
Alone as two, together as one. This Winter of Ours is a fantasy/yuri visual novel that tells the story of two girls surviving in a hostile winter forest, and living their new life together day by day.

As day turns to night and the last of the grass is suffocated by snow, apprentice merchant Delia finds herself completely lost and alone. With no hope for survival, she finally lays to rest her dreams of learning magic and discovering the secrets of her world, allowing herself to be taken by the elements.
Yet she awakens, and finds an unfamiliar figure lying next to her. A girl who is similarly yet uniquely alone. While she isn't forthcoming on any details of herself, the girl agrees to escort the merchant to safety, thus beginning their presumably short-lived adventure.
Little do the two know, they both have what the other needs. Will they be able to find that hidden treasure within each other, or will doubts and secrets consume them both?


An apprentice merchant traveling in her father's shadow. Cordial yet anxious, she struggles to fit in with the life of a trader, secretly yearning for her dead dream of studying magic and becoming a mage. If only she had a little push.

A short-spoken survivalist who calls the snowy forest her home. Initially a nameless stranger, she is given the name "Lux" when she encounters an estranged merchant in training. Despite her distrustful nature, something within her compels her to help the apprentice trader escape the forest.

Gameplay:
~2-3 hours of gameplay
21k words
Assets:
Custom sprites, cgs, and bgs
Original Soundtrack (and sound effects!)
Technical:
Self-Voicing (enable with the 'v' key)
Snow. Lots and lots of snow
Keyboard and Controller support

Crimfinity - Project Director, Coder, Co-writer
92FM - Lead Writer, QA
adricheri - Art Director, Sprites, CGs, QA
Flasium - Music, SFX
DaxThinksNot - Background Artist
River - Splashscreen
QA Team - Nimiria, Rose, fitmarshmellow
Hey everyone,
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This Winter of Ours is finally out! Weve been working away at polishing and fleshing out the game while retaining its core essence from the original itch.io release back in January and were so excited to show you the results! For those of you who already played the itch.io version, we have a lot of patch notes andI\'m sure I\'m forgetting something:\n
UI
Devnotes moved into extras menu
[/*]Shrunk the cursor
[/*]Tweaks to history and help screen
[/*]Slightly revamped controller support
[/*]
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Extras
Dev Notes
[list]Removed a line at the top
[/*]
Added Music Room
[/*]Added Scene Replay
[/*]Added Gallery
[/*]Credits
Moved to extras tab
[/*]Reformatted
[/*][/*]Added Bonus Scenes (See bonus scenes section)
[/*]\n\n\n
Art
Added variant for the creature cg
[/*]Added second creature cg
[/*]sprites
[list]1 new pose and some new expressions for Delia and Lux
[/*]
New forest BG
[/*]Replaced forest clearing bg (having more than one background for the first half of the game makes it feel way more lifelike, who wouldve thought?)
[/*]\n
Music
2 new bonus tracks, The Merchant of Slatebrook and Meowing at the Moon(Alone but not lonely)
[/*]
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Gameplay
Added zio and agi effect
[/*]Adjusted lots of camera angles and effects to make the whole thing more dynamic
[/*]Added all the new assets in (as opposed to just doing nothing with them)
[/*]
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Misc
Added Discord Rich Presence
[/*]New exe icon
[/*]Chinese translation (thanks to Sakura Origami and Ukiny)
[/*]Now runs on RenPy 8.5 instead of 8.3.7 (this should change absolutely nothing)
[/*]
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Now, that isnt quite everything. Youll be seeing a couple small updates in the coming weeks:
Bug fixes I love bug fixes bug fixes are so cool!
[/*]Spanish translation
[/*]Soundtrack (monday at the latest)
[/*]Extending a couple tracks on said soundtrack
[/*]Maybe a sequel someday. We havent decided yet.
[/*]
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We really hope you have fun playing! Hopefully our next project is even more awesome.
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varia
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Minimum Setup
- OS: idk if your computer runs its probably fineStorage: 200 MB available space
- Storage: 200 MB available space
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