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Sumorbit
Jett Williams Developer
Jett Williams Publisher
2024-11-22 Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Public Linux Depots:
  • [0 B]
Update 3.0.1

A few bug fixes to be up to date with the newly released Xbox version: - Planet rings hidden when customizing stat values - Fixed YouTube and TikTok links


[ 2025-06-04 10:10:43 CET ] [ Original post ]

Full Release OUT NOW!

The full release update includes: - 22 new campaign missions (total of 64) - 4 different endings depending on relic and goal time progress - 8 new achievements - 3 new skins Additional updates: - Improved throwing AI and moved relic slightly in "Nuclear Propulsion" - Adjusted description of many chapter 3 missions - Adjusted splash screen - Moved feedback survey to information submenu - Emotes are disabled after entering a black hole


[ 2024-11-22 23:04:25 CET ] [ Original post ]

Update 2.2.3

Balance and hints for chapter 2. Worm Howling (biggest change) - Moved wormholes closer - Wormholes auto release grabbed bombs - Reduced number of asteroids Proxima c - Added arrows to the starting text - Adjusted description Thinking With Portals - Fixed typo in description Galactic Gauntlet - Reduced AI difficulty - Hint to drain the star Portal Pigsty - Hint to grab the star while teleporting Asteroid Vacuum - You can grab the wormhole infinitely Planets To Self Destruct - Orbit angle less steep when close to the black hole Singulari Trap - Adjusted description Misc - Added hints to unlock new characters on every pick character mission - Added Noom to beta tester credits


[ 2024-11-20 08:38:45 CET ] [ Original post ]

Update 2.2.2

- Chapter relic and goal time percentages moved next to the chapter name in mission select In-game text: - "You Died" text only appears next to the controlled player - Goal player marked in cargo missions Button prompts: - Less frequent button prompts - Button prompts don't show on chapter 2 and 3 of the campaign - Fixed spin break prompt Quantum planet fixes (chapter 3): - Each planet marked as "You" - Fixed tap spin - Fixed camera logic - Fixed trickshot achievement Misc: - Show game version on ending screen - Moved starting text position in "Little Maneuver"


[ 2024-11-19 11:25:14 CET ] [ Original post ]

Update 2.2.1

- [Fix] Controls settings work for single player - [Fix] Improved performance for controller rumble - Updated to Unity 6 (shouldn't make much difference but this is the reason for the large update size) - Adjusted player health, positions and enabled grab recovery in the "Leech Health" tutorial


[ 2024-11-11 06:30:36 CET ] [ Original post ]

Update 2.2.0

Removed counter spin. This mechanic caused universal confusion. It no longer really matters which way you spin when grabbed. - Spinning while grabbing no longer has an effect on grab time - Adjusted "Breakout Spin" tutorial - Changed "Counter Spin" tutorial to "Leech Health" - Adjusted "Gas Leech" mission - Spin rings always glow white at maximum spin speed - Adjusted text describing spin AI adjusted - Fix: AI can release grab while grabbed - Reduced chance for AI to parry - Reduced chance AI will grab your planet - Fix: AI no longer more likely to perform an action immediately when made available after not doing it for a while Misc - Extra tips in the tutorial select menu - Prevents mission select movement in the first 0.5 seconds of spawn - Fix: Holding the brake button during a scene transition activates brake


[ 2024-10-25 23:52:11 CET ] [ Original post ]

Full Release on Nov 23!

Sumorbit will transition from early access to full release on November 23! There will be a 40% launch discount. Chapter 3 of the campaign will be included in the full release. New trailer: [previewyoutube=-eYlGgY5tcE;full][/previewyoutube]


[ 2024-10-24 07:27:09 CET ] [ Original post ]

Update 2.1.11

- Updated cover art - "Original Cosmos" achievement: Play a sumo round with custom planet stats - Fix: Grabbed bombs explode from moving asteroids - Fix: Health drain effect can now cover the full width of a planets core


[ 2024-10-13 07:36:08 CET ] [ Original post ]

Update 2.1.10

More sumo achievements: - Sun 'n Death: Survive until the star(s) die on the last round of a first to 3+ sumo match - Tie Fight: Finish a sumo round in a tie Campaign: - Adjusted goal times for many missions - Added an extra check to prevent defaulting to the first mission on return to mission select - Varied pitch for change mission sound effect - Removed button prompts and text from mission preview images - Added a button prompts toggle to campaign settings Lobby: - Can't start a sumo match without a controlled player - Logo hidden when 5 or more players - Increased background stars size for ultrawide screens Chapter 3 beta: - "Black Hole Control" relic changed to a challenge - "Necropolis" relic changed to debris rather than a challenge


[ 2024-10-06 05:50:06 CET ] [ Original post ]

