, rather than True Sight
  • Wand of Glitterdust | Effects of the wand now match the spell of the same name
  • Winch in Firkraags Lair | Fixed the granting of multiple unique items from the winch in Firkraags Lair
  • Shrouds of the Unproven | Fixed the granting of multiple Shrouds of the Unproven from Rabiah


[ 2021-04-19 22:22:25 CET ] [ Original post ]

New 2.6 Beta Available Now!

[h3]Patch 2.6 is almost ready![/h3]
A new Beta for Baldur's Gate II: Enhanced Edition is available now, and we want your feedback. Are we ready for the big release? Go on an adventure and share your thoughts!

How to Join the Beta

[h2]Important[/h2]
- This is NOT the last update for BGII:EE
- 2.6 will not fix every issue but we hope to improve the game in future updates
- Here's what we've focused on for this patch: 2.6 Patch Items
- System Requirements have changed:
Minimum: Windows 7, 8.1, 10 64-bit, OS X 10.9, Ubuntu 18.04 or equivalent
- Please check your device meets the updated System Requirements before testing
- Make sure your device supports 64-bit games

[h2]How to Participate[/h2]
- Playthrough some quests
- Tell us about *new bugs (the beta shouldn't add any issues) - comment below!
- Tell us about major issues affecting saves, visuals, sound & quality - comment below!
- VOTE on the release, and include your OS (Windows, macOS, Linux)


  • Yes, Release the Patch!
  • No, it's not ready! (Please explain)


*You can also participate on the Beamdog Forums!

[h3]How to opt-in & verify you're using the correct version
[/h3]

  • Please make sure you're using a clean (unmodded) install. Clear your override folder before testing the beta build
  • In your Steam Library, Right-Click Baldur's Gate II: Enhanced Edition and choose Properties
  • Click on the Beta Tab
  • Choose the road_to_2.6 in the drop down menu
  • If you don't see the road_to_2.6 in the drop down menu, please restart Steam
  • In-game, on the main menu, you will see that the build is 2.6.2.0


[h3]French Text Localization[/h3]
The 2.6 Patch will add new French Text Localization to Baldur's Gate II: Enhanced Edition

[h3]Next Steps[/h3]
We won't move forward with a 2.6 Patch release until we hear feedback from enough Windows, Linux & macOS players for each game included in this update:

Check out testing progress on the Beamdog Forums!

[h3]Vote Below (include your OS)[/h3]
Is the 2.6 Patch ready to release?

  • Yes, Release the Patch! [Windows / macOS / Linux]
  • No, It's not ready! [Windows / macOS / Linux]


[ 2021-01-13 22:54:45 CET ] [ Original post ]

2.6 Beta for Baldur's Gate II: Enhanced Edition

Greetings Adventurers!

We're working on the next BIG patch for Baldur's Gate, Baldur's Gate II, and Icewind Dale enhanced editions and we need your help to test out the 2.6 Beta! The patch will add scores of fixes, plus 64-bit upgrades, so we want to check in with you to make sure we're on the right track.

[h2]How to Participate in the Beta[/h2]

[h3]Opt-In to the Beta from your Steam Library
[/h3]


  • Right-Click on Baldur's Gate II: Enhanced Edition in your Library
  • Click on the Betas Tab
  • Choose the road_to_2.6 in the drop down menu (if you don't see this, restart Steam, and it should appear)


[h3]Can you Launch & Save the Beta? Vote in the Comments Below:
[/h3]

  • Let us know if you can Launch & Save the 2.6 Beta
  • Let us know which system you're on [Windows / macOS / Linux]
  • Vote below! [Yes! Windows | Yes! macOS | Yes! Linux] or [No (please explain)]


You can also vote on the Beamdog Forums, if you prefer!

Huge thanks to all our beta testers for your enthusiasm & support!


[ 2020-12-04 19:45:19 CET ] [ Original post ]

Baldur’s Gate II: Enhanced Edition 2.5 Patch

The 2.5 update for Baldur’s Gate II: Enhanced Edition is finally here!

We’ve made over 500 fixes and features throughout the 2.5 Infinity Engine updates and now this much-anticipated update for Baldur’s Gate II: Enhanced Edition is coming to Beamdog, Steam, GoG, Google Play, and the App Store!

Stay tuned for more information about the Mac App Store release.



If you don't see the BGII:EE 2.5 update, please be patient as some platforms are slower to update than others.

