The Story So Far…
It’s the 38th century. Earth is legend, long lost to time. Humanity now clings to survival on terraformed Mars — a world ruled by the Pentateuch, five cyber-priests who crushed dissent and built a brutal technocracy.
But rebellion sparked in the shadows.
The Ironseed Movement, a group of exiles, created a virus to dismantle the planetary AI systems and escaped aboard a stolen prototype starship. Their plan: vanish into deep space and wait for the technocracy to collapse. They were never heard from again.
Now, the story continues…
You awaken alone, drifting in a crippled ship. The systems are offline. Weapons: gone. Memory: fragmented. The crew? Scattered — you are jettisoned into deep space under unknown circumstances.
This wasn’t the original ship. It’s a backup, a failsafe — secretly loaded with your crew’s preserved minds in illegal containment vessels, and launched in parallel. A second chance... but barely.
You are the captain. Your first task: recover your crew.
Only together can you rebuild the ship, uncover the truth, and determine what comes next. There’s no clear destination. No home to return to. Just a fragile hope that somewhere out there, life can begin again.
Ironseed: Consensus is a sci-fi RPG of survival, exploration, and rebuilding in the aftermath of escape. Travel procedurally generated star systems, retrieve your lost crew, and forge a new path forward — through debate, disagreement, and ultimately, consensus.
Survival is only the beginning.
* Adjust difficulty of making a Chest of Trinkets
* Updated some continuity errors in crew log entries
* Engaging to a new sector wasn\'t using fuel
* Hitting a key a few times will exit the Intro
* Reduce updating the achievement progress unless necessary
* Fix some focus issues with the menu not hiding when the mouse is moved away
* Reduce the number of artifacts found slightly
* Fix population size overflow with high tech planets
* Fix animation of the progress bars and handle negative or NaN progress
* Updates the displays when finishing a scan
* fix saving screenshots with dialogs open\n* fix crew dialog open when switching to a new game that doesn\'t have that crew yet\n* fix echoform dialog hide/show\n* fix new game sequence sometimes leaving a log image open\n* fix probes if you quit to title while probes active and then loading a game
Added console logs for adding or removing items from the cargo
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Minimum Setup
- OS: Ubuntu 22.04. Ubuntu 24.04
- Processor: x64Memory: 8 GB RAMStorage: 6 GB available space
- Memory: 8 GB RAMStorage: 6 GB available space
- Storage: 6 GB available space
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