Update 2.1.9

Menus: - Tooltip hidden when not hovering a picker (to prevent stale information on the tooltip) - Prevented an issue where slight mouse movements could cause massive moon movements in menus - Sound effect for changing missions - Prevented moon movement while grabbing pickers - Moved the grab dash tutorial to before the spin tutorials so the counter spin tutorial is last Misc: - Changed trigger button prompt icons to be more controller agnostic - Changed planet positions in the ring bounce tutorial so the prompt is more visible - Proxima Ceased achievement: Kill Proxima c in "Proxima c" Chapter 3 beta: - Complete all missions achievement - Changed speedrun achievement time to 16 minutes - Fixed speedrun achievement trigger


[ 2024-09-28 04:06:52 CET ] [ Original post ]

Update 2.1.8

- Grabbing stars gives 150% heath rather than 200% - Added NavyBerry64 to Beta Tester credits Chapter 3 beta mission updates: Dangerous Cleanup - Made most black holes smaller - Moved the relic - Removed the auto bounce ring Double-Slit Experiment - Portals slightly closer together to prevent a perfect position sync Schrodinger's Litter Box - Now has only one black hole - Moved an asteroid to outside of the left ring Kill All Humans - Made black hole bigger - Changed mission description


[ 2024-09-22 11:09:54 CET ] [ Original post ]

Chapter 3 Beta + Update 2.1.7

The beta for the third and final chapter is up. If you're willing to record your gameplay, join the Discord and give yourself the Beta Test role. - 22 new missions - 4 different endings depending on progress - 7 new achievements (won't trigger on Steam until after the beta) - 3 new skins 2.1.7 updates: - The final round music track does not loop - Prevented low range planets reaching beyond maximum range during the starting countdown - The star on "Hyperdrive" shows on the camera if close enough - Fixed pressing the back button while holding a picker - Fixed achievement trigger for completing chapter 2 - Reordered maps


[ 2024-09-21 11:37:06 CET ] [ Original post ]

Update 2.1.6

Gameplay - Ring bouncing while grabbed reduces grab time by one third rather than one half - Reduced difficulty of AI in "Galactic Gauntlet" - Adjusted stats of the green planet in "Galactic Gauntlet" - Prevented the black hole singularity from moving Visuals - Consistent scale for static effects - Fixed a bug where the ring would stay white after the sun dies on missions with no ring shrink - "Tie" text at the end of tied matches Menus - Added a tip to conserve speed in "Hyperdrive" - Renamed "Back to Lobby" to "Sumo Lobby" - Removed "Reconnect Controller" text on the end screen - Removed 0 FPS from frame rate options and always have a 60 FPS option


[ 2024-08-07 12:44:54 CET ] [ Original post ]

Update 2.1.5

- Spinning in the wrong direction while grabbed is half effective rather than completely ineffective (for real this time). Spin tutorials and "Gas Leech" remain unchanged. - Fixed a bug where sometimes AI spin was only 90% effective - The default prompt for spinning on gamepad is spinning the left stick instead of pressing a button (to discourage the need for pressing bumpers and triggers at the same time) - Renamed "Break Out" prompt to "Spin Break"


[ 2024-07-27 12:02:25 CET ] [ Original post ]

Update 2.1.4

- The game pauses if an active controller disconnects - Disconnecting a controller in a menu also disconnects the player


[ 2024-07-25 11:10:19 CET ] [ Original post ]

Update 2.1.3

- Removed additional friction while in the accretion disc of black holes - Fixed a bug where if one player grabs another and they both enter a wormhole on the same frame they would be teleported double distance - Supernova explosion now gives knockback - Fixed icons on gameplay demo text


[ 2024-07-16 11:12:42 CET ] [ Original post ]

Update 2.1.2

Fixed a softlock in the tutorials menu from changing missions while the controls submenu is open.


[ 2024-07-12 11:08:35 CET ] [ Original post ]

Update 2.1.1

Feature: - Option to reset best times for a mission Adjustments: - Spiral wormholes in "Portal Pass" that release grabbed objects on contact - Easier goal time for "Planets To Self Destruct" - Moving asteroids can go through wormholes Fixes: - AI doesn't use bounce on the outer ring on "Singulari Trap" - Prevent emotes from showing after a black hole eats a planet - Star ring color correct during starting countdown - Bounce particles teleporting between rings fixed - Fixed a bug from holding on to an asteroid when it explodes


[ 2024-07-08 12:27:31 CET ] [ Original post ]

Update 2.1.0

Mechanics: - Spinning while bouncing transfers some spin into the object you bounce (mainly effective for cargo) - You can now easily pass your moon through the middle of your planet while grabbing Multiplayer balance (to reduce the power of a health drain playstyle and reduce the importance of counter-spinning): - Reduced health drain from grabs by one third - Increased grab recovery time for high grip and decreased grab recovery time for low grip - Made spinning in the incorrect direction as the grabbed player apply half spin breakout factor rather than none - You can once again parry while stunned (instead, AI planets won't parry if stunned) - Edge parry time reduced by a quarter rather than a half Visuals: - Spin rings turn gray if spin is ineffective, and white if effective in grab breaks Mission adjustments: - Jupiter can move in "Beyond the Belt" so you don't have to be as accurate - Balanced spin tutorials and "Gas Leech" from health drain and spin changes - Renamed "Cross the Stream" to "Rescue Phobos" - Adjusted "Notched In" goal time for spin bouncing Controls: - Fixed IJKL moon movement - Added semicolon for grab when using IJKL


[ 2024-07-02 14:26:50 CET ] [ Original post ]

Campaign Chapter 2 out now!