New Localization:

  • Simplified Chinese
  • Korean
  • Russian
  • Polish


New V/O:
  • German
  • Italian
  • Polish


Top features:
  • Road to 2.0 community portraits added in-game
  • Tablet dialogue buttons added
  • Added the Priest of Tempus kit
  • "Take All" button added to containers
  • Improved multiplayer stability
  • Hexxat is now able to survive the final Throne of Bhaal encounter
  • Importing a ranger allows the selection of a Racial Enemy
  • Tenser's Transformation no longer disables innate spells


Check out the full list of bug fixes and features on our blog (please, note that this list does not cover the general Infinity Engine tickets, these will be published when the 2.5 patch series is completed):

http://blog.beamdog.com/2018/06/baldurs-gate-ii-enhanced-edition-25.html


[ 2018-06-28 23:01:25 CET ] [ Original post ]

Dungeons Dragons Sale!

Now until June 8th, save 85% on various Dungeons & Dragons content on Steam as part of the Stream of Many Eyes Dungeons & Dragons event!
The Stream of Many Eyes is a three-day livestreamed extravaganza full of cosplay, crazy sets and amazing stories. The Steam Daily Deal includes discounts on great games and DLC ranging from Baldur's Gate II Enhanced Edition to Idle Champions of the Forgotten Realms!

Discounts end June 8 at 10am Pacific.






[ 2018-06-05 23:20:00 CET ] [ Original post ]

Baldur’s Gate II: Enhanced Edition 2.5 Beta Update

It's time for more ... experiments! The beta of the 2.5 patch for Baldur's Gate II: Enhanced Edition has just received a new build.



Over the last few months, we’ve made over 300 fixes and features throughout the 2.5 Infinity Engine updates. And now, we’re adding a number of asked for language and V/O updates!

New Localization:
- Simplified Chinese
- Korean
- Russian
- Polish

New V/O:
- German
- Italian
- Polish

Top features:
- Road to 2.0 community portraits added
- Tablet dialogue buttons added
- Added the Priest of Tempus kit
- "Take All" button added to containers
- Hexxat is now able to survive the final Throne of Bhaal encounter Improved multiplayer stability
- Importing a ranger allows the selection of a Racial Enemy
- Tenser's Transformation no longer disables innate spells

Check out the full patch notes here: http://blog.beamdog.com/2018/05/baldurs-gate-ii-enhanced-edition-25.html


[ 2018-05-10 22:17:06 CET ] [ Original post ]

Try the 2.5 Update Beta today!



Find the full list of patch notes here: http://blog.beamdog.com/2017/12/the-25-update-beta-is-here.html

To try the 2.5 update beta, right-click on the game you'd like to try the beta in and select Properties. Go to the Betas tab, and choose the bg1_beta, bg2_beta, or iwd_beta option. The beta will then begin downloading.

If you've already tried the beta, we’ve written up a quick survey to find out what your experiences have been like: https://docs.google.com/forms/d/e/1FAIpQLSfWSFP8trFnh1WI_ldYahKr-cKP6I1H_0vT5-_U1yrRyJrgcQ/viewform

Please include any information you have so far about any crashes and other issues you may have encountered during the beta. We'll be accepting survey entries until Jan. 15.


[ 2017-12-13 19:50:56 CET ] [ Original post ]

Try the 2.5 Update Beta today!



Find the full list of patch notes here: http://blog.beamdog.com/2017/12/the-25-update-beta-is-here.html

To try the 2.5 update beta, right-click on the game you'd like to try the beta in and select Properties. Go to the Betas tab, and choose the bg1_beta, bg2_beta, or iwd_beta option. The beta will then begin downloading.

If you've already tried the beta, weve written up a quick survey to find out what your experiences have been like: https://docs.google.com/forms/d/e/1FAIpQLSfWSFP8trFnh1WI_ldYahKr-cKP6I1H_0vT5-_U1yrRyJrgcQ/viewform

Please include any information you have so far about any crashes and other issues you may have encountered during the beta. We'll be accepting survey entries until Jan. 15.


[ 2017-12-13 19:50:56 CET ] [ Original post ]

Baldur's Gate II: Enhanced Edition Soundtrack Now Available!

Today we're pleased to bring you the full soundtrack to Baldur's Gate II: Enhanced Edition. The digital package contains the original soundtracks for Baldur’s Gate II and Throne of Bhaal, composed by Jeremy Soule, Inon Zur, and Howard Drossin.

The Baldur’s Gate II: Enhanced Edition Soundtrack also contains 15 new tracks by Sam Hulick, composed for the enhanced edition of the game, making 81 tracks in all. This includes 34 previously unreleased tracks, now available for the first time. All tracks come in both MP3 (320kbit) and lossless FLAC format.

http://store.steampowered.com/app/467620/

Today's update also brings a hot-fix for tooltips on Macs, as well as achievements localized for Brazilian Portuguese and a minor crash fix on the Options menu.