- 21 new campaign missions focused on wormholes - 6 new planet skins - 6 new achievements - A new tense music track [previewyoutube=AWjY8x1NvTc;full][/previewyoutube] Changes since 1.5.4: - Repositioned some lobby pickers including moving the main menu action to the top level - Set right mouse button as an extra bounce input - "Hot Potato" AI less likely to throw bombs into space - Changed "Warp Drive" relic to not teleporting your planet - "Motion Blur" achievement: Complete "Hyperdrive" while going faster than the camera - Added arrows indicated the direction of the safe zone in "Warp Drive" - Add a brake prompt in "Notched In" - Goal time easier on "Notched In" and "Wormhole Warren"


[ 2024-06-28 00:46:50 CET ] [ Original post ]

Planets sumo wrestle on a variety of maps with hazards like black holes and wormholes.

  • Easy to pick up for casual players

  • Depth for competitive players

Game Modes

  • Local multiplayer (up to 8 players)

  • Single player campaign

  • Online multiplayer (with Steam Remote Play Together, there can be some delay)

  • Team battles

  • Single player vs AI

  • Tutorials & practice

Single Player Campaign

Complete a variety of missions from planets gaining sentience to the end of the universe.

  • Sumo: Combat with other planets for survival.

  • Cargo: Solve puzzles to deliver cargo between planets.

  • Cleanup: Destroy all asteroids on the map and use movement to beat goal times.

  • Safezone: Survive and save allies from hazards.

Planet Customization

  • Select your favourite of the 8 planets

  • Modify 8 stat values including speed, range, grip & more

  • Over 1 million combinations


MINIMAL SETUP
  • Memory: 8 GB RAMStorage: 250 MB available space
  • Storage: 250 MB available space

GAMEBILLET

[ 6441 ]

25.19$ (16%)
16.39$ (18%)
3.93$ (21%)
4.00$ (80%)
2.59$ (96%)
5.03$ (16%)
17.79$ (11%)
8.19$ (18%)
8.39$ (16%)
16.59$ (17%)
16.97$ (15%)
4.27$ (79%)
8.54$ (57%)
17.75$ (11%)
0.75$ (91%)
3.84$ (87%)
8.27$ (17%)
5.12$ (91%)
12.42$ (17%)
20.72$ (17%)
24.59$ (18%)
8.27$ (17%)
24.87$ (17%)
8.47$ (15%)
3.93$ (21%)
4.27$ (91%)
13.14$ (34%)
5.78$ (17%)
12.82$ (74%)
4.00$ (80%)
GAMERSGATE

[ 3527 ]

4.67$ (53%)
1.91$ (87%)
3.38$ (62%)
3.14$ (55%)
4.0$ (90%)
0.85$ (83%)
0.85$ (91%)
6.0$ (60%)
2.81$ (89%)
1.13$ (91%)
0.56$ (81%)
12.0$ (60%)
16.0$ (60%)
1.7$ (91%)
3.0$ (85%)
4.5$ (62%)
2.55$ (91%)
1.88$ (81%)
0.6$ (91%)
0.51$ (83%)
8.75$ (65%)
1.91$ (87%)
8.49$ (58%)
4.88$ (62%)
30.0$ (50%)
15.0$ (62%)
1.0$ (80%)
10.19$ (49%)
2.25$ (85%)
1.5$ (81%)
MacGamestore

[ 2088 ]

5.99$ (85%)
1.71$ (91%)
17.49$ (13%)
8.99$ (70%)
1.19$ (88%)
6.49$ (84%)
11.49$ (62%)
4.99$ (83%)
5.99$ (90%)
13.99$ (22%)
1.19$ (88%)
5.99$ (80%)
1.19$ (76%)
4.99$ (83%)
4.24$ (79%)
7.49$ (75%)
2.49$ (75%)
14.99$ (57%)
3.49$ (91%)
1.19$ (76%)
1.49$ (85%)
1.69$ (72%)
11.49$ (62%)
65.99$ (6%)
2.98$ (85%)
1.19$ (92%)
2.48$ (75%)
2.99$ (70%)
1.99$ (75%)
1.49$ (85%)

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