Enjoy!


[ 2016-06-23 22:38:04 CET ] [ Original post ]

Baldur's Gate II: Enhanced Edition Soundtrack Now Available!

Today we're pleased to bring you the full soundtrack to Baldur's Gate II: Enhanced Edition. The digital package contains the original soundtracks for Baldurs Gate II and Throne of Bhaal, composed by Michael Hoenig, Inon Zur, and Howard Drossin.

The Baldurs Gate II: Enhanced Edition Soundtrack also contains 15 new tracks by Sam Hulick, composed for the enhanced edition of the game, making 81 tracks in all. This includes 34 previously unreleased tracks, now available for the first time. All tracks come in both MP3 (320kbit) and lossless FLAC format.

http://store.steampowered.com/app/467620/

Today's update also brings a hot-fix for tooltips on Macs, as well as achievements localized for Brazilian Portuguese and a minor crash fix on the Options menu.

Enjoy!


[ 2016-06-23 22:38:04 CET ] [ Original post ]

V2.3 Update – Release Notes Attached

Today we're pleased to bring you v2.3, with fixes for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Baldur’s Gate: Siege of Dragonspear. Read the full release notes here, a master document that also includes the release notes from v2.0, v2.1, and v2.2!

Highlights of v2.3 include:
-Tooltips now display a stylized scroll background that dynamically resizes with the amount of text displayed  
-The Candlekeep tutors’ dialogue no longer displays placeholder text when a non-English language is selected (BG:EE)
-Turkish UI strings no longer appear in English (BG:EE)
-Story Mode protections now apply to the player’s Familiar as well as party members
-multiple dialogue fixes (eliminating repeated lines, removing incorrect lines, and closing dialogue loops)
-multiple gameplay fixes and interface fixes
-multiple quest and achievement fixes

We are continuing to make improvements to the game all the time based on feedback from the community and beta testers. Hop over to the official Beamdog forums to join the conversation!


[ 2016-06-08 17:58:33 CET ] [ Original post ]

V2.3 Update Release Notes Attached

Today we're pleased to bring you v2.3, with fixes for Baldurs Gate: Enhanced Edition, Baldurs Gate II: Enhanced Edition, and Baldurs Gate: Siege of Dragonspear. Read the full release notes here, a master document that also includes the release notes from v2.0, v2.1, and v2.2!

Highlights of v2.3 include:
-Tooltips now display a stylized scroll background that dynamically resizes with the amount of text displayed
-The Candlekeep tutors dialogue no longer displays placeholder text when a non-English language is selected (BG:EE)
-Turkish UI strings no longer appear in English (BG:EE)
-Story Mode protections now apply to the players Familiar as well as party members
-multiple dialogue fixes (eliminating repeated lines, removing incorrect lines, and closing dialogue loops)
-multiple gameplay fixes and interface fixes
-multiple quest and achievement fixes

We are continuing to make improvements to the game all the time based on feedback from the community and beta testers. Hop over to the official Beamdog forums to join the conversation!


[ 2016-06-08 17:58:33 CET ] [ Original post ]

v2.2 Update - Release Notes Attached

Today we're pleased to bring you v2.2, which includes 90 fixes to BGII:EE. The full release notes are linked below, but here are the highlights:

- Improved multiplayer stability
- New graphics options
- Localized Steam Achievements for French and Polish
- Fixed loot for dead party members during the transition to Throne of Bhaal

We are continuing to make improvements to the game all the time based on feedback from the community and beta testers. Hop over to the official Beamdog forums to join the conversation!

Read the full v2.2 Release Notes


[ 2016-05-17 22:17:50 CET ] [ Original post ]

v2.2 Update - Release Notes Attached

Today we're pleased to bring you v2.2, which includes 90 fixes to BGII:EE. The full release notes are linked below, but here are the highlights:

- Improved multiplayer stability
- New graphics options
- Localized Steam Achievements for French and Polish
- Fixed loot for dead party members during the transition to Throne of Bhaal

We are continuing to make improvements to the game all the time based on feedback from the community and beta testers. Hop over to the official Beamdog forums to join the conversation!

Read the full v2.2 Release Notes


[ 2016-05-17 22:17:50 CET ] [ Original post ]

v2.1 Update Released!

Today we're pleased to bring you v2.1, which includes a number of fixes to BG:EE, BGII:EE, and the Siege of Dragonspear expansion. The full release notes are linked below, but here are the highlights:

- Difficulty options should now be preserved across saved games
- Using cloud saves should no longer cause game crashes in multiplayer
- Multiplayer in general should be more stable

We still have a few lingering issues to fix regarding multiplayer, as well as other areas of the game that need some more polish; those things will be addressed in one of our upcoming updates. In the meantime, enjoy this first batch of fixes!

Release Notes


[ 2016-04-15 00:29:59 CET ] [ Original post ]

v2.1 Update Released!

Today we're pleased to bring you v2.1, which includes a number of fixes to BG:EE, BGII:EE, and the Siege of Dragonspear expansion. The full release notes are linked below, but here are the highlights:

- Difficulty options should now be preserved across saved games
- Using cloud saves should no longer cause game crashes in multiplayer
- Multiplayer in general should be more stable

We still have a few lingering issues to fix regarding multiplayer, as well as other areas of the game that need some more polish; those things will be addressed in one of our upcoming updates. In the meantime, enjoy this first batch of fixes!

Release Notes


[ 2016-04-15 00:29:59 CET ] [ Original post ]

v2.0 Update Released!

This is our biggest update ever, and it applies to both Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. The full release notes are linked below. We have a lot of improvements planned in the coming weeks and months as well; stay tuned for more information!

Some highlights:
- New Class: The Shaman
- New Cleric Kit: The Priest of Tyr
- Class Ability Tweak: Poison Weapon now scales with levels
- Item Tweak: Stupefier +1 has been adjusted to be more in line with the game's other equipment
- Spell Tweak: Enchanted Weapon now modifies the target's existing weapons
- Items can now be placed in the Off-Hand slot while ranged and two-handed weapons are equipped
- Steam Cloud Save support has been added (Steam only)
- Achievements have been added (Steam only)
- The User Interface has been overhauled with a new system
- Dozens of modder-friendly enhancements
- Hundreds of bug fixes

Link to the Release Notes PDF


[ 2016-04-02 00:00:29 CET ] [ Original post ]

Baldur's Gate II: Enhanced Edition 1.3 Release

After many months of development, we are proud to bring you the 1.3 release for Baldur's Gate II: Enhanced Edition. This update brings official support for Mac and Linux, as well as more than five-hundred bug fixes and dozens of gameplay enhancements. You can read our full 37-page release notes document on the official website, or download it directly here:



We hope you enjoy the changes we've made. Happy holidays!


[ 2014-12-16 22:06:56 CET ] [ Original post ]

1.3 BETA and Release Notes

We have been hard at work over the last several months finishing a major update to Baldur's Gate II: Enhanced Edition. The patch is being finalized now, and we'd like for you to see what's been done.

This update will add Mac and Linux support, as well as hundreds of fixes and dozens of gameplay improvements. We've created a beautiful 37-page Release Notes document detailing the improvements that have been made. You can download the release notes here: Download now

To activate the beta branch for the game, follow these steps:

1. In the Steam client, open the Library tab
2. Right-click on "Baldur's Gate II: Enhanced Edition"
3. Select "Properties"
4. Select the "Beta" tab
5. Enter "IWantToTestBGII" in the field provided, then click Check Code
6. Select "updatetesting" from the drop-down
7. Close the Properties window, wait for the game to download the update, and enjoy the beta!


[ 2014-12-11 16:08:25 CET ] [ Original post ]

Now Available on Steam - Baldur's Gate II: Enhanced Edition


Baldur's Gate II: Enhanced Edition is Now Available on Steam!

Kidnapped. Imprisoned. Tortured. The wizard Irenicus holds you captive in his stronghold, attempting to strip you of the powers that are your birthright.

Can you resist the evil within you, forge a legend of heroic proportions, and ultimately destroy the dark essence that haunts your dreams? Or will you embrace your monstrous nature, carve a swath of destruction across the realms, and ascend to godhood as the new Lord of Murder?

Baldur's Gate II: Enhanced Edition brings this critically acclaimed role-playing experience to back to life.


[ 2013-11-16 01:00:00 CET ] [ Original post ]

Weekend Deal - Baldur's Gate: Enhanced Edition, 75% Off


Save 75% on Baldur's Gate: Enhanced Edition as part of this week's Weekend Deal*!

Since its initial release in 1998, Baldur's Gate has entertained millions of fans around the globe and has received countless awards. This classic saga of mystery, intrigue, and adventure has set the standard for Dungeons & Dragons™ computer roleplaying games ever since.
Running on an upgraded and improved version of the Infinity Engine, Baldur's Gate: Enhanced Edition™ includes the entire Baldur's Gate adventure, the Tales of the Sword Coast expansion pack, and never-before-seen content including a new adventure and three new party members: the Calishite monk Rasaad yn Bashir, Neera the wild mage, and Dorn Il-Khan, the evil blackguard.

*Offer ends Monday at 10AM Pacific Time


[ 2013-10-03 19:05:00 CET ] [ Original post